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author | 2015-12-01 17:55:11 +0800 | |
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committer | 2015-12-02 10:20:37 +0800 | |
commit | 5e8eb5ead16fa1136d769d7f8625b882e6465afc (patch) | |
tree | 86b33e6f9b588b4053b366f999be41986875288b /libs/binder/Static.cpp | |
parent | 8f237272e0630b8f279db7f90aebfff73a1a9c00 (diff) |
bug#460672 framebuffer surface can't keep triple buffer if define NUM_FRAMEBUFFER_SURFACE_BUFFERS := 3
[root cause ] framebuffer surface is in the same process of surface flinger
[changes ] call IGraphicBufferProducer::allocateBuffers on producer inside the DisplayDevice constructor to force-allocate all three buffers.
[side effects] none
[self test ]<tshark, enter and exit mainmenu>: ok
[reviewers ] zhongjun.chen
[change_type ] AOB --> google_original
[tag_product ] common
Change-Id: Ideb75d3aa1ed23b2fa4d263a120ea3ca39d01361
Diffstat (limited to 'libs/binder/Static.cpp')
0 files changed, 0 insertions, 0 deletions