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author james.zhang <james.zhang@spreadtrum.com> 2015-12-01 17:55:11 +0800
committer james.zhang <james.zhang@spreadtrum.com> 2015-12-02 10:20:37 +0800
commit5e8eb5ead16fa1136d769d7f8625b882e6465afc (patch)
tree86b33e6f9b588b4053b366f999be41986875288b /libs/binder/Static.cpp
parent8f237272e0630b8f279db7f90aebfff73a1a9c00 (diff)
bug#460672 framebuffer surface can't keep triple buffer if define NUM_FRAMEBUFFER_SURFACE_BUFFERS := 3
[root cause ] framebuffer surface is in the same process of surface flinger [changes ] call IGraphicBufferProducer::allocateBuffers on producer inside the DisplayDevice constructor to force-allocate all three buffers. [side effects] none [self test ]<tshark, enter and exit mainmenu>: ok [reviewers ] zhongjun.chen [change_type ] AOB --> google_original [tag_product ] common Change-Id: Ideb75d3aa1ed23b2fa4d263a120ea3ca39d01361
Diffstat (limited to 'libs/binder/Static.cpp')
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