diff options
author | 2021-05-05 17:57:41 +0000 | |
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committer | 2021-05-05 18:35:39 +0000 | |
commit | bdb53ab39d08f9d189706532d347f575cbdac257 (patch) | |
tree | 334d8e4913299d27c1d5dcf3cc9a9e38dea0eb98 /libs/binder/RpcConnection.cpp | |
parent | 2281985cd3e7f6eeeed48f5b4a677e2e665a2eef (diff) |
libbinder: RPC big 'session' rename
Before, 'connection' was used for a group of TCP connection. This
updates the names for most types to work with the following definitions:
- session - group of connections
- connection - a single tcp connection
- socket - only when referring to a socket being setup for a connection
Bug: N/A
Test: binderRpcTest, binderRpcBenchmark
Change-Id: If07afd9af680cd2a5ece6506df5383e5cc258663
Diffstat (limited to 'libs/binder/RpcConnection.cpp')
-rw-r--r-- | libs/binder/RpcConnection.cpp | 375 |
1 files changed, 0 insertions, 375 deletions
diff --git a/libs/binder/RpcConnection.cpp b/libs/binder/RpcConnection.cpp deleted file mode 100644 index 4b3a53ffe9..0000000000 --- a/libs/binder/RpcConnection.cpp +++ /dev/null @@ -1,375 +0,0 @@ -/* - * Copyright (C) 2020 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#define LOG_TAG "RpcConnection" - -#include <binder/RpcConnection.h> - -#include <inttypes.h> -#include <unistd.h> - -#include <string_view> - -#include <binder/Parcel.h> -#include <binder/Stability.h> -#include <utils/String8.h> - -#include "RpcSocketAddress.h" -#include "RpcState.h" -#include "RpcWireFormat.h" - -#ifdef __GLIBC__ -extern "C" pid_t gettid(); -#endif - -namespace android { - -using base::unique_fd; - -RpcConnection::RpcConnection() { - LOG_RPC_DETAIL("RpcConnection created %p", this); - - mState = std::make_unique<RpcState>(); -} -RpcConnection::~RpcConnection() { - LOG_RPC_DETAIL("RpcConnection destroyed %p", this); - - std::lock_guard<std::mutex> _l(mSocketMutex); - LOG_ALWAYS_FATAL_IF(mServers.size() != 0, - "Should not be able to destroy a connection with servers in use."); -} - -sp<RpcConnection> RpcConnection::make() { - return sp<RpcConnection>::make(); -} - -bool RpcConnection::setupUnixDomainClient(const char* path) { - return setupSocketClient(UnixSocketAddress(path)); -} - -#ifdef __BIONIC__ - -bool RpcConnection::setupVsockClient(unsigned int cid, unsigned int port) { - return setupSocketClient(VsockSocketAddress(cid, port)); -} - -#endif // __BIONIC__ - -bool RpcConnection::setupInetClient(const char* addr, unsigned int port) { - auto aiStart = InetSocketAddress::getAddrInfo(addr, port); - if (aiStart == nullptr) return false; - for (auto ai = aiStart.get(); ai != nullptr; ai = ai->ai_next) { - InetSocketAddress socketAddress(ai->ai_addr, ai->ai_addrlen, addr, port); - if (setupSocketClient(socketAddress)) return true; - } - ALOGE("None of the socket address resolved for %s:%u can be added as inet client.", addr, port); - return false; -} - -bool RpcConnection::addNullDebuggingClient() { - unique_fd serverFd(TEMP_FAILURE_RETRY(open("/dev/null", O_WRONLY | O_CLOEXEC))); - - if (serverFd == -1) { - ALOGE("Could not connect to /dev/null: %s", strerror(errno)); - return false; - } - - addClient(std::move(serverFd)); - return true; -} - -sp<IBinder> RpcConnection::getRootObject() { - ExclusiveSocket socket(sp<RpcConnection>::fromExisting(this), SocketUse::CLIENT); - return state()->getRootObject(socket.fd(), sp<RpcConnection>::fromExisting(this)); -} - -status_t RpcConnection::getMaxThreads(size_t* maxThreads) { - ExclusiveSocket socket(sp<RpcConnection>::fromExisting(this), SocketUse::CLIENT); - return state()->getMaxThreads(socket.fd(), sp<RpcConnection>::fromExisting(this), maxThreads); -} - -status_t RpcConnection::transact(const RpcAddress& address, uint32_t code, const Parcel& data, - Parcel* reply, uint32_t flags) { - ExclusiveSocket socket(sp<RpcConnection>::fromExisting(this), - (flags & IBinder::FLAG_ONEWAY) ? SocketUse::CLIENT_ASYNC - : SocketUse::CLIENT); - return state()->transact(socket.fd(), address, code, data, - sp<RpcConnection>::fromExisting(this), reply, flags); -} - -status_t RpcConnection::sendDecStrong(const RpcAddress& address) { - ExclusiveSocket socket(sp<RpcConnection>::fromExisting(this), SocketUse::CLIENT_REFCOUNT); - return state()->sendDecStrong(socket.fd(), address); -} - -status_t RpcConnection::readId() { - { - std::lock_guard<std::mutex> _l(mSocketMutex); - LOG_ALWAYS_FATAL_IF(mForServer != nullptr, "Can only update ID for client."); - } - - int32_t id; - - ExclusiveSocket socket(sp<RpcConnection>::fromExisting(this), SocketUse::CLIENT); - status_t status = - state()->getConnectionId(socket.fd(), sp<RpcConnection>::fromExisting(this), &id); - if (status != OK) return status; - - LOG_RPC_DETAIL("RpcConnection %p has id %d", this, id); - mId = id; - return OK; -} - -void RpcConnection::startThread(unique_fd client) { - std::lock_guard<std::mutex> _l(mSocketMutex); - sp<RpcConnection> holdThis = sp<RpcConnection>::fromExisting(this); - int fd = client.release(); - auto thread = std::thread([=] { - holdThis->join(unique_fd(fd)); - { - std::lock_guard<std::mutex> _l(holdThis->mSocketMutex); - size_t erased = mThreads.erase(std::this_thread::get_id()); - LOG_ALWAYS_FATAL_IF(erased != 0, "Could not erase thread."); - } - }); - mThreads[thread.get_id()] = std::move(thread); -} - -void RpcConnection::join(unique_fd client) { - // must be registered to allow arbitrary client code executing commands to - // be able to do nested calls (we can't only read from it) - sp<ConnectionSocket> socket = assignServerToThisThread(std::move(client)); - - while (true) { - status_t error = - state()->getAndExecuteCommand(socket->fd, sp<RpcConnection>::fromExisting(this)); - - if (error != OK) { - ALOGI("Binder socket thread closing w/ status %s", statusToString(error).c_str()); - break; - } - } - - LOG_ALWAYS_FATAL_IF(!removeServerSocket(socket), - "bad state: socket object guaranteed to be in list"); -} - -wp<RpcServer> RpcConnection::server() { - return mForServer; -} - -bool RpcConnection::setupSocketClient(const RpcSocketAddress& addr) { - { - std::lock_guard<std::mutex> _l(mSocketMutex); - LOG_ALWAYS_FATAL_IF(mClients.size() != 0, - "Must only setup connection once, but already has %zu clients", - mClients.size()); - } - - if (!setupOneSocketClient(addr, RPC_CONNECTION_ID_NEW)) return false; - - // TODO(b/185167543): we should add additional connections dynamically - // instead of all at once. - // TODO(b/186470974): first risk of blocking - size_t numThreadsAvailable; - if (status_t status = getMaxThreads(&numThreadsAvailable); status != OK) { - ALOGE("Could not get max threads after initial connection to %s: %s", - addr.toString().c_str(), statusToString(status).c_str()); - return false; - } - - if (status_t status = readId(); status != OK) { - ALOGE("Could not get connection id after initial connection to %s; %s", - addr.toString().c_str(), statusToString(status).c_str()); - return false; - } - - // we've already setup one client - for (size_t i = 0; i + 1 < numThreadsAvailable; i++) { - // TODO(b/185167543): avoid race w/ accept4 not being called on server - for (size_t tries = 0; tries < 5; tries++) { - if (setupOneSocketClient(addr, mId.value())) break; - usleep(10000); - } - } - - return true; -} - -bool RpcConnection::setupOneSocketClient(const RpcSocketAddress& addr, int32_t id) { - unique_fd serverFd( - TEMP_FAILURE_RETRY(socket(addr.addr()->sa_family, SOCK_STREAM | SOCK_CLOEXEC, 0))); - if (serverFd == -1) { - int savedErrno = errno; - ALOGE("Could not create socket at %s: %s", addr.toString().c_str(), strerror(savedErrno)); - return false; - } - - if (0 != TEMP_FAILURE_RETRY(connect(serverFd.get(), addr.addr(), addr.addrSize()))) { - int savedErrno = errno; - ALOGE("Could not connect socket at %s: %s", addr.toString().c_str(), strerror(savedErrno)); - return false; - } - - if (sizeof(id) != TEMP_FAILURE_RETRY(write(serverFd.get(), &id, sizeof(id)))) { - int savedErrno = errno; - ALOGE("Could not write id to socket at %s: %s", addr.toString().c_str(), - strerror(savedErrno)); - return false; - } - - LOG_RPC_DETAIL("Socket at %s client with fd %d", addr.toString().c_str(), serverFd.get()); - - addClient(std::move(serverFd)); - return true; -} - -void RpcConnection::addClient(unique_fd fd) { - std::lock_guard<std::mutex> _l(mSocketMutex); - sp<ConnectionSocket> connection = sp<ConnectionSocket>::make(); - connection->fd = std::move(fd); - mClients.push_back(connection); -} - -void RpcConnection::setForServer(const wp<RpcServer>& server, int32_t connectionId) { - mId = connectionId; - mForServer = server; -} - -sp<RpcConnection::ConnectionSocket> RpcConnection::assignServerToThisThread(unique_fd fd) { - std::lock_guard<std::mutex> _l(mSocketMutex); - sp<ConnectionSocket> connection = sp<ConnectionSocket>::make(); - connection->fd = std::move(fd); - connection->exclusiveTid = gettid(); - mServers.push_back(connection); - - return connection; -} - -bool RpcConnection::removeServerSocket(const sp<ConnectionSocket>& socket) { - std::lock_guard<std::mutex> _l(mSocketMutex); - if (auto it = std::find(mServers.begin(), mServers.end(), socket); it != mServers.end()) { - mServers.erase(it); - return true; - } - return false; -} - -RpcConnection::ExclusiveSocket::ExclusiveSocket(const sp<RpcConnection>& connection, SocketUse use) - : mConnection(connection) { - pid_t tid = gettid(); - std::unique_lock<std::mutex> _l(mConnection->mSocketMutex); - - mConnection->mWaitingThreads++; - while (true) { - sp<ConnectionSocket> exclusive; - sp<ConnectionSocket> available; - - // CHECK FOR DEDICATED CLIENT SOCKET - // - // A server/looper should always use a dedicated connection if available - findSocket(tid, &exclusive, &available, mConnection->mClients, mConnection->mClientsOffset); - - // WARNING: this assumes a server cannot request its client to send - // a transaction, as mServers is excluded below. - // - // Imagine we have more than one thread in play, and a single thread - // sends a synchronous, then an asynchronous command. Imagine the - // asynchronous command is sent on the first client socket. Then, if - // we naively send a synchronous command to that same socket, the - // thread on the far side might be busy processing the asynchronous - // command. So, we move to considering the second available thread - // for subsequent calls. - if (use == SocketUse::CLIENT_ASYNC && (exclusive != nullptr || available != nullptr)) { - mConnection->mClientsOffset = - (mConnection->mClientsOffset + 1) % mConnection->mClients.size(); - } - - // USE SERVING SOCKET (for nested transaction) - // - // asynchronous calls cannot be nested - if (use != SocketUse::CLIENT_ASYNC) { - // server sockets are always assigned to a thread - findSocket(tid, &exclusive, nullptr /*available*/, mConnection->mServers, - 0 /* index hint */); - } - - // if our thread is already using a connection, prioritize using that - if (exclusive != nullptr) { - mSocket = exclusive; - mReentrant = true; - break; - } else if (available != nullptr) { - mSocket = available; - mSocket->exclusiveTid = tid; - break; - } - - // in regular binder, this would usually be a deadlock :) - LOG_ALWAYS_FATAL_IF(mConnection->mClients.size() == 0, - "Not a client of any connection. You must create a connection to an " - "RPC server to make any non-nested (e.g. oneway or on another thread) " - "calls."); - - LOG_RPC_DETAIL("No available connection (have %zu clients and %zu servers). Waiting...", - mConnection->mClients.size(), mConnection->mServers.size()); - mConnection->mSocketCv.wait(_l); - } - mConnection->mWaitingThreads--; -} - -void RpcConnection::ExclusiveSocket::findSocket(pid_t tid, sp<ConnectionSocket>* exclusive, - sp<ConnectionSocket>* available, - std::vector<sp<ConnectionSocket>>& sockets, - size_t socketsIndexHint) { - LOG_ALWAYS_FATAL_IF(sockets.size() > 0 && socketsIndexHint >= sockets.size(), - "Bad index %zu >= %zu", socketsIndexHint, sockets.size()); - - if (*exclusive != nullptr) return; // consistent with break below - - for (size_t i = 0; i < sockets.size(); i++) { - sp<ConnectionSocket>& socket = sockets[(i + socketsIndexHint) % sockets.size()]; - - // take first available connection (intuition = caching) - if (available && *available == nullptr && socket->exclusiveTid == std::nullopt) { - *available = socket; - continue; - } - - // though, prefer to take connection which is already inuse by this thread - // (nested transactions) - if (exclusive && socket->exclusiveTid == tid) { - *exclusive = socket; - break; // consistent with return above - } - } -} - -RpcConnection::ExclusiveSocket::~ExclusiveSocket() { - // reentrant use of a connection means something less deep in the call stack - // is using this fd, and it retains the right to it. So, we don't give up - // exclusive ownership, and no thread is freed. - if (!mReentrant) { - std::unique_lock<std::mutex> _l(mConnection->mSocketMutex); - mSocket->exclusiveTid = std::nullopt; - if (mConnection->mWaitingThreads > 0) { - _l.unlock(); - mConnection->mSocketCv.notify_one(); - } - } -} - -} // namespace android |