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author | 2020-11-13 13:20:11 -0800 | |
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committer | 2020-11-24 15:13:13 -0800 | |
commit | c16a77ddf7caf45624dc55a3c2cecd524aeebdd3 (patch) | |
tree | 30826f0feb318384db96ff5cccf634a8fc8fc50e /libs/binder/IActivityManager.cpp | |
parent | c7f6c8b43f78ff4b469d2d7e283d176cb0f4f1ac (diff) |
Support caching of {LinearEffect, SkRuntimeEffect} pairs
RenderEngine cpu-time when doing tone mapping goes down from 40ms to
~13ms now that effect compilation is only done once.
Bug: 164223050
Test: Youtube HDR
Change-Id: I61e8a6795908078152d66333a62e179f8bbe2030
Diffstat (limited to 'libs/binder/IActivityManager.cpp')
0 files changed, 0 insertions, 0 deletions