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author | 2024-10-17 20:12:29 +0900 | |
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committer | 2024-10-22 19:41:26 -0500 | |
commit | 88a1b76beaa30614256005891af433a0d914e084 (patch) | |
tree | 6a75934e26b3f980a293076d8151d7a78ac94d26 /libs/binder/BackendUnifiedServiceManager.cpp | |
parent | 5103a383b905bd75b6ee92e312b568f1908a6cf5 (diff) |
EGL Multifile Blobcache: Make use of crc32_z algorithm instead of crc32c
To improve the performance in generating crc. Using crc32_z would reduce
the function duration by 98 ~ 99 % as follows.
Test: Genshin Impact Loading
Algorithm Num calls Total Duration (millisec)
crc32_z 3678 9909.88
crc32c 3596 1260876.81
Bug: b/373718861
Change-Id: I0b67265c4bcf199d4433b953a5a399629c9508f9
Signed-off-by: Jisun Lee <jisunnie.lee@samsung.com>
Diffstat (limited to 'libs/binder/BackendUnifiedServiceManager.cpp')
0 files changed, 0 insertions, 0 deletions