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| author | 2021-10-26 18:20:53 +0200 | |
|---|---|---|
| committer | 2021-10-26 18:32:34 +0200 | |
| commit | 2e98ade425332bca2dfe8a072393330232fb1e99 (patch) | |
| tree | 53cda613ada3ec469cf6d83f00ba02369b03e36b /libs/battery/MultiStateCounterTest.cpp | |
| parent | 026680a77dbd34fd6a9db7d83d3381ab2aae30cc (diff) | |
Clean up KawaseBlurFilter
The clamp() calls aren't necessary with the current design and since
x/y are treated the same any duplicated code around stepX/stepY can
also be deleted.
This makes the shader a little simpler and reduces the number of
intermediate const variables that are passed in twice for x and y.
The reason for doing this is to prepare to use this code as a base
for other implementations of blur.
Bug: 185365391
Test: atest BlurTests
Change-Id: I6c75d89dd10d568651f6a6183d25b170ab8526ad
Diffstat (limited to 'libs/battery/MultiStateCounterTest.cpp')
0 files changed, 0 insertions, 0 deletions