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author Nathaniel Nifong <nifong@google.com> 2021-07-26 19:49:47 -0400
committer Nathaniel Nifong <nifong@google.com> 2021-07-28 16:37:44 -0400
commit49a595864fd7e2e968cdbdc29308f686066865cd (patch)
tree35ee85cdfbb0bd047098595476f4fc72bc74f312 /libs/battery/LongArrayMultiStateCounterTest.cpp
parent477735bf0943bdc93ef6839207a7784937200d22 (diff)
Cull unnecessary shadow drawLayer calls.
And clearly document what is generated and why these settings are used. Bug: b/192671494 Test: trace shell start and confirm with perfetto that the set of shaders generated has not changed. Also run librenderengine_test. Change-Id: Ic939d03a26f2c934b3a8fd55ecb9020e9522ecbd
Diffstat (limited to 'libs/battery/LongArrayMultiStateCounterTest.cpp')
0 files changed, 0 insertions, 0 deletions