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author Jamie Gennis <jgennis@google.com> 2011-07-22 13:34:57 -0700
committer Android (Google) Code Review <android-gerrit@google.com> 2011-07-22 13:34:57 -0700
commit1259e9d6ac474f3e9dec8569fb694c61eeeef4d3 (patch)
tree1ba16b34e86f96d207b0c11094fec085cacf4b31 /include
parentcf85bad10588bfb1d6a7a4d777b895d2bfcb2224 (diff)
parent29c870271e8d3f8c40c356283650ba54fe71a16b (diff)
Merge changes I799532f7,I5cffa6eb
* changes: SurfaceTexture: fix a comment SurfaceTexture: remove getAllocator
Diffstat (limited to 'include')
-rw-r--r--include/gui/ISurfaceTexture.h6
-rw-r--r--include/gui/SurfaceTexture.h3
-rw-r--r--include/gui/SurfaceTextureClient.h4
3 files changed, 1 insertions, 12 deletions
diff --git a/include/gui/ISurfaceTexture.h b/include/gui/ISurfaceTexture.h
index bc630ae4ee..405a25a63a 100644
--- a/include/gui/ISurfaceTexture.h
+++ b/include/gui/ISurfaceTexture.h
@@ -94,12 +94,6 @@ protected:
virtual status_t setTransform(uint32_t transform) = 0;
virtual status_t setScalingMode(int mode) = 0;
- // getAllocator retrieves the binder object that must be referenced as long
- // as the GraphicBuffers dequeued from this ISurfaceTexture are referenced.
- // Holding this binder reference prevents SurfaceFlinger from freeing the
- // buffers before the client is done with them.
- virtual sp<IBinder> getAllocator() = 0;
-
// query retrieves some information for this surface
// 'what' tokens allowed are that of android_natives.h
virtual int query(int what, int* value) = 0;
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h
index 945f4bcd68..62ea943f53 100644
--- a/include/gui/SurfaceTexture.h
+++ b/include/gui/SurfaceTexture.h
@@ -343,8 +343,7 @@ private:
// mCurrentTextureBuf is the graphic buffer of the current texture. It's
// possible that this buffer is not associated with any buffer slot, so we
- // must track it separately in order to properly use
- // IGraphicBufferAlloc::freeAllGraphicBuffersExcept.
+ // must track it separately in order to support the getCurrentBuffer method.
sp<GraphicBuffer> mCurrentTextureBuf;
// mCurrentCrop is the crop rectangle that applies to the current texture.
diff --git a/include/gui/SurfaceTextureClient.h b/include/gui/SurfaceTextureClient.h
index 829d8abf70..56f029f0c2 100644
--- a/include/gui/SurfaceTextureClient.h
+++ b/include/gui/SurfaceTextureClient.h
@@ -106,10 +106,6 @@ private:
// interactions with the server using this interface.
sp<ISurfaceTexture> mSurfaceTexture;
- // mAllocator is the binder object that is referenced to prevent the
- // dequeued buffers from being freed prematurely.
- sp<IBinder> mAllocator;
-
// mSlots stores the buffers that have been allocated for each buffer slot.
// It is initialized to null pointers, and gets filled in with the result of
// ISurfaceTexture::requestBuffer when the client dequeues a buffer from a