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author Jeff Brown <jeffbrown@google.com> 2011-11-15 17:48:10 -0800
committer Jeff Brown <jeffbrown@google.com> 2011-11-15 18:00:10 -0800
commit882b0a59d834be5b595713079f31a2389c32fdda (patch)
tree95df7ee1d334a713e06f38cda8c8161661019ddf /include/ui/KeyCharacterMap.h
parent4d38d2538e39e7041d8e2dd8081fd2f0b153423e (diff)
Eliminate hw.keyboards system properties.
Stop using system properties to publish information about the key character map path. Instead, we can retrieve it on demand by asking the window manager. It was possible to exhaust the supply of system properties when repeatedly adding and removing input devices. Bug: 5532806 Change-Id: Idd361a24ad7db2edc185c8546db7fb05f9c28669
Diffstat (limited to 'include/ui/KeyCharacterMap.h')
-rw-r--r--include/ui/KeyCharacterMap.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/ui/KeyCharacterMap.h b/include/ui/KeyCharacterMap.h
index 10a38109d5..be14432ae5 100644
--- a/include/ui/KeyCharacterMap.h
+++ b/include/ui/KeyCharacterMap.h
@@ -53,7 +53,6 @@ public:
~KeyCharacterMap();
static status_t load(const String8& filename, KeyCharacterMap** outMap);
- static status_t loadByDeviceId(int32_t deviceId, KeyCharacterMap** outMap);
/* Gets the keyboard type. */
int32_t getKeyboardType() const;