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| author | 2022-12-01 23:46:39 +0000 | |
|---|---|---|
| committer | 2022-12-02 13:54:39 +0000 | |
| commit | a9cf419caeebb019a6ca39fd43aab69f0956ae85 (patch) | |
| tree | e7a9fad8e46b1ea27641344faaebd7ef2c96056d /include/input/TouchVideoFrame.h | |
| parent | 5956e69ecea469b9d51cd42a0d03852ca2236411 (diff) | |
Convert orientation values in input to ui::Rotation.
ui::Rotation both provides better typesafety as well as some convenience
functions (e.g. operator+, operator-).
Test: atest TouchVideoFrame_test.cpp InputReader_test.cpp
Change-Id: Ib423457c742ed3d41f2e3fc269ddf86809cbf247
Diffstat (limited to 'include/input/TouchVideoFrame.h')
| -rw-r--r-- | include/input/TouchVideoFrame.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/include/input/TouchVideoFrame.h b/include/input/TouchVideoFrame.h index a616a95ab1..1e4f6e7a4c 100644 --- a/include/input/TouchVideoFrame.h +++ b/include/input/TouchVideoFrame.h @@ -16,6 +16,8 @@ #pragma once +#include <ui/Rotation.h> + #include <stdint.h> #include <sys/time.h> #include <vector> @@ -58,7 +60,7 @@ public: * Rotate the video frame. * The rotation value is an enum from ui/Rotation.h */ - void rotate(int32_t orientation); + void rotate(ui::Rotation orientation); private: uint32_t mHeight; |