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author Michael Wright <michaelwr@google.com> 2022-12-01 23:46:39 +0000
committer Michael Wright <michaelwr@google.com> 2022-12-02 13:54:39 +0000
commita9cf419caeebb019a6ca39fd43aab69f0956ae85 (patch)
treee7a9fad8e46b1ea27641344faaebd7ef2c96056d /include/input/TouchVideoFrame.h
parent5956e69ecea469b9d51cd42a0d03852ca2236411 (diff)
Convert orientation values in input to ui::Rotation.
ui::Rotation both provides better typesafety as well as some convenience functions (e.g. operator+, operator-). Test: atest TouchVideoFrame_test.cpp InputReader_test.cpp Change-Id: Ib423457c742ed3d41f2e3fc269ddf86809cbf247
Diffstat (limited to 'include/input/TouchVideoFrame.h')
-rw-r--r--include/input/TouchVideoFrame.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/include/input/TouchVideoFrame.h b/include/input/TouchVideoFrame.h
index a616a95ab1..1e4f6e7a4c 100644
--- a/include/input/TouchVideoFrame.h
+++ b/include/input/TouchVideoFrame.h
@@ -16,6 +16,8 @@
#pragma once
+#include <ui/Rotation.h>
+
#include <stdint.h>
#include <sys/time.h>
#include <vector>
@@ -58,7 +60,7 @@ public:
* Rotate the video frame.
* The rotation value is an enum from ui/Rotation.h
*/
- void rotate(int32_t orientation);
+ void rotate(ui::Rotation orientation);
private:
uint32_t mHeight;