diff options
author | 2020-07-01 10:57:59 -0700 | |
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committer | 2020-07-13 17:47:40 +0000 | |
commit | fd9c1edef5e398a46a92ad0f9f9dd1bff3e8af48 (patch) | |
tree | a405bb5d509a4cb40dc731ec330f85fd49cc917e /include/input/InputWindow.h | |
parent | c6a2f3a47d46c990105d58d6e3707b189605cbc1 (diff) |
Added libui dependencies for input
Allow Input to support Transform class from libui and
add Transform objects to MotionEvent and InputWindowInfo
Test: Builds
Bug: 158476194
Change-Id: Ic6f2507dbead97c2124dde8c8946add377d724c6
Diffstat (limited to 'include/input/InputWindow.h')
-rw-r--r-- | include/input/InputWindow.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/include/input/InputWindow.h b/include/input/InputWindow.h index f8c759c85d..6a42ff6eb4 100644 --- a/include/input/InputWindow.h +++ b/include/input/InputWindow.h @@ -21,6 +21,7 @@ #include <input/InputTransport.h> #include <ui/Rect.h> #include <ui/Region.h> +#include <ui/Transform.h> #include <utils/RefBase.h> #include <utils/Timers.h> @@ -160,6 +161,9 @@ struct InputWindowInfo { float windowXScale = 1.0f; float windowYScale = 1.0f; + // Transform applied to individual windows. + ui::Transform transform; + /* * This is filled in by the WM relative to the frame and then translated * to absolute coordinates by SurfaceFlinger once the frame is computed. |