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author Albert Chaulk <achaulk@google.com> 2017-01-27 14:21:34 -0500
committer Alex Sakhartchouk <alexst@google.com> 2017-01-31 16:29:42 -0500
commit479c60c85c40fd3536b0c88036e838dc1a4c56a0 (patch)
tree9f6034273a86390db5b39f7a2e221dc23a51b9ad /include/gui/SurfaceControl.h
parent27c5ac029619efe630a258aae92e2c496733c677 (diff)
Refactor how layer metadata for use by VR is propagated
from WindowManager based on feedback in frameworks/base. Since windowType and ownerUid are immutable, they are sent on creation instead of separate IPC. Bug: 30984984 Test: built locally Change-Id: I380b3cdcf6aec471fc23f1e27846ab80492e8add
Diffstat (limited to 'include/gui/SurfaceControl.h')
-rw-r--r--include/gui/SurfaceControl.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/gui/SurfaceControl.h b/include/gui/SurfaceControl.h
index 2dcbfa79f9..54c8fa9dd2 100644
--- a/include/gui/SurfaceControl.h
+++ b/include/gui/SurfaceControl.h
@@ -62,7 +62,6 @@ public:
status_t setLayerStack(uint32_t layerStack);
status_t setLayer(int32_t layer);
- status_t setLayerInfo(uint32_t type, uint32_t appid);
status_t setPosition(float x, float y);
status_t setSize(uint32_t w, uint32_t h);
status_t hide();