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author Mathias Agopian <mathias@google.com> 2013-03-01 13:42:57 -0800
committer Mathias Agopian <mathias@google.com> 2013-03-01 22:53:39 -0800
commit2a9fc493dfdba67108e4335bb1fe931bc1e2a025 (patch)
tree552d2161fb4e8ea2254e1a07210b6e52fa67367f /include/gui/SurfaceComposerClient.h
parenteb0d12963d271052c24abb025d698504df9e7573 (diff)
rework screenshot API and implementation
- SurfaceFlinger now supports to take a screenshot directly into an IGraphicBufferProducer - reimplement the IMemoryHeap screenshot on top of the above - reimplement LayerScreenshot such that its BufferQueue is directly used as the destination of the screenshot. LayerScreenshot is now a thin wrapper around Layer Bug: 6940974 Change-Id: I69a2096b44b91acbb99eba16f83a9c78d94e0d10
Diffstat (limited to 'include/gui/SurfaceComposerClient.h')
-rw-r--r--include/gui/SurfaceComposerClient.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/include/gui/SurfaceComposerClient.h b/include/gui/SurfaceComposerClient.h
index 9e4d6fc301..38c931d230 100644
--- a/include/gui/SurfaceComposerClient.h
+++ b/include/gui/SurfaceComposerClient.h
@@ -156,10 +156,19 @@ private:
class ScreenshotClient
{
+public:
+ static status_t capture(
+ const sp<IBinder>& display,
+ const sp<IGraphicBufferProducer>& producer,
+ uint32_t reqWidth, uint32_t reqHeight,
+ uint32_t minLayerZ, uint32_t maxLayerZ);
+
+private:
sp<IMemoryHeap> mHeap;
uint32_t mWidth;
uint32_t mHeight;
PixelFormat mFormat;
+
public:
ScreenshotClient();