diff options
author | 2016-01-08 09:36:21 -0800 | |
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committer | 2016-01-08 09:36:21 -0800 | |
commit | acd56150573d3a6d449c0de01f93c6f269d121e3 (patch) | |
tree | 40927c2493c48e8745e8aa5a571e87842fbdcb11 /include/gui/BufferQueue.h | |
parent | 3bb0c8810fb461a64f04bce81f32ca1994fde9b5 (diff) |
libgui: Remove custom BufferQueue allocators
Removes the ability to set a custom GraphicBuffer allocator for a
BufferQueue. Custom-allocated buffers may still be used through the
attachBuffer call.
Change-Id: I127bdfb496fc089a61c7e266c8bd2b906d41f32e
Diffstat (limited to 'include/gui/BufferQueue.h')
-rw-r--r-- | include/gui/BufferQueue.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/include/gui/BufferQueue.h b/include/gui/BufferQueue.h index 09300a20c9..c48ffb4eb2 100644 --- a/include/gui/BufferQueue.h +++ b/include/gui/BufferQueue.h @@ -76,8 +76,7 @@ public: // producers and consumers. allocator is used to allocate all the // needed gralloc buffers. static void createBufferQueue(sp<IGraphicBufferProducer>* outProducer, - sp<IGraphicBufferConsumer>* outConsumer, - const sp<IGraphicBufferAlloc>& allocator = NULL); + sp<IGraphicBufferConsumer>* outConsumer); private: BufferQueue(); // Create through createBufferQueue |