diff options
author | 2021-01-29 21:02:08 +0100 | |
---|---|---|
committer | 2021-02-05 20:50:20 +0100 | |
commit | a7fe3048aaaf8a45337c7355326f2c6b68b70fb0 (patch) | |
tree | 8c784e9a818c84f8e5f5953a41edc20b4f0f0abe /cmds/flatland/GLHelper.cpp | |
parent | c00282a5df6e7c00bec0befcb98fd4ae9e33da43 (diff) |
Rename DisplayConfig to DisplayMode
This CL continues the raneming of display "configs" to
display "modes". The goal of this is to have the same
names as in the java code and the public display APIs.
Additionally in this CL we move DisplayConfig (from libui)
to the namespace android::ui. This is to prevent conflict
with the SurfaceFlinger's internal android::DisplayMode.
This is consistent with the neighboring classes which
are also in the ui namespace.
Also the type of the parameter defaultMode of
{s,g}etDesiredDisplayModeSpecs is changed to size_t
for consistency with the rest of the code. Appropriate
error handling is added for this.
Bug: 159590486
Bug: 179158858
Test: presubmit
Change-Id: I31e5be1f2223a9ec9340789ce3dc5738eceaf40f
Diffstat (limited to 'cmds/flatland/GLHelper.cpp')
-rw-r--r-- | cmds/flatland/GLHelper.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/cmds/flatland/GLHelper.cpp b/cmds/flatland/GLHelper.cpp index 3a3df08534..01f7d30a42 100644 --- a/cmds/flatland/GLHelper.cpp +++ b/cmds/flatland/GLHelper.cpp @@ -19,7 +19,7 @@ #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> #include <gui/SurfaceComposerClient.h> -#include <ui/DisplayConfig.h> +#include <ui/DisplayMode.h> namespace android { @@ -227,15 +227,15 @@ bool GLHelper::computeWindowScale(uint32_t w, uint32_t h, float* scale) { return false; } - DisplayConfig config; - status_t err = mSurfaceComposerClient->getActiveDisplayConfig(dpy, &config); + ui::DisplayMode mode; + status_t err = mSurfaceComposerClient->getActiveDisplayMode(dpy, &mode); if (err != NO_ERROR) { - fprintf(stderr, "SurfaceComposer::getActiveDisplayConfig failed: %#x\n", err); + fprintf(stderr, "SurfaceComposer::getActiveDisplayMode failed: %#x\n", err); return false; } - float scaleX = static_cast<float>(config.resolution.getWidth()) / w; - float scaleY = static_cast<float>(config.resolution.getHeight()) / h; + float scaleX = static_cast<float>(mode.resolution.getWidth()) / w; + float scaleY = static_cast<float>(mode.resolution.getHeight()) / h; *scale = scaleX < scaleY ? scaleX : scaleY; return true; |