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author | 2013-08-13 20:51:23 -0700 | |
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committer | 2013-08-13 20:51:23 -0700 | |
commit | 5cdc8994a0ecd751a6350b16a1bef8b6b0d09b11 (patch) | |
tree | dd59d9f3e94274d6d8cf46fb28780a78392a3e4f /cmds/flatland/GLHelper.cpp | |
parent | 3f84483382be2d528918cc1a6fbc6a7d68e0b181 (diff) |
don't reallocate the mesh each time we use it
the Mesh object can be part of each Layer (at least currently).
also reworked the Mesh code a bit to make it easier to access
the vertex data.
Change-Id: I0490851ba898f0aa2e55b62958dcd8bdb535e98b
Diffstat (limited to 'cmds/flatland/GLHelper.cpp')
0 files changed, 0 insertions, 0 deletions