diff options
author | 2017-02-27 18:17:44 -0800 | |
---|---|---|
committer | 2017-03-08 20:00:21 -0800 | |
commit | 1da94dfed674e94edc37cdc8ef68530520edf169 (patch) | |
tree | f530e00576e48f8d3d5b08b67844ee96a869f8d6 /cmds/flatland/GLHelper.cpp | |
parent | 619634070f2fd5fa6ca0e035323fb2bb2aeea785 (diff) |
get rid of IGraphicBufferAlloc
buffers can now be allocated in-process.
Test: compile & run
Bug: cleanup
Change-Id: I3d4317a9bed20a6d8be2b7ac8fbb85738efb3657
Diffstat (limited to 'cmds/flatland/GLHelper.cpp')
-rw-r--r-- | cmds/flatland/GLHelper.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/cmds/flatland/GLHelper.cpp b/cmds/flatland/GLHelper.cpp index 5c04f6cf19..dfc3e581fd 100644 --- a/cmds/flatland/GLHelper.cpp +++ b/cmds/flatland/GLHelper.cpp @@ -25,7 +25,6 @@ namespace android { GLHelper::GLHelper() : - mGraphicBufferAlloc(new GraphicBufferAlloc()), mDisplay(EGL_NO_DISPLAY), mContext(EGL_NO_CONTEXT), mDummySurface(EGL_NO_SURFACE), @@ -203,7 +202,7 @@ bool GLHelper::createNamedSurfaceTexture(GLuint name, uint32_t w, uint32_t h, sp<GLConsumer>* glConsumer, EGLSurface* surface) { sp<IGraphicBufferProducer> producer; sp<IGraphicBufferConsumer> consumer; - BufferQueue::createBufferQueue(&producer, &consumer, mGraphicBufferAlloc); + BufferQueue::createBufferQueue(&producer, &consumer); sp<GLConsumer> glc = new GLConsumer(consumer, name, GL_TEXTURE_EXTERNAL_OES, false, true); glc->setDefaultBufferSize(w, h); |