diff options
author | 2019-07-29 09:17:54 -0700 | |
---|---|---|
committer | 2019-08-07 18:36:47 -0700 | |
commit | e7c94b9a5aa3b0425779fa1bb4dd8d3b0c7a6b8b (patch) | |
tree | 069637d11f96aa63bd0eac81ced085a8f515b37b | |
parent | 44a2aed57a1d016b2e0301d355a178c0d996c127 (diff) |
Use unique_ptr for CommandEntry
Currently, there is some unusual behaviour happening for CommandEntries.
The entry is created and pushed onto a queue, but a pointer to the entry
is returned in order to modify the entry after it has been created.
Instead, fully construct the entry before enqueueing it. Also, switch to
using unique_ptr in order to simplify memory management of queue
entries.
Bug: 70668286
Test: SANITIZE_TARGET=hwaddress atest libinput_tests inputflinger_tests
Change-Id: Ie8ee9b732cdcd8f9a391f8315346fe4720d68e58
-rw-r--r-- | services/inputflinger/InputDispatcher.cpp | 49 | ||||
-rw-r--r-- | services/inputflinger/InputDispatcher.h | 4 |
2 files changed, 29 insertions, 24 deletions
diff --git a/services/inputflinger/InputDispatcher.cpp b/services/inputflinger/InputDispatcher.cpp index 656793a9ca..1eb979ef19 100644 --- a/services/inputflinger/InputDispatcher.cpp +++ b/services/inputflinger/InputDispatcher.cpp @@ -715,21 +715,18 @@ bool InputDispatcher::runCommandsLockedInterruptible() { } do { - CommandEntry* commandEntry = mCommandQueue.front(); + std::unique_ptr<CommandEntry> commandEntry = std::move(mCommandQueue.front()); mCommandQueue.pop_front(); Command command = commandEntry->command; - command(*this, commandEntry); // commands are implicitly 'LockedInterruptible' + command(*this, commandEntry.get()); // commands are implicitly 'LockedInterruptible' commandEntry->connection.clear(); - delete commandEntry; } while (!mCommandQueue.empty()); return true; } -InputDispatcher::CommandEntry* InputDispatcher::postCommandLocked(Command command) { - CommandEntry* commandEntry = new CommandEntry(command); - mCommandQueue.push_back(commandEntry); - return commandEntry; +void InputDispatcher::postCommandLocked(std::unique_ptr<CommandEntry> commandEntry) { + mCommandQueue.push_back(std::move(commandEntry)); } void InputDispatcher::drainInboundQueueLocked() { @@ -813,9 +810,10 @@ bool InputDispatcher::dispatchConfigurationChangedLocked( resetKeyRepeatLocked(); // Enqueue a command to run outside the lock to tell the policy that the configuration changed. - CommandEntry* commandEntry = - postCommandLocked(&InputDispatcher::doNotifyConfigurationChangedLockedInterruptible); + std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>( + &InputDispatcher::doNotifyConfigurationChangedLockedInterruptible); commandEntry->eventTime = entry->eventTime; + postCommandLocked(std::move(commandEntry)); return true; } @@ -887,7 +885,7 @@ bool InputDispatcher::dispatchKeyLocked(nsecs_t currentTime, KeyEntry* entry, // Give the policy a chance to intercept the key. if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN) { if (entry->policyFlags & POLICY_FLAG_PASS_TO_USER) { - CommandEntry* commandEntry = postCommandLocked( + std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>( &InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible); sp<InputWindowHandle> focusedWindowHandle = getValueByKey(mFocusedWindowHandlesByDisplay, getTargetDisplayId(entry)); @@ -896,6 +894,7 @@ bool InputDispatcher::dispatchKeyLocked(nsecs_t currentTime, KeyEntry* entry, getInputChannelLocked(focusedWindowHandle->getToken()); } commandEntry->keyEntry = entry; + postCommandLocked(std::move(commandEntry)); entry->refCount += 1; return false; // wait for the command to run } else { @@ -1992,10 +1991,11 @@ void InputDispatcher::pokeUserActivityLocked(const EventEntry* eventEntry) { } } - CommandEntry* commandEntry = - postCommandLocked(&InputDispatcher::doPokeUserActivityLockedInterruptible); + std::unique_ptr<CommandEntry> commandEntry = + std::make_unique<CommandEntry>(&InputDispatcher::doPokeUserActivityLockedInterruptible); commandEntry->eventTime = eventEntry->eventTime; commandEntry->userActivityEventType = eventType; + postCommandLocked(std::move(commandEntry)); } void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime, @@ -2210,9 +2210,10 @@ void InputDispatcher::dispatchPointerDownOutsideFocus(uint32_t source, int32_t a return; } - CommandEntry* commandEntry = - postCommandLocked(&InputDispatcher::doOnPointerDownOutsideFocusLockedInterruptible); + std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>( + &InputDispatcher::doOnPointerDownOutsideFocusLockedInterruptible); commandEntry->newToken = newToken; + postCommandLocked(std::move(commandEntry)); } void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime, @@ -4095,12 +4096,13 @@ ssize_t InputDispatcher::getConnectionIndexLocked(const sp<InputChannel>& inputC void InputDispatcher::onDispatchCycleFinishedLocked( nsecs_t currentTime, const sp<Connection>& connection, uint32_t seq, bool handled) { - CommandEntry* commandEntry = - postCommandLocked(&InputDispatcher::doDispatchCycleFinishedLockedInterruptible); + std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>( + &InputDispatcher::doDispatchCycleFinishedLockedInterruptible); commandEntry->connection = connection; commandEntry->eventTime = currentTime; commandEntry->seq = seq; commandEntry->handled = handled; + postCommandLocked(std::move(commandEntry)); } void InputDispatcher::onDispatchCycleBrokenLocked( @@ -4108,19 +4110,21 @@ void InputDispatcher::onDispatchCycleBrokenLocked( ALOGE("channel '%s' ~ Channel is unrecoverably broken and will be disposed!", connection->getInputChannelName().c_str()); - CommandEntry* commandEntry = - postCommandLocked(&InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible); + std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>( + &InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible); commandEntry->connection = connection; + postCommandLocked(std::move(commandEntry)); } void InputDispatcher::onFocusChangedLocked(const sp<InputWindowHandle>& oldFocus, const sp<InputWindowHandle>& newFocus) { sp<IBinder> oldToken = oldFocus != nullptr ? oldFocus->getToken() : nullptr; sp<IBinder> newToken = newFocus != nullptr ? newFocus->getToken() : nullptr; - CommandEntry* commandEntry = - postCommandLocked(&InputDispatcher::doNotifyFocusChangedLockedInterruptible); + std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>( + &InputDispatcher::doNotifyFocusChangedLockedInterruptible); commandEntry->oldToken = oldToken; commandEntry->newToken = newToken; + postCommandLocked(std::move(commandEntry)); } void InputDispatcher::onANRLocked( @@ -4150,12 +4154,13 @@ void InputDispatcher::onANRLocked( mLastANRState += StringPrintf(INDENT2 "Reason: %s\n", reason); dumpDispatchStateLocked(mLastANRState); - CommandEntry* commandEntry = - postCommandLocked(&InputDispatcher::doNotifyANRLockedInterruptible); + std::unique_ptr<CommandEntry> commandEntry = + std::make_unique<CommandEntry>(&InputDispatcher::doNotifyANRLockedInterruptible); commandEntry->inputApplicationHandle = applicationHandle; commandEntry->inputChannel = windowHandle != nullptr ? getInputChannelLocked(windowHandle->getToken()) : nullptr; commandEntry->reason = reason; + postCommandLocked(std::move(commandEntry)); } void InputDispatcher::doNotifyConfigurationChangedLockedInterruptible ( diff --git a/services/inputflinger/InputDispatcher.h b/services/inputflinger/InputDispatcher.h index b6c0797045..92e1e5feb7 100644 --- a/services/inputflinger/InputDispatcher.h +++ b/services/inputflinger/InputDispatcher.h @@ -853,7 +853,7 @@ private: EventEntry* mPendingEvent GUARDED_BY(mLock); std::deque<EventEntry*> mInboundQueue GUARDED_BY(mLock); std::deque<EventEntry*> mRecentQueue GUARDED_BY(mLock); - std::deque<CommandEntry*> mCommandQueue GUARDED_BY(mLock); + std::deque<std::unique_ptr<CommandEntry>> mCommandQueue GUARDED_BY(mLock); DropReason mLastDropReason GUARDED_BY(mLock); @@ -953,7 +953,7 @@ private: // Deferred command processing. bool haveCommandsLocked() const REQUIRES(mLock); bool runCommandsLockedInterruptible() REQUIRES(mLock); - CommandEntry* postCommandLocked(Command command) REQUIRES(mLock); + void postCommandLocked(std::unique_ptr<CommandEntry> commandEntry) REQUIRES(mLock); // Input filter processing. bool shouldSendKeyToInputFilterLocked(const NotifyKeyArgs* args) REQUIRES(mLock); |