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author Robert Carr <racarr@google.com> 2021-01-14 16:57:58 -0800
committer Robert Carr <racarr@google.com> 2021-02-03 17:05:51 -0800
commit9a803c3e842f0bd56b461cc7db912c2f4c09e39f (patch)
tree50f848015ba3652b72dde523ef9c3fde8b061ffc
parentc5515fccae31bcec3c9861512008e8684a0f173b (diff)
SurfaceFlinger: Emit TransactionCompleted callbacks directly.
Transaction complete callbacks (BLAST Buffer release callbacks), are emitted from a TransactionCompletedThread. There's no clear reason for this behavior, as the actual runtime is exceedingly minimal. This opens us to scheduling delays when we call TransactionCompletedThread.sendCallbacks. In this CL we both remove the threaded nature of TransactionCompletedThread, and also take advantage of it running on the main thread to reduce some unnecessary copying and further reduce its runtime. Bug: 176691195 Test: Existing tests pass Change-Id: Ib1661df24c4a2ee39fc28c29a395158ce0ee7b7f
-rw-r--r--services/surfaceflinger/Android.bp2
-rw-r--r--services/surfaceflinger/BufferStateLayer.cpp6
-rw-r--r--services/surfaceflinger/Layer.h2
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp16
-rw-r--r--services/surfaceflinger/SurfaceFlinger.h8
-rw-r--r--services/surfaceflinger/TransactionCallbackInvoker.cpp (renamed from services/surfaceflinger/TransactionCompletedThread.cpp)214
-rw-r--r--services/surfaceflinger/TransactionCallbackInvoker.h (renamed from services/surfaceflinger/TransactionCompletedThread.h)26
7 files changed, 95 insertions, 179 deletions
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index a7cd2582b7..71a6329821 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -173,7 +173,7 @@ filegroup {
"SurfaceFlingerDefaultFactory.cpp",
"SurfaceInterceptor.cpp",
"SurfaceTracing.cpp",
- "TransactionCompletedThread.cpp",
+ "TransactionCallbackInvoker.cpp",
],
}
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index 3dc62e3091..5b831a7018 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -188,7 +188,7 @@ void BufferStateLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
JankData(surfaceFrame->getToken(), surfaceFrame->getJankType().value()));
}
- mFlinger->getTransactionCompletedThread().finalizePendingCallbackHandles(
+ mFlinger->getTransactionCallbackInvoker().finalizePendingCallbackHandles(
mDrawingState.callbackHandles, jankData);
mDrawingState.callbackHandles = {};
@@ -443,14 +443,14 @@ bool BufferStateLayer::setTransactionCompletedListeners(
// Notify the transaction completed thread that there is a pending latched callback
// handle
- mFlinger->getTransactionCompletedThread().registerPendingCallbackHandle(handle);
+ mFlinger->getTransactionCallbackInvoker().registerPendingCallbackHandle(handle);
// Store so latched time and release fence can be set
mCurrentState.callbackHandles.push_back(handle);
} else { // If this layer will NOT need to be relatched and presented this frame
// Notify the transaction completed thread this handle is done
- mFlinger->getTransactionCompletedThread().registerUnpresentedCallbackHandle(handle);
+ mFlinger->getTransactionCallbackInvoker().registerUnpresentedCallbackHandle(handle);
}
}
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 4b40c8ed83..15da2037a0 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -54,7 +54,7 @@
#include "Scheduler/Seamlessness.h"
#include "SurfaceFlinger.h"
#include "SurfaceTracing.h"
-#include "TransactionCompletedThread.h"
+#include "TransactionCallbackInvoker.h"
using namespace android::surfaceflinger;
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index e9b587510a..a131118392 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -2195,8 +2195,8 @@ void SurfaceFlinger::postComposition() {
}
});
- mTransactionCompletedThread.addPresentFence(mPreviousPresentFences[0]);
- mTransactionCompletedThread.sendCallbacks();
+ mTransactionCallbackInvoker.addPresentFence(mPreviousPresentFences[0]);
+ mTransactionCallbackInvoker.sendCallbacks();
if (display && display->isPrimary() && display->getPowerMode() == hal::PowerMode::ON &&
presentFenceTime->isValid()) {
@@ -3547,8 +3547,8 @@ void SurfaceFlinger::applyTransactionState(const FrameTimelineInfo& frameTimelin
// that listeners with SurfaceControls will start registration during setClientStateLocked
// below.
for (const auto& listener : listenerCallbacks) {
- mTransactionCompletedThread.startRegistration(listener);
- mTransactionCompletedThread.endRegistration(listener);
+ mTransactionCallbackInvoker.startRegistration(listener);
+ mTransactionCallbackInvoker.endRegistration(listener);
}
std::unordered_set<ListenerCallbacks, ListenerCallbacksHash> listenerCallbacksWithSurfaces;
@@ -3567,12 +3567,12 @@ void SurfaceFlinger::applyTransactionState(const FrameTimelineInfo& frameTimelin
}
for (const auto& listenerCallback : listenerCallbacksWithSurfaces) {
- mTransactionCompletedThread.endRegistration(listenerCallback);
+ mTransactionCallbackInvoker.endRegistration(listenerCallback);
}
// If the state doesn't require a traversal and there are callbacks, send them now
if (!(clientStateFlags & eTraversalNeeded) && hasListenerCallbacks) {
- mTransactionCompletedThread.sendCallbacks();
+ mTransactionCallbackInvoker.sendCallbacks();
}
transactionFlags |= clientStateFlags;
@@ -3687,7 +3687,7 @@ uint32_t SurfaceFlinger::setClientStateLocked(
for (auto& listener : s.listeners) {
// note that startRegistration will not re-register if the listener has
// already be registered for a prior surface control
- mTransactionCompletedThread.startRegistration(listener);
+ mTransactionCallbackInvoker.startRegistration(listener);
listenerCallbacks.insert(listener);
}
@@ -3700,7 +3700,7 @@ uint32_t SurfaceFlinger::setClientStateLocked(
}
if (layer == nullptr) {
for (auto& [listener, callbackIds] : s.listeners) {
- mTransactionCompletedThread.registerUnpresentedCallbackHandle(
+ mTransactionCallbackInvoker.registerUnpresentedCallbackHandle(
new CallbackHandle(listener, callbackIds, s.surface));
}
return 0;
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 66fc4f0d18..b3bb9a6bc4 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -64,7 +64,7 @@
#include "SurfaceFlingerFactory.h"
#include "SurfaceTracing.h"
#include "TracedOrdinal.h"
-#include "TransactionCompletedThread.h"
+#include "TransactionCallbackInvoker.h"
#include <atomic>
#include <cstdint>
@@ -319,8 +319,8 @@ public:
void removeFromOffscreenLayers(Layer* layer);
- TransactionCompletedThread& getTransactionCompletedThread() {
- return mTransactionCompletedThread;
+ TransactionCallbackInvoker& getTransactionCallbackInvoker() {
+ return mTransactionCallbackInvoker;
}
// Converts from a binder handle to a Layer
@@ -1159,7 +1159,7 @@ private:
std::atomic<uint32_t> mHwcFrameMissedCount = 0;
std::atomic<uint32_t> mGpuFrameMissedCount = 0;
- TransactionCompletedThread mTransactionCompletedThread;
+ TransactionCallbackInvoker mTransactionCallbackInvoker;
// Restrict layers to use two buffers in their bufferqueues.
bool mLayerTripleBufferingDisabled = false;
diff --git a/services/surfaceflinger/TransactionCompletedThread.cpp b/services/surfaceflinger/TransactionCallbackInvoker.cpp
index 1797af4cf6..a78510e902 100644
--- a/services/surfaceflinger/TransactionCompletedThread.cpp
+++ b/services/surfaceflinger/TransactionCallbackInvoker.cpp
@@ -20,10 +20,10 @@
//#define LOG_NDEBUG 0
#undef LOG_TAG
-#define LOG_TAG "TransactionCompletedThread"
+#define LOG_TAG "TransactionCallbackInvoker"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include "TransactionCompletedThread.h"
+#include "TransactionCallbackInvoker.h"
#include <cinttypes>
@@ -45,19 +45,7 @@ static int compareCallbackIds(const std::vector<CallbackId>& c1,
return c1.front() - c2.front();
}
-TransactionCompletedThread::~TransactionCompletedThread() {
- std::lock_guard lockThread(mThreadMutex);
-
- {
- std::lock_guard lock(mMutex);
- mKeepRunning = false;
- mConditionVariable.notify_all();
- }
-
- if (mThread.joinable()) {
- mThread.join();
- }
-
+TransactionCallbackInvoker::~TransactionCallbackInvoker() {
{
std::lock_guard lock(mMutex);
for (const auto& [listener, transactionStats] : mCompletedTransactions) {
@@ -66,26 +54,8 @@ TransactionCompletedThread::~TransactionCompletedThread() {
}
}
-void TransactionCompletedThread::run() {
+status_t TransactionCallbackInvoker::startRegistration(const ListenerCallbacks& listenerCallbacks) {
std::lock_guard lock(mMutex);
- if (mRunning || !mKeepRunning) {
- return;
- }
- mDeathRecipient = new ThreadDeathRecipient();
- mRunning = true;
-
- std::lock_guard lockThread(mThreadMutex);
- mThread = std::thread(&TransactionCompletedThread::threadMain, this);
-}
-
-status_t TransactionCompletedThread::startRegistration(const ListenerCallbacks& listenerCallbacks) {
- // begin running if not already running
- run();
- std::lock_guard lock(mMutex);
- if (!mRunning) {
- ALOGE("cannot add callback because the callback thread isn't running");
- return BAD_VALUE;
- }
auto [itr, inserted] = mRegisteringTransactions.insert(listenerCallbacks);
auto& [listener, callbackIds] = listenerCallbacks;
@@ -105,12 +75,8 @@ status_t TransactionCompletedThread::startRegistration(const ListenerCallbacks&
return NO_ERROR;
}
-status_t TransactionCompletedThread::endRegistration(const ListenerCallbacks& listenerCallbacks) {
+status_t TransactionCallbackInvoker::endRegistration(const ListenerCallbacks& listenerCallbacks) {
std::lock_guard lock(mMutex);
- if (!mRunning) {
- ALOGE("cannot add callback because the callback thread isn't running");
- return BAD_VALUE;
- }
auto itr = mRegisteringTransactions.find(listenerCallbacks);
if (itr == mRegisteringTransactions.end()) {
@@ -123,7 +89,7 @@ status_t TransactionCompletedThread::endRegistration(const ListenerCallbacks& li
return NO_ERROR;
}
-bool TransactionCompletedThread::isRegisteringTransaction(
+bool TransactionCallbackInvoker::isRegisteringTransaction(
const sp<IBinder>& transactionListener, const std::vector<CallbackId>& callbackIds) {
ListenerCallbacks listenerCallbacks(transactionListener, callbackIds);
@@ -131,13 +97,9 @@ bool TransactionCompletedThread::isRegisteringTransaction(
return itr != mRegisteringTransactions.end();
}
-status_t TransactionCompletedThread::registerPendingCallbackHandle(
+status_t TransactionCallbackInvoker::registerPendingCallbackHandle(
const sp<CallbackHandle>& handle) {
std::lock_guard lock(mMutex);
- if (!mRunning) {
- ALOGE("cannot register callback handle because the callback thread isn't running");
- return BAD_VALUE;
- }
// If we can't find the transaction stats something has gone wrong. The client should call
// startRegistration before trying to register a pending callback handle.
@@ -152,16 +114,12 @@ status_t TransactionCompletedThread::registerPendingCallbackHandle(
return NO_ERROR;
}
-status_t TransactionCompletedThread::finalizePendingCallbackHandles(
+status_t TransactionCallbackInvoker::finalizePendingCallbackHandles(
const std::deque<sp<CallbackHandle>>& handles, const std::vector<JankData>& jankData) {
if (handles.empty()) {
return NO_ERROR;
}
std::lock_guard lock(mMutex);
- if (!mRunning) {
- ALOGE("cannot add presented callback handle because the callback thread isn't running");
- return BAD_VALUE;
- }
for (const auto& handle : handles) {
auto listener = mPendingTransactions.find(handle->listener);
@@ -196,18 +154,14 @@ status_t TransactionCompletedThread::finalizePendingCallbackHandles(
return NO_ERROR;
}
-status_t TransactionCompletedThread::registerUnpresentedCallbackHandle(
+status_t TransactionCallbackInvoker::registerUnpresentedCallbackHandle(
const sp<CallbackHandle>& handle) {
std::lock_guard lock(mMutex);
- if (!mRunning) {
- ALOGE("cannot add unpresented callback handle because the callback thread isn't running");
- return BAD_VALUE;
- }
return addCallbackHandle(handle, std::vector<JankData>());
}
-status_t TransactionCompletedThread::findTransactionStats(
+status_t TransactionCallbackInvoker::findTransactionStats(
const sp<IBinder>& listener, const std::vector<CallbackId>& callbackIds,
TransactionStats** outTransactionStats) {
auto& transactionStatsDeque = mCompletedTransactions[listener];
@@ -225,7 +179,7 @@ status_t TransactionCompletedThread::findTransactionStats(
return BAD_VALUE;
}
-status_t TransactionCompletedThread::addCallbackHandle(const sp<CallbackHandle>& handle,
+status_t TransactionCallbackInvoker::addCallbackHandle(const sp<CallbackHandle>& handle,
const std::vector<JankData>& jankData) {
// If we can't find the transaction stats something has gone wrong. The client should call
// startRegistration before trying to add a callback handle.
@@ -252,111 +206,83 @@ status_t TransactionCompletedThread::addCallbackHandle(const sp<CallbackHandle>&
return NO_ERROR;
}
-void TransactionCompletedThread::addPresentFence(const sp<Fence>& presentFence) {
+void TransactionCallbackInvoker::addPresentFence(const sp<Fence>& presentFence) {
std::lock_guard<std::mutex> lock(mMutex);
mPresentFence = presentFence;
}
-void TransactionCompletedThread::sendCallbacks() {
+void TransactionCallbackInvoker::sendCallbacks() {
std::lock_guard lock(mMutex);
- if (mRunning) {
- mConditionVariable.notify_all();
- }
-}
-void TransactionCompletedThread::threadMain() {
- std::lock_guard lock(mMutex);
+ // For each listener
+ auto completedTransactionsItr = mCompletedTransactions.begin();
+ while (completedTransactionsItr != mCompletedTransactions.end()) {
+ auto& [listener, transactionStatsDeque] = *completedTransactionsItr;
+ ListenerStats listenerStats;
+ listenerStats.listener = listener;
+
+ // For each transaction
+ auto transactionStatsItr = transactionStatsDeque.begin();
+ while (transactionStatsItr != transactionStatsDeque.end()) {
+ auto& transactionStats = *transactionStatsItr;
+
+ // If this transaction is still registering, it is not safe to send a callback
+ // because there could be surface controls that haven't been added to
+ // transaction stats or mPendingTransactions.
+ if (isRegisteringTransaction(listener, transactionStats.callbackIds)) {
+ break;
+ }
- while (mKeepRunning) {
- mConditionVariable.wait(mMutex);
- std::vector<ListenerStats> completedListenerStats;
-
- // For each listener
- auto completedTransactionsItr = mCompletedTransactions.begin();
- while (completedTransactionsItr != mCompletedTransactions.end()) {
- auto& [listener, transactionStatsDeque] = *completedTransactionsItr;
- ListenerStats listenerStats;
- listenerStats.listener = listener;
-
- // For each transaction
- auto transactionStatsItr = transactionStatsDeque.begin();
- while (transactionStatsItr != transactionStatsDeque.end()) {
- auto& transactionStats = *transactionStatsItr;
-
- // If this transaction is still registering, it is not safe to send a callback
- // because there could be surface controls that haven't been added to
- // transaction stats or mPendingTransactions.
- if (isRegisteringTransaction(listener, transactionStats.callbackIds)) {
- break;
- }
+ // If we are still waiting on the callback handles for this transaction, stop
+ // here because all transaction callbacks for the same listener must come in order
+ auto pendingTransactions = mPendingTransactions.find(listener);
+ if (pendingTransactions != mPendingTransactions.end() &&
+ pendingTransactions->second.count(transactionStats.callbackIds) != 0) {
+ break;
+ }
- // If we are still waiting on the callback handles for this transaction, stop
- // here because all transaction callbacks for the same listener must come in order
- auto pendingTransactions = mPendingTransactions.find(listener);
- if (pendingTransactions != mPendingTransactions.end() &&
- pendingTransactions->second.count(transactionStats.callbackIds) != 0) {
+ // If the transaction has been latched
+ if (transactionStats.latchTime >= 0) {
+ if (!mPresentFence) {
break;
}
-
- // If the transaction has been latched
- if (transactionStats.latchTime >= 0) {
- if (!mPresentFence) {
- break;
- }
- transactionStats.presentFence = mPresentFence;
- }
-
- // Remove the transaction from completed to the callback
- listenerStats.transactionStats.push_back(std::move(transactionStats));
- transactionStatsItr = transactionStatsDeque.erase(transactionStatsItr);
+ transactionStats.presentFence = mPresentFence;
}
- // If the listener has completed transactions
- if (!listenerStats.transactionStats.empty()) {
- // If the listener is still alive
- if (listener->isBinderAlive()) {
- // Send callback. The listener stored in listenerStats
- // comes from the cross-process setTransactionState call to
- // SF. This MUST be an ITransactionCompletedListener. We
- // keep it as an IBinder due to consistency reasons: if we
- // interface_cast at the IPC boundary when reading a Parcel,
- // we get pointers that compare unequal in the SF process.
- interface_cast<ITransactionCompletedListener>(listenerStats.listener)
- ->onTransactionCompleted(listenerStats);
- if (transactionStatsDeque.empty()) {
- listener->unlinkToDeath(mDeathRecipient);
- completedTransactionsItr =
- mCompletedTransactions.erase(completedTransactionsItr);
- } else {
- completedTransactionsItr++;
- }
- } else {
+
+ // Remove the transaction from completed to the callback
+ listenerStats.transactionStats.push_back(std::move(transactionStats));
+ transactionStatsItr = transactionStatsDeque.erase(transactionStatsItr);
+ }
+ // If the listener has completed transactions
+ if (!listenerStats.transactionStats.empty()) {
+ // If the listener is still alive
+ if (listener->isBinderAlive()) {
+ // Send callback. The listener stored in listenerStats
+ // comes from the cross-process setTransactionState call to
+ // SF. This MUST be an ITransactionCompletedListener. We
+ // keep it as an IBinder due to consistency reasons: if we
+ // interface_cast at the IPC boundary when reading a Parcel,
+ // we get pointers that compare unequal in the SF process.
+ interface_cast<ITransactionCompletedListener>(listenerStats.listener)
+ ->onTransactionCompleted(listenerStats);
+ if (transactionStatsDeque.empty()) {
+ listener->unlinkToDeath(mDeathRecipient);
completedTransactionsItr =
mCompletedTransactions.erase(completedTransactionsItr);
+ } else {
+ completedTransactionsItr++;
}
} else {
- completedTransactionsItr++;
+ completedTransactionsItr =
+ mCompletedTransactions.erase(completedTransactionsItr);
}
-
- completedListenerStats.push_back(std::move(listenerStats));
- }
-
- if (mPresentFence) {
- mPresentFence.clear();
+ } else {
+ completedTransactionsItr++;
}
+ }
- // If everyone else has dropped their reference to a layer and its listener is dead,
- // we are about to cause the layer to be deleted. If this happens at the wrong time and
- // we are holding mMutex, we will cause a deadlock.
- //
- // The deadlock happens because this thread is holding on to mMutex and when we delete
- // the layer, it grabs SF's mStateLock. A different SF binder thread grabs mStateLock,
- // then call's TransactionCompletedThread::run() which tries to grab mMutex.
- //
- // To avoid this deadlock, we need to unlock mMutex when dropping our last reference to
- // to the layer.
- mMutex.unlock();
- completedListenerStats.clear();
- mMutex.lock();
+ if (mPresentFence) {
+ mPresentFence.clear();
}
}
diff --git a/services/surfaceflinger/TransactionCompletedThread.h b/services/surfaceflinger/TransactionCallbackInvoker.h
index c4ba7e49ce..a240c824a1 100644
--- a/services/surfaceflinger/TransactionCompletedThread.h
+++ b/services/surfaceflinger/TransactionCallbackInvoker.h
@@ -52,11 +52,9 @@ public:
uint64_t frameNumber = 0;
};
-class TransactionCompletedThread {
+class TransactionCallbackInvoker {
public:
- ~TransactionCompletedThread();
-
- void run();
+ ~TransactionCallbackInvoker();
// Adds listener and callbackIds in case there are no SurfaceControls that are supposed
// to be included in the callback. This functions should be call before attempting to register
@@ -66,13 +64,13 @@ public:
// It is safe to send a callback if the Transaction doesn't have any Pending callback handles.
status_t endRegistration(const ListenerCallbacks& listenerCallbacks);
- // Informs the TransactionCompletedThread that there is a Transaction with a CallbackHandle
+ // Informs the TransactionCallbackInvoker that there is a Transaction with a CallbackHandle
// that needs to be latched and presented this frame. This function should be called once the
- // layer has received the CallbackHandle so the TransactionCompletedThread knows not to send
+ // layer has received the CallbackHandle so the TransactionCallbackInvoker knows not to send
// a callback for that Listener/Transaction pair until that CallbackHandle has been latched and
// presented.
status_t registerPendingCallbackHandle(const sp<CallbackHandle>& handle);
- // Notifies the TransactionCompletedThread that a pending CallbackHandle has been presented.
+ // Notifies the TransactionCallbackInvoker that a pending CallbackHandle has been presented.
status_t finalizePendingCallbackHandles(const std::deque<sp<CallbackHandle>>& handles,
const std::vector<JankData>& jankData);
@@ -85,7 +83,6 @@ public:
void sendCallbacks();
private:
- void threadMain();
bool isRegisteringTransaction(const sp<IBinder>& transactionListener,
const std::vector<CallbackId>& callbackIds) REQUIRES(mMutex);
@@ -97,7 +94,7 @@ private:
status_t addCallbackHandle(const sp<CallbackHandle>& handle,
const std::vector<JankData>& jankData) REQUIRES(mMutex);
- class ThreadDeathRecipient : public IBinder::DeathRecipient {
+ class CallbackDeathRecipient : public IBinder::DeathRecipient {
public:
// This function is a no-op. isBinderAlive needs a linked DeathRecipient to work.
// Death recipients needs a binderDied function.
@@ -106,12 +103,8 @@ private:
// sendObituary is only called if linkToDeath was called with a DeathRecipient.)
void binderDied(const wp<IBinder>& /*who*/) override {}
};
- sp<ThreadDeathRecipient> mDeathRecipient;
-
- // Protects the creation and destruction of mThread
- std::mutex mThreadMutex;
-
- std::thread mThread GUARDED_BY(mThreadMutex);
+ sp<CallbackDeathRecipient> mDeathRecipient =
+ new CallbackDeathRecipient();
std::mutex mMutex;
std::condition_variable_any mConditionVariable;
@@ -128,9 +121,6 @@ private:
std::unordered_map<sp<IBinder>, std::deque<TransactionStats>, IListenerHash>
mCompletedTransactions GUARDED_BY(mMutex);
- bool mRunning GUARDED_BY(mMutex) = false;
- bool mKeepRunning GUARDED_BY(mMutex) = true;
-
sp<Fence> mPresentFence GUARDED_BY(mMutex);
};