summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
author Christopher Tate <ctate@google.com> 2010-07-12 18:21:36 -0700
committer Christopher Tate <ctate@google.com> 2010-07-15 14:28:21 -0700
commit9373680116a02a16e10649ec9a9926ee2d742bcd (patch)
tree79c5bf635ce263604cc080248ff28dbf557a21f5
parentf568a7480d0d6b59adce86b346d8090ff1375e33 (diff)
Add native C APIs for working with the Asset Manager
Change-Id: I493b142c4b35e5cc1a1e85283bb5dfb306a6d261
-rw-r--r--include/utils/AssetManager.h20
1 files changed, 19 insertions, 1 deletions
diff --git a/include/utils/AssetManager.h b/include/utils/AssetManager.h
index d8994e05a0..97694ff0a9 100644
--- a/include/utils/AssetManager.h
+++ b/include/utils/AssetManager.h
@@ -29,6 +29,24 @@
#include <utils/ZipFileRO.h>
#include <utils/threads.h>
+/*
+ * Native-app access is via the opaque typedef struct AAssetManager in the C namespace.
+ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct AAssetManager { };
+
+#ifdef __cplusplus
+};
+#endif
+
+
+/*
+ * Now the proper C++ android-namespace definitions
+ */
+
namespace android {
class Asset; // fwd decl for things that include Asset.h first
@@ -48,7 +66,7 @@ struct ResTable_config;
* The asset hierarchy may be examined like a filesystem, using
* AssetDir objects to peruse a single directory.
*/
-class AssetManager {
+class AssetManager : public AAssetManager {
public:
typedef enum CacheMode {
CACHE_UNKNOWN = 0,