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author Eric Laurent <elaurent@google.com> 2010-04-09 06:11:48 -0700
committer Eric Laurent <elaurent@google.com> 2010-04-09 06:11:48 -0700
commit775fa3cd32ffbb1c27011388287c5bc2b968e3bb (patch)
treeee6dbe548d447b7cf337af1fd81161933a664a03
parent35c1a2dc1f874fea4600d8c59f8ad4a61edc5624 (diff)
Additional fix for isssue 2548710: Native AudioTrack resources never freed.
This changes fixes the issue for the direct output thread that was not addressed by commit 71f37cd8a175ee00635cb91506d6810fd02b5b51. Change-Id: I1bbe26be5f444415dd97270e49257650f5d2858f
-rw-r--r--libs/audioflinger/AudioFlinger.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/audioflinger/AudioFlinger.cpp b/libs/audioflinger/AudioFlinger.cpp
index 7166c89700..2414e8dc5e 100644
--- a/libs/audioflinger/AudioFlinger.cpp
+++ b/libs/audioflinger/AudioFlinger.cpp
@@ -1867,7 +1867,7 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
// The first time a track is added we wait
// for all its buffers to be filled before processing it
if (cblk->framesReady() && (track->isReady() || track->isStopped()) &&
- !track->isPaused())
+ !track->isPaused() && !track->isTerminated())
{
//LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);