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author Yiwei Zhang <zzyiwei@google.com> 2019-11-12 15:25:28 -0800
committer Yiwei Zhang <zzyiwei@google.com> 2019-11-12 15:25:28 -0800
commit57f7523041bdff13911e61605154ab6243640fbc (patch)
tree5d9d675c6bab8cdf971bb54db77ad24181cb4fe5
parentb74b376735adb894eaff02d82fda0fd5aefb49d2 (diff)
Opengl: fix a type for GraphicsEnvironment
Bug: 140609421 Test: build, flash and boot Change-Id: I62a5d4a2b25f2aace821f7f2cd9bf54f5894ef17
-rw-r--r--opengl/libs/EGL/egl_layers.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/opengl/libs/EGL/egl_layers.cpp b/opengl/libs/EGL/egl_layers.cpp
index ac01dc8f96..f8d97ac3d0 100644
--- a/opengl/libs/EGL/egl_layers.cpp
+++ b/opengl/libs/EGL/egl_layers.cpp
@@ -151,7 +151,7 @@ LayerLoader& LayerLoader::getInstance() {
const char kSystemLayerLibraryDir[] = "/data/local/debug/gles";
std::string LayerLoader::GetDebugLayers() {
- // Layers can be specified at the Java level in GraphicsEnvironemnt
+ // Layers can be specified at the Java level in GraphicsEnvironment
// gpu_debug_layers_gles = layer1:layer2:layerN
std::string debug_layers = android::GraphicsEnv::getInstance().getDebugLayersGLES();