diff options
author | 2024-10-29 07:50:14 +0000 | |
---|---|---|
committer | 2024-10-29 08:13:20 +0000 | |
commit | 16c4c32c55231dc241c386a0423710baa452b7de (patch) | |
tree | a9525e4d357464417eda54efdb9f50c2e7f49bd5 | |
parent | 0b80c74300b73e937ee9a9cb58487bd126daa4d8 (diff) |
Remove flag single_hop_screenshots
Flag has been rolled out for several months and is safe to
remove along with any legacy methods and dead code.
Bug: b/351894825
Test: atest SurfaceFlinger_test
Flag: EXEMPT flag removal
Change-Id: Id6fdfc534a0bff6ff9dfb8727c08ff821bc4965a
-rw-r--r-- | services/surfaceflinger/RegionSamplingThread.cpp | 22 | ||||
-rw-r--r-- | services/surfaceflinger/SurfaceFlinger.cpp | 184 | ||||
-rw-r--r-- | services/surfaceflinger/SurfaceFlinger.h | 10 | ||||
-rw-r--r-- | services/surfaceflinger/common/FlagManager.cpp | 2 | ||||
-rw-r--r-- | services/surfaceflinger/common/include/common/FlagManager.h | 1 | ||||
-rw-r--r-- | services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h | 3 |
6 files changed, 51 insertions, 171 deletions
diff --git a/services/surfaceflinger/RegionSamplingThread.cpp b/services/surfaceflinger/RegionSamplingThread.cpp index 08f831c8e5..21d3396ebe 100644 --- a/services/surfaceflinger/RegionSamplingThread.cpp +++ b/services/surfaceflinger/RegionSamplingThread.cpp @@ -353,21 +353,13 @@ void RegionSamplingThread::captureSample() { sampledBounds.getSize(), ui::Dataspace::V0_SRGB, displayWeak, RenderArea::Options::CAPTURE_SECURE_LAYERS); - FenceResult fenceResult; - if (FlagManager::getInstance().single_hop_screenshot()) { - std::vector<std::pair<Layer*, sp<LayerFE>>> layers; - auto displayState = - mFlinger.getSnapshotsFromMainThread(renderAreaBuilder, getLayerSnapshotsFn, layers); - fenceResult = mFlinger.captureScreenshot(renderAreaBuilder, buffer, kRegionSampling, - kGrayscale, kIsProtected, kAttachGainmap, nullptr, - displayState, layers) - .get(); - } else { - fenceResult = mFlinger.captureScreenshotLegacy(renderAreaBuilder, getLayerSnapshotsFn, - buffer, kRegionSampling, kGrayscale, - kIsProtected, kAttachGainmap, nullptr) - .get(); - } + std::vector<std::pair<Layer*, sp<LayerFE>>> layers; + auto displayState = + mFlinger.getSnapshotsFromMainThread(renderAreaBuilder, getLayerSnapshotsFn, layers); + FenceResult fenceResult = + mFlinger.captureScreenshot(renderAreaBuilder, buffer, kRegionSampling, kGrayscale, + kIsProtected, kAttachGainmap, nullptr, displayState, layers) + .get(); if (fenceResult.ok()) { fenceResult.value()->waitForever(LOG_TAG); } diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp index 34798e1216..d1d5eb5e51 100644 --- a/services/surfaceflinger/SurfaceFlinger.cpp +++ b/services/surfaceflinger/SurfaceFlinger.cpp @@ -7212,79 +7212,41 @@ void SurfaceFlinger::captureScreenCommon(RenderAreaBuilderVariant renderAreaBuil return; } - if (FlagManager::getInstance().single_hop_screenshot()) { - std::vector<std::pair<Layer*, sp<LayerFE>>> layers; - auto displayState = - getSnapshotsFromMainThread(renderAreaBuilder, getLayerSnapshotsFn, layers); - - const bool supportsProtected = getRenderEngine().supportsProtectedContent(); - bool hasProtectedLayer = false; - if (allowProtected && supportsProtected) { - hasProtectedLayer = layersHasProtectedLayer(layers); - } - const bool isProtected = hasProtectedLayer && allowProtected && supportsProtected; - const uint32_t usage = GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_RENDER | - GRALLOC_USAGE_HW_TEXTURE | - (isProtected ? GRALLOC_USAGE_PROTECTED - : GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); - sp<GraphicBuffer> buffer = - getFactory().createGraphicBuffer(bufferSize.getWidth(), bufferSize.getHeight(), - static_cast<android_pixel_format>(reqPixelFormat), - 1 /* layerCount */, usage, "screenshot"); - - const status_t bufferStatus = buffer->initCheck(); - if (bufferStatus != OK) { - // Animations may end up being really janky, but don't crash here. - // Otherwise an irreponsible process may cause an SF crash by allocating - // too much. - ALOGE("%s: Buffer failed to allocate: %d", __func__, bufferStatus); - invokeScreenCaptureError(bufferStatus, captureListener); - return; - } - const std::shared_ptr<renderengine::ExternalTexture> texture = std::make_shared< - renderengine::impl::ExternalTexture>(buffer, getRenderEngine(), - renderengine::impl::ExternalTexture::Usage:: - WRITEABLE); - auto futureFence = captureScreenshot(renderAreaBuilder, texture, false /* regionSampling */, - grayscale, isProtected, attachGainmap, captureListener, - displayState, layers); - futureFence.get(); - - } else { - const bool supportsProtected = getRenderEngine().supportsProtectedContent(); - bool hasProtectedLayer = false; - if (allowProtected && supportsProtected) { - auto layers = mScheduler->schedule([=]() { return getLayerSnapshotsFn(); }).get(); - hasProtectedLayer = layersHasProtectedLayer(layers); - } - const bool isProtected = hasProtectedLayer && allowProtected && supportsProtected; - const uint32_t usage = GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_RENDER | - GRALLOC_USAGE_HW_TEXTURE | - (isProtected ? GRALLOC_USAGE_PROTECTED - : GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); - sp<GraphicBuffer> buffer = - getFactory().createGraphicBuffer(bufferSize.getWidth(), bufferSize.getHeight(), - static_cast<android_pixel_format>(reqPixelFormat), - 1 /* layerCount */, usage, "screenshot"); - - const status_t bufferStatus = buffer->initCheck(); - if (bufferStatus != OK) { - // Animations may end up being really janky, but don't crash here. - // Otherwise an irreponsible process may cause an SF crash by allocating - // too much. - ALOGE("%s: Buffer failed to allocate: %d", __func__, bufferStatus); - invokeScreenCaptureError(bufferStatus, captureListener); - return; - } - const std::shared_ptr<renderengine::ExternalTexture> texture = std::make_shared< - renderengine::impl::ExternalTexture>(buffer, getRenderEngine(), - renderengine::impl::ExternalTexture::Usage:: - WRITEABLE); - auto futureFence = captureScreenshotLegacy(renderAreaBuilder, getLayerSnapshotsFn, texture, - false /* regionSampling */, grayscale, - isProtected, attachGainmap, captureListener); - futureFence.get(); + std::vector<std::pair<Layer*, sp<LayerFE>>> layers; + auto displayState = getSnapshotsFromMainThread(renderAreaBuilder, getLayerSnapshotsFn, layers); + + const bool supportsProtected = getRenderEngine().supportsProtectedContent(); + bool hasProtectedLayer = false; + if (allowProtected && supportsProtected) { + hasProtectedLayer = layersHasProtectedLayer(layers); + } + const bool isProtected = hasProtectedLayer && allowProtected && supportsProtected; + const uint32_t usage = GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_RENDER | + GRALLOC_USAGE_HW_TEXTURE | + (isProtected ? GRALLOC_USAGE_PROTECTED + : GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); + sp<GraphicBuffer> buffer = + getFactory().createGraphicBuffer(bufferSize.getWidth(), bufferSize.getHeight(), + static_cast<android_pixel_format>(reqPixelFormat), + 1 /* layerCount */, usage, "screenshot"); + + const status_t bufferStatus = buffer->initCheck(); + if (bufferStatus != OK) { + // Animations may end up being really janky, but don't crash here. + // Otherwise an irreponsible process may cause an SF crash by allocating + // too much. + ALOGE("%s: Buffer failed to allocate: %d", __func__, bufferStatus); + invokeScreenCaptureError(bufferStatus, captureListener); + return; } + const std::shared_ptr<renderengine::ExternalTexture> texture = std::make_shared< + renderengine::impl::ExternalTexture>(buffer, getRenderEngine(), + renderengine::impl::ExternalTexture::Usage:: + WRITEABLE); + auto futureFence = + captureScreenshot(renderAreaBuilder, texture, false /* regionSampling */, grayscale, + isProtected, attachGainmap, captureListener, displayState, layers); + futureFence.get(); } std::optional<SurfaceFlinger::OutputCompositionState> @@ -7350,7 +7312,7 @@ ftl::SharedFuture<FenceResult> SurfaceFlinger::captureScreenshot( ftl::SharedFuture<FenceResult> renderFuture = renderScreenImpl(renderArea.get(), buffer, regionSampling, grayscale, isProtected, - attachGainmap, captureResults, displayState, layers); + captureResults, displayState, layers); if (captureResults.capturedHdrLayers && attachGainmap && FlagManager::getInstance().true_hdr_screenshots()) { @@ -7385,8 +7347,7 @@ ftl::SharedFuture<FenceResult> SurfaceFlinger::captureScreenshot( ScreenCaptureResults unusedResults; ftl::SharedFuture<FenceResult> hdrRenderFuture = renderScreenImpl(renderArea.get(), hdrTexture, regionSampling, grayscale, - isProtected, attachGainmap, unusedResults, displayState, - layers); + isProtected, unusedResults, displayState, layers); renderFuture = ftl::Future(std::move(renderFuture)) @@ -7432,67 +7393,10 @@ ftl::SharedFuture<FenceResult> SurfaceFlinger::captureScreenshot( return renderFuture; } -ftl::SharedFuture<FenceResult> SurfaceFlinger::captureScreenshotLegacy( - RenderAreaBuilderVariant renderAreaBuilder, GetLayerSnapshotsFunction getLayerSnapshotsFn, - const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling, - bool grayscale, bool isProtected, bool attachGainmap, - const sp<IScreenCaptureListener>& captureListener) { - SFTRACE_CALL(); - - auto takeScreenshotFn = [=, this, renderAreaBuilder = std::move(renderAreaBuilder)]() REQUIRES( - kMainThreadContext) mutable -> ftl::SharedFuture<FenceResult> { - auto layers = getLayerSnapshotsFn(); - auto displayState = getDisplayStateFromRenderAreaBuilder(renderAreaBuilder); - - ScreenCaptureResults captureResults; - std::unique_ptr<const RenderArea> renderArea = - std::visit([](auto&& arg) -> std::unique_ptr<RenderArea> { return arg.build(); }, - renderAreaBuilder); - - if (!renderArea) { - ALOGW("Skipping screen capture because of invalid render area."); - if (captureListener) { - captureResults.fenceResult = base::unexpected(NO_MEMORY); - captureListener->onScreenCaptureCompleted(captureResults); - } - return ftl::yield<FenceResult>(base::unexpected(NO_ERROR)).share(); - } - - ftl::SharedFuture<FenceResult> renderFuture = - renderScreenImpl(renderArea.get(), buffer, regionSampling, grayscale, isProtected, - attachGainmap, captureResults, displayState, layers); - - if (captureListener) { - // Defer blocking on renderFuture back to the Binder thread. - return ftl::Future(std::move(renderFuture)) - .then([captureListener, captureResults = std::move(captureResults)]( - FenceResult fenceResult) mutable -> FenceResult { - captureResults.fenceResult = std::move(fenceResult); - captureListener->onScreenCaptureCompleted(captureResults); - return base::unexpected(NO_ERROR); - }) - .share(); - } - return renderFuture; - }; - - // TODO(b/294936197): Run takeScreenshotsFn() in a binder thread to reduce the number - // of calls on the main thread. - auto future = - mScheduler->schedule(FTL_FAKE_GUARD(kMainThreadContext, std::move(takeScreenshotFn))); - - // Flatten nested futures. - auto chain = ftl::Future(std::move(future)).then([](ftl::SharedFuture<FenceResult> future) { - return future; - }); - - return chain.share(); -} - ftl::SharedFuture<FenceResult> SurfaceFlinger::renderScreenImpl( const RenderArea* renderArea, const std::shared_ptr<renderengine::ExternalTexture>& buffer, - bool regionSampling, bool grayscale, bool isProtected, bool attachGainmap, - ScreenCaptureResults& captureResults, std::optional<OutputCompositionState>& displayState, + bool regionSampling, bool grayscale, bool isProtected, ScreenCaptureResults& captureResults, + std::optional<OutputCompositionState>& displayState, std::vector<std::pair<Layer*, sp<LayerFE>>>& layers) { SFTRACE_CALL(); @@ -7638,15 +7542,9 @@ ftl::SharedFuture<FenceResult> SurfaceFlinger::renderScreenImpl( // // TODO(b/196334700) Once we use RenderEngineThreaded everywhere we can always defer the call // to CompositionEngine::present. - ftl::SharedFuture<FenceResult> presentFuture; - if (FlagManager::getInstance().single_hop_screenshot()) { - presentFuture = mRenderEngine->isThreaded() - ? ftl::yield(present()).share() - : mScheduler->schedule(std::move(present)).share(); - } else { - presentFuture = mRenderEngine->isThreaded() ? ftl::defer(std::move(present)).share() - : ftl::yield(present()).share(); - } + ftl::SharedFuture<FenceResult> presentFuture = mRenderEngine->isThreaded() + ? ftl::yield(present()).share() + : mScheduler->schedule(std::move(present)).share(); return presentFuture; } diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h index 114a09b521..ad3106c05e 100644 --- a/services/surfaceflinger/SurfaceFlinger.h +++ b/services/surfaceflinger/SurfaceFlinger.h @@ -875,16 +875,10 @@ private: std::optional<OutputCompositionState>& displayState, std::vector<std::pair<Layer*, sp<LayerFE>>>& layers); - ftl::SharedFuture<FenceResult> captureScreenshotLegacy( - RenderAreaBuilderVariant, GetLayerSnapshotsFunction, - const std::shared_ptr<renderengine::ExternalTexture>&, bool regionSampling, - bool grayscale, bool isProtected, bool attachGainmap, - const sp<IScreenCaptureListener>&); - ftl::SharedFuture<FenceResult> renderScreenImpl( const RenderArea*, const std::shared_ptr<renderengine::ExternalTexture>&, - bool regionSampling, bool grayscale, bool isProtected, bool attachGainmap, - ScreenCaptureResults&, std::optional<OutputCompositionState>& displayState, + bool regionSampling, bool grayscale, bool isProtected, ScreenCaptureResults&, + std::optional<OutputCompositionState>& displayState, std::vector<std::pair<Layer*, sp<LayerFE>>>& layers); void readPersistentProperties(); diff --git a/services/surfaceflinger/common/FlagManager.cpp b/services/surfaceflinger/common/FlagManager.cpp index 658bca6f31..feeafccf36 100644 --- a/services/surfaceflinger/common/FlagManager.cpp +++ b/services/surfaceflinger/common/FlagManager.cpp @@ -153,7 +153,6 @@ void FlagManager::dump(std::string& result) const { DUMP_READ_ONLY_FLAG(override_trusted_overlay); DUMP_READ_ONLY_FLAG(flush_buffer_slots_to_uncache); DUMP_READ_ONLY_FLAG(force_compile_graphite_renderengine); - DUMP_READ_ONLY_FLAG(single_hop_screenshot); DUMP_READ_ONLY_FLAG(trace_frame_rate_override); DUMP_READ_ONLY_FLAG(true_hdr_screenshots); DUMP_READ_ONLY_FLAG(display_config_error_hal); @@ -259,7 +258,6 @@ FLAG_MANAGER_READ_ONLY_FLAG(local_tonemap_screenshots, "debug.sf.local_tonemap_s FLAG_MANAGER_READ_ONLY_FLAG(override_trusted_overlay, ""); FLAG_MANAGER_READ_ONLY_FLAG(flush_buffer_slots_to_uncache, ""); FLAG_MANAGER_READ_ONLY_FLAG(force_compile_graphite_renderengine, ""); -FLAG_MANAGER_READ_ONLY_FLAG(single_hop_screenshot, ""); FLAG_MANAGER_READ_ONLY_FLAG(true_hdr_screenshots, "debug.sf.true_hdr_screenshots"); FLAG_MANAGER_READ_ONLY_FLAG(display_config_error_hal, ""); diff --git a/services/surfaceflinger/common/include/common/FlagManager.h b/services/surfaceflinger/common/include/common/FlagManager.h index 4f34718f4e..e4305d3bd8 100644 --- a/services/surfaceflinger/common/include/common/FlagManager.h +++ b/services/surfaceflinger/common/include/common/FlagManager.h @@ -91,7 +91,6 @@ public: bool override_trusted_overlay() const; bool flush_buffer_slots_to_uncache() const; bool force_compile_graphite_renderengine() const; - bool single_hop_screenshot() const; bool trace_frame_rate_override() const; bool true_hdr_screenshots() const; bool display_config_error_hal() const; diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h index 81b929beec..6778af3547 100644 --- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h +++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h @@ -475,8 +475,7 @@ public: return mFlinger->renderScreenImpl(renderArea.get(), buffer, regionSampling, false /* grayscale */, false /* isProtected */, - false /* attachGainmap */, captureResults, displayState, - layers); + captureResults, displayState, layers); } auto getLayerSnapshotsForScreenshotsFn(ui::LayerStack layerStack, uint32_t uid) { |