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author TreeHugger Robot <treehugger-gerrit@google.com> 2019-11-15 02:14:16 +0000
committer Android (Google) Code Review <android-gerrit@google.com> 2019-11-15 02:14:16 +0000
commit0b82f1aa4cde00a706689521a8bf46fd007fb136 (patch)
treea00043ad3a122601fc02be0d4568a3c2f7ecf7a1
parenta1c781c9da3418f4d1f531047dce5e3468b61957 (diff)
parent57f7523041bdff13911e61605154ab6243640fbc (diff)
Merge "Opengl: fix a type for GraphicsEnvironment"
-rw-r--r--opengl/libs/EGL/egl_layers.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/opengl/libs/EGL/egl_layers.cpp b/opengl/libs/EGL/egl_layers.cpp
index 408e76b0ce..44a1c0bcd3 100644
--- a/opengl/libs/EGL/egl_layers.cpp
+++ b/opengl/libs/EGL/egl_layers.cpp
@@ -151,7 +151,7 @@ LayerLoader& LayerLoader::getInstance() {
const char kSystemLayerLibraryDir[] = "/data/local/debug/gles";
std::string LayerLoader::GetDebugLayers() {
- // Layers can be specified at the Java level in GraphicsEnvironemnt
+ // Layers can be specified at the Java level in GraphicsEnvironment
// gpu_debug_layers_gles = layer1:layer2:layerN
std::string debug_layers = android::GraphicsEnv::getInstance().getDebugLayersGLES();