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author Chih-Chung Chang <chihchung@google.com> 2009-06-24 13:44:37 +0800
committer Chih-Chung Chang <chihchung@google.com> 2009-06-24 15:50:57 +0800
commitfa89f9f89758925d7c32a03aaa44671d7a91a06c (patch)
tree2d59574b4f07c26e4c093b74642da72f41efa4b3
parentafc52f99e12f0d634b8926c787c44c6e1e5a9233 (diff)
Fix 1933269: startPreview failed.
The reason we need this count is a new CameraService::connect() request may come in while the previous Client's destructor has not been run or is still running. If the last strong reference of the previous Client is gone but destructor has not been run, we should not allow the new Client to be created because we need to wait for the previous Client to tear down the hardware first.
-rw-r--r--camera/libcameraservice/CameraService.cpp51
-rw-r--r--camera/libcameraservice/CameraService.h5
2 files changed, 44 insertions, 12 deletions
diff --git a/camera/libcameraservice/CameraService.cpp b/camera/libcameraservice/CameraService.cpp
index 7852c132e0..e945056c34 100644
--- a/camera/libcameraservice/CameraService.cpp
+++ b/camera/libcameraservice/CameraService.cpp
@@ -32,6 +32,7 @@
#include <media/AudioSystem.h>
#include "CameraService.h"
+#include <cutils/atomic.h>
#include <cutils/properties.h>
namespace android {
@@ -81,6 +82,7 @@ CameraService::CameraService() :
BnCameraService()
{
LOGI("CameraService started: pid=%d", getpid());
+ mUsers = 0;
}
CameraService::~CameraService()
@@ -113,7 +115,7 @@ sp<ICamera> CameraService::connect(const sp<ICameraClient>& cameraClient)
"(old pid %d, old client %p)",
callingPid, cameraClient->asBinder().get(),
currentClient->mClientPid, currentCameraClient->asBinder().get());
- if (kill(currentClient->mClientPid, 0) == ESRCH) {
+ if (kill(currentClient->mClientPid, 0) == -1 && errno == ESRCH) {
LOGD("The old client is dead!");
}
return client;
@@ -123,6 +125,10 @@ sp<ICamera> CameraService::connect(const sp<ICameraClient>& cameraClient)
LOGD("New client (pid %d) connecting, old reference was dangling...",
callingPid);
mClient.clear();
+ if (mUsers > 0) {
+ LOGD("Still have client, rejected");
+ return client;
+ }
}
}
@@ -174,6 +180,20 @@ void CameraService::removeClient(const sp<ICameraClient>& cameraClient)
LOGD("removeClient (pid %d) done", callingPid);
}
+// The reason we need this count is a new CameraService::connect() request may
+// come in while the previous Client's destructor has not been run or is still
+// running. If the last strong reference of the previous Client is gone but
+// destructor has not been run, we should not allow the new Client to be created
+// because we need to wait for the previous Client to tear down the hardware
+// first.
+void CameraService::incUsers() {
+ android_atomic_inc(&mUsers);
+}
+
+void CameraService::decUsers() {
+ android_atomic_dec(&mUsers);
+}
+
static sp<MediaPlayer> newMediaPlayer(const char *file)
{
sp<MediaPlayer> mp = new MediaPlayer();
@@ -209,6 +229,7 @@ CameraService::Client::Client(const sp<CameraService>& cameraService,
// Callback is disabled by default
mPreviewCallbackFlag = FRAME_CALLBACK_FLAG_NOOP;
+ cameraService->incUsers();
LOGD("Client::Client X (pid %d)", callingPid);
}
@@ -350,7 +371,7 @@ CameraService::Client::~Client()
void CameraService::Client::disconnect()
{
- int callingPid = getCallingPid();
+ int callingPid = getCallingPid();
LOGD("Client::disconnect() E (pid %d client %p)",
callingPid, getCameraClient()->asBinder().get());
@@ -365,18 +386,24 @@ void CameraService::Client::disconnect()
return;
}
+ // Make sure disconnect() is done once and once only, whether it is called
+ // from the user directly, or called by the destructor.
+ if (mHardware == 0) return;
+
mCameraService->removeClient(mCameraClient);
- if (mHardware != 0) {
- LOGD("hardware teardown");
- // Before destroying mHardware, we must make sure it's in the
- // idle state.
- mHardware->stopPreview();
- // Cancel all picture callbacks.
- mHardware->cancelPicture(true, true, true);
- // Release the hardware resources.
- mHardware->release();
- }
+
+ LOGD("hardware teardown");
+ // Before destroying mHardware, we must make sure it's in the
+ // idle state.
+ mHardware->stopPreview();
+ // Cancel all picture callbacks.
+ mHardware->cancelPicture(true, true, true);
+ // Release the hardware resources.
+ mHardware->release();
mHardware.clear();
+
+ mCameraService->decUsers();
+
LOGD("Client::disconnect() X (pid %d)", callingPid);
}
diff --git a/camera/libcameraservice/CameraService.h b/camera/libcameraservice/CameraService.h
index a421fd3a69..729e5392d7 100644
--- a/camera/libcameraservice/CameraService.h
+++ b/camera/libcameraservice/CameraService.h
@@ -194,6 +194,11 @@ private:
CameraService();
virtual ~CameraService();
+ // We use a count for number of clients (shoule only be 0 or 1).
+ volatile int32_t mUsers;
+ virtual void incUsers();
+ virtual void decUsers();
+
mutable Mutex mLock;
wp<Client> mClient;