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author Treehugger Robot <treehugger-gerrit@google.com> 2018-12-18 20:16:58 +0000
committer Gerrit Code Review <noreply-gerritcodereview@google.com> 2018-12-18 20:16:58 +0000
commitdf6c0adfa770e7ebba5aeac4fb8e18d54a8351e6 (patch)
tree56059345e3d65e041fda1329f2150b4d794ca325
parentf2147cf2a9c7a488566c37b96bee727f6d94654a (diff)
parent2dd816661e4c912164aaaa8d14c73e83f4053427 (diff)
Merge "[RESTRICT AUTOMERGE] Revert "libEGL: When driver doesn't understand P3, map sRGB-encoded P3 to sRGB""
-rw-r--r--opengl/libs/EGL/eglApi.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp
index 36deedcb85..e824238ac3 100644
--- a/opengl/libs/EGL/eglApi.cpp
+++ b/opengl/libs/EGL/eglApi.cpp
@@ -552,15 +552,6 @@ static EGLBoolean processAttributes(egl_display_ptr dp, NativeWindowType window,
break;
}
}
-
- // If the driver doesn't understand it, we should map sRGB-encoded P3 to
- // sRGB rather than just dropping the colorspace on the floor.
- // For this format, the driver is expected to apply the sRGB
- // transfer function during framebuffer operations.
- if (!copyAttribute && attr[1] == EGL_GL_COLORSPACE_DISPLAY_P3_EXT) {
- strippedAttribList->push_back(attr[0]);
- strippedAttribList->push_back(EGL_GL_COLORSPACE_SRGB_KHR);
- }
}
if (copyAttribute) {
strippedAttribList->push_back(attr[0]);