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author TreeHugger Robot <treehugger-gerrit@google.com> 2021-04-09 04:56:29 +0000
committer Android (Google) Code Review <android-gerrit@google.com> 2021-04-09 04:56:29 +0000
commitb759882ccd14a3fa0138f22004349c4e08ff6f2d (patch)
treecc69342a308901dbfc90c945d4e3416284592424
parentcb1d05d099fc0c991b2f2470e451ff1a3ccc7bd1 (diff)
parent39d0147e73adc27461ef74eb3a833cc184a05a6f (diff)
Merge "Modify bounds and transform for BSL input." into sc-dev
-rw-r--r--libs/gui/tests/EndToEndNativeInputTest.cpp104
-rw-r--r--services/surfaceflinger/BufferStateLayer.cpp30
-rw-r--r--services/surfaceflinger/BufferStateLayer.h2
-rw-r--r--services/surfaceflinger/Layer.cpp14
-rw-r--r--services/surfaceflinger/Layer.h3
5 files changed, 120 insertions, 33 deletions
diff --git a/libs/gui/tests/EndToEndNativeInputTest.cpp b/libs/gui/tests/EndToEndNativeInputTest.cpp
index 59e5c13b0b..49c44a78d1 100644
--- a/libs/gui/tests/EndToEndNativeInputTest.cpp
+++ b/libs/gui/tests/EndToEndNativeInputTest.cpp
@@ -47,6 +47,8 @@
using android::os::IInputFlinger;
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
namespace android::test {
using Transaction = SurfaceComposerClient::Transaction;
@@ -95,15 +97,6 @@ public:
return std::make_unique<InputSurface>(surfaceControl, width, height);
}
- static std::unique_ptr<InputSurface> makeBlastInputSurface(const sp<SurfaceComposerClient> &scc,
- int width, int height) {
- sp<SurfaceControl> surfaceControl =
- scc->createSurface(String8("Test Buffer Surface"), width, height,
- PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceBufferState);
- return std::make_unique<InputSurface>(surfaceControl, width, height);
- }
-
static std::unique_ptr<InputSurface> makeContainerInputSurface(
const sp<SurfaceComposerClient> &scc, int width, int height) {
sp<SurfaceControl> surfaceControl =
@@ -180,16 +173,19 @@ public:
EXPECT_EQ(flags, mev->getFlags() & flags);
}
- ~InputSurface() { mInputFlinger->removeInputChannel(mClientChannel->getConnectionToken()); }
+ virtual ~InputSurface() {
+ mInputFlinger->removeInputChannel(mClientChannel->getConnectionToken());
+ }
- void doTransaction(std::function<void(SurfaceComposerClient::Transaction&,
- const sp<SurfaceControl>&)> transactionBody) {
+ virtual void doTransaction(
+ std::function<void(SurfaceComposerClient::Transaction &, const sp<SurfaceControl> &)>
+ transactionBody) {
SurfaceComposerClient::Transaction t;
transactionBody(t, mSurfaceControl);
t.apply(true);
}
- void showAt(int x, int y, Rect crop = Rect(0, 0, 100, 100)) {
+ virtual void showAt(int x, int y, Rect crop = Rect(0, 0, 100, 100)) {
SurfaceComposerClient::Transaction t;
t.show(mSurfaceControl);
t.setInputWindowInfo(mSurfaceControl, mInputInfo);
@@ -259,6 +255,57 @@ public:
InputConsumer* mInputConsumer;
};
+class BlastInputSurface : public InputSurface {
+public:
+ BlastInputSurface(const sp<SurfaceControl> &sc, const sp<SurfaceControl> &parentSc, int width,
+ int height)
+ : InputSurface(sc, width, height) {
+ mParentSurfaceControl = parentSc;
+ }
+
+ ~BlastInputSurface() = default;
+
+ static std::unique_ptr<BlastInputSurface> makeBlastInputSurface(
+ const sp<SurfaceComposerClient> &scc, int width, int height) {
+ sp<SurfaceControl> parentSc =
+ scc->createSurface(String8("Test Parent Surface"), 0 /* bufHeight */,
+ 0 /* bufWidth */, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceContainer);
+
+ sp<SurfaceControl> surfaceControl =
+ scc->createSurface(String8("Test Buffer Surface"), width, height,
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceBufferState,
+ parentSc->getHandle());
+ return std::make_unique<BlastInputSurface>(surfaceControl, parentSc, width, height);
+ }
+
+ void doTransaction(
+ std::function<void(SurfaceComposerClient::Transaction &, const sp<SurfaceControl> &)>
+ transactionBody) override {
+ SurfaceComposerClient::Transaction t;
+ transactionBody(t, mParentSurfaceControl);
+ t.apply(true);
+ }
+
+ void showAt(int x, int y, Rect crop = Rect(0, 0, 100, 100)) override {
+ SurfaceComposerClient::Transaction t;
+ t.show(mParentSurfaceControl);
+ t.setLayer(mParentSurfaceControl, LAYER_BASE);
+ t.setPosition(mParentSurfaceControl, x, y);
+ t.setCrop(mParentSurfaceControl, crop);
+
+ t.show(mSurfaceControl);
+ t.setInputWindowInfo(mSurfaceControl, mInputInfo);
+ t.setCrop(mSurfaceControl, crop);
+ t.setAlpha(mSurfaceControl, 1);
+ t.apply(true);
+ }
+
+private:
+ sp<SurfaceControl> mParentSurfaceControl;
+};
+
class InputSurfacesTest : public ::testing::Test {
public:
InputSurfacesTest() {
@@ -289,15 +336,12 @@ public:
return InputSurface::makeColorInputSurface(mComposerClient, width, height);
}
- void postBuffer(const sp<SurfaceControl> &layer) {
- // wait for previous transactions (such as setSize) to complete
- Transaction().apply(true);
- ANativeWindow_Buffer buffer = {};
- EXPECT_EQ(NO_ERROR, layer->getSurface()->lock(&buffer, nullptr));
- ASSERT_EQ(NO_ERROR, layer->getSurface()->unlockAndPost());
- // Request an empty transaction to get applied synchronously to ensure the buffer is
- // latched.
- Transaction().apply(true);
+ void postBuffer(const sp<SurfaceControl> &layer, int32_t w, int32_t h) {
+ int64_t usageFlags = BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY | BufferUsage::GPU_TEXTURE;
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(w, h, PIXEL_FORMAT_RGBA_8888, 1, usageFlags, "test");
+ Transaction().setBuffer(layer, buffer).apply(true);
usleep(mBufferPostDelay);
}
@@ -474,8 +518,8 @@ TEST_F(InputSurfacesTest, input_ignores_transparent_region) {
// Original bug ref: b/120839715
TEST_F(InputSurfacesTest, input_ignores_buffer_layer_buffer) {
std::unique_ptr<InputSurface> bgSurface = makeSurface(100, 100);
- std::unique_ptr<InputSurface> bufferSurface =
- InputSurface::makeBufferInputSurface(mComposerClient, 100, 100);
+ std::unique_ptr<BlastInputSurface> bufferSurface =
+ BlastInputSurface::makeBlastInputSurface(mComposerClient, 100, 100);
bgSurface->showAt(10, 10);
bufferSurface->showAt(10, 10);
@@ -483,16 +527,16 @@ TEST_F(InputSurfacesTest, input_ignores_buffer_layer_buffer) {
injectTap(11, 11);
bufferSurface->expectTap(1, 1);
- postBuffer(bufferSurface->mSurfaceControl);
+ postBuffer(bufferSurface->mSurfaceControl, 100, 100);
injectTap(11, 11);
bufferSurface->expectTap(1, 1);
}
TEST_F(InputSurfacesTest, input_ignores_buffer_layer_alpha) {
std::unique_ptr<InputSurface> bgSurface = makeSurface(100, 100);
- std::unique_ptr<InputSurface> bufferSurface =
- InputSurface::makeBufferInputSurface(mComposerClient, 100, 100);
- postBuffer(bufferSurface->mSurfaceControl);
+ std::unique_ptr<BlastInputSurface> bufferSurface =
+ BlastInputSurface::makeBlastInputSurface(mComposerClient, 100, 100);
+ postBuffer(bufferSurface->mSurfaceControl, 100, 100);
bgSurface->showAt(10, 10);
bufferSurface->showAt(10, 10);
@@ -720,8 +764,8 @@ TEST_F(InputSurfacesTest, touch_not_obscured_with_zero_sized_bql) {
TEST_F(InputSurfacesTest, touch_not_obscured_with_zero_sized_blast) {
std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
- std::unique_ptr<InputSurface> bufferSurface =
- InputSurface::makeBlastInputSurface(mComposerClient, 0, 0);
+ std::unique_ptr<BlastInputSurface> bufferSurface =
+ BlastInputSurface::makeBlastInputSurface(mComposerClient, 0, 0);
bufferSurface->mInputInfo.flags = InputWindowInfo::Flag::NOT_TOUCHABLE;
bufferSurface->mInputInfo.ownerUid = 22222;
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index 09e3cd969c..ed826a0100 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -903,6 +903,36 @@ void BufferStateLayer::bufferMayChange(sp<GraphicBuffer>& newBuffer) {
}
}
+/*
+ * We don't want to send the layer's transform to input, but rather the
+ * parent's transform. This is because BufferStateLayer's transform is
+ * information about how the buffer is placed on screen. The parent's
+ * transform makes more sense to send since it's information about how the
+ * layer is placed on screen. This transform is used by input to determine
+ * how to go from screen space back to window space.
+ */
+ui::Transform BufferStateLayer::getInputTransform() const {
+ sp<Layer> parent = mDrawingParent.promote();
+ if (parent == nullptr) {
+ return ui::Transform();
+ }
+
+ return parent->getTransform();
+}
+
+/**
+ * Similar to getInputTransform, we need to update the bounds to include the transform.
+ * This is because bounds for BSL doesn't include buffer transform, where the input assumes
+ * that's already included.
+ */
+Rect BufferStateLayer::getInputBounds() const {
+ Rect bufferBounds = getCroppedBufferSize(getDrawingState());
+ if (mDrawingState.transform.getType() == ui::Transform::IDENTITY || !bufferBounds.isValid()) {
+ return bufferBounds;
+ }
+ return mDrawingState.transform.transform(bufferBounds);
+}
+
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index af2819eac7..8ce3e1f55b 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -118,6 +118,8 @@ protected:
void gatherBufferInfo() override;
uint64_t getHeadFrameNumber(nsecs_t expectedPresentTime) const;
void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
+ ui::Transform getInputTransform() const override;
+ Rect getInputBounds() const override;
private:
friend class SlotGenerationTest;
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 2fcd8215eb..80d2ea849f 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -2535,14 +2535,22 @@ bool Layer::isRemovedFromCurrentState() const {
return mRemovedFromCurrentState;
}
+ui::Transform Layer::getInputTransform() const {
+ return getTransform();
+}
+
+Rect Layer::getInputBounds() const {
+ return getCroppedBufferSize(getDrawingState());
+}
+
void Layer::fillInputFrameInfo(InputWindowInfo& info, const ui::Transform& toPhysicalDisplay) {
// Transform layer size to screen space and inset it by surface insets.
// If this is a portal window, set the touchableRegion to the layerBounds.
Rect layerBounds = info.portalToDisplayId == ADISPLAY_ID_NONE
- ? getBufferSize(getDrawingState())
+ ? getInputBounds()
: info.touchableRegion.getBounds();
if (!layerBounds.isValid()) {
- layerBounds = getCroppedBufferSize(getDrawingState());
+ layerBounds = getInputBounds();
}
if (!layerBounds.isValid()) {
@@ -2555,7 +2563,7 @@ void Layer::fillInputFrameInfo(InputWindowInfo& info, const ui::Transform& toPhy
return;
}
- ui::Transform layerToDisplay = getTransform();
+ ui::Transform layerToDisplay = getInputTransform();
// Transform that takes window coordinates to unrotated display coordinates
ui::Transform t = toPhysicalDisplay * layerToDisplay;
int32_t xSurfaceInset = info.surfaceInset;
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 4a105ebeda..f900968b3e 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -1025,6 +1025,9 @@ protected:
compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
bool usingRelativeZ(LayerVector::StateSet) const;
+ virtual ui::Transform getInputTransform() const;
+ virtual Rect getInputBounds() const;
+
// SyncPoints which will be signaled when the correct frame is at the head
// of the queue and dropped after the frame has been latched. Protected by
// mLocalSyncPointMutex.