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author Dima Zavin <dima@android.com> 2009-12-07 00:17:06 -0800
committer Dima Zavin <dima@android.com> 2009-12-07 00:17:06 -0800
commita9ec9be1952f8c70cc4227b0dd51aad0b863745c (patch)
tree91cad94696de46d4ffc893c332c486d71f34ffba
parentd313000d3a79e1de0f9e66a9dc1b62e7dcd88785 (diff)
Revert "When using MDP, we needed to use a texture for diming."
This reverts commit bf0c320afbf6bf2441916755ecb443b64afbe73f.
-rw-r--r--libs/surfaceflinger/Android.mk3
1 files changed, 0 insertions, 3 deletions
diff --git a/libs/surfaceflinger/Android.mk b/libs/surfaceflinger/Android.mk
index eb51c22bcb..b3fed58a4f 100644
--- a/libs/surfaceflinger/Android.mk
+++ b/libs/surfaceflinger/Android.mk
@@ -22,9 +22,6 @@ LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
ifeq ($(TARGET_BOARD_PLATFORM), msm7k)
LOCAL_CFLAGS += -DDIM_WITH_TEXTURE
endif
-ifeq ($(TARGET_BOARD_PLATFORM), qsd8k)
- LOCAL_CFLAGS += -DDIM_WITH_TEXTURE
-endif
# need "-lrt" on Linux simulator to pick up clock_gettime
ifeq ($(TARGET_SIMULATOR),true)