diff options
| author | 2025-02-11 09:50:17 -0800 | |
|---|---|---|
| committer | 2025-02-11 09:50:17 -0800 | |
| commit | 9ab3261bee62e0a03d761f423c9478e57fd90de3 (patch) | |
| tree | 2e0cfde369bb9735706d6c505870090ffd295685 | |
| parent | a2f1f28ed673e4f26b4e53047830a6eb77d291d0 (diff) | |
| parent | b968c2d507b59e6f37c88fdd466528c0395c99a6 (diff) | |
Merge "InputDispatcher: use INFO for conditional logs" into main
| -rw-r--r-- | services/inputflinger/dispatcher/InputDispatcher.cpp | 109 |
1 files changed, 54 insertions, 55 deletions
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp index f42c36868b..8510698fe4 100644 --- a/services/inputflinger/dispatcher/InputDispatcher.cpp +++ b/services/inputflinger/dispatcher/InputDispatcher.cpp @@ -1141,7 +1141,7 @@ void InputDispatcher::dispatchOnceInnerLocked(nsecs_t& nextWakeupTime) { // If dispatching is frozen, do not process timeouts or try to deliver any new events. if (mDispatchFrozen) { - LOG_IF(DEBUG, DEBUG_FOCUS) << "Dispatch frozen. Waiting some more."; + LOG_IF(INFO, DEBUG_FOCUS) << "Dispatch frozen. Waiting some more."; return; } @@ -1519,8 +1519,7 @@ void InputDispatcher::dropInboundEventLocked(const EventEntry& entry, DropReason const char* reason; switch (dropReason) { case DropReason::POLICY: - LOG_IF(DEBUG, debugInboundEventDetails()) - << "Dropped event because policy consumed it."; + LOG_IF(INFO, debugInboundEventDetails()) << "Dropped event because policy consumed it."; reason = "inbound event was dropped because the policy consumed it"; break; case DropReason::DISABLED: @@ -1634,7 +1633,7 @@ void InputDispatcher::releasePendingEventLocked() { void InputDispatcher::releaseInboundEventLocked(std::shared_ptr<const EventEntry> entry) { const std::shared_ptr<InjectionState>& injectionState = entry->injectionState; if (injectionState && injectionState->injectionResult == InputEventInjectionResult::PENDING) { - LOG_IF(DEBUG, DEBUG_DISPATCH_CYCLE) << "Injected inbound event was dropped."; + LOG_IF(INFO, DEBUG_DISPATCH_CYCLE) << "Injected inbound event was dropped."; setInjectionResult(*entry, InputEventInjectionResult::FAILED); } if (entry == mNextUnblockedEvent) { @@ -1674,7 +1673,7 @@ std::shared_ptr<KeyEntry> InputDispatcher::synthesizeKeyRepeatLocked(nsecs_t cur bool InputDispatcher::dispatchDeviceResetLocked(nsecs_t currentTime, const DeviceResetEntry& entry) { - LOG_IF(DEBUG, DEBUG_OUTBOUND_EVENT_DETAILS) + LOG_IF(INFO, DEBUG_OUTBOUND_EVENT_DETAILS) << "dispatchDeviceReset - eventTime=" << entry.eventTime << ", deviceId=" << entry.deviceId; @@ -1868,7 +1867,7 @@ bool InputDispatcher::dispatchKeyLocked(nsecs_t currentTime, std::shared_ptr<con } else if (entry->action == AKEY_EVENT_ACTION_UP && mKeyRepeatState.lastKeyEntry && mKeyRepeatState.lastKeyEntry->deviceId != entry->deviceId) { // The key on device 'deviceId' is still down, do not stop key repeat - LOG_IF(DEBUG, debugInboundEventDetails()) + LOG_IF(INFO, debugInboundEventDetails()) << "deviceId=" << entry->deviceId << " got KEY_UP as stale"; } else if (!entry->syntheticRepeat) { resetKeyRepeatLocked(); @@ -1966,7 +1965,7 @@ bool InputDispatcher::dispatchKeyLocked(nsecs_t currentTime, std::shared_ptr<con } void InputDispatcher::logOutboundKeyDetails(const char* prefix, const KeyEntry& entry) { - LOG_IF(DEBUG, DEBUG_OUTBOUND_EVENT_DETAILS) + LOG_IF(INFO, DEBUG_OUTBOUND_EVENT_DETAILS) << prefix << "eventTime=" << entry.eventTime << ", deviceId=" << entry.deviceId << ", source=0x" << std::hex << entry.source << ", displayId=" << entry.displayId.toString() << ", policyFlags=0x" @@ -1979,7 +1978,7 @@ void InputDispatcher::logOutboundKeyDetails(const char* prefix, const KeyEntry& void InputDispatcher::dispatchSensorLocked(nsecs_t currentTime, const std::shared_ptr<const SensorEntry>& entry, DropReason* dropReason, nsecs_t& nextWakeupTime) { - LOG_IF(DEBUG, DEBUG_OUTBOUND_EVENT_DETAILS) + LOG_IF(INFO, DEBUG_OUTBOUND_EVENT_DETAILS) << "notifySensorEvent eventTime=" << entry->eventTime << ", hwTimestamp=" << entry->hwTimestamp << ", deviceId=" << entry->deviceId << ", source=0x" << std::hex << entry->source << std::dec @@ -1997,7 +1996,7 @@ void InputDispatcher::dispatchSensorLocked(nsecs_t currentTime, } bool InputDispatcher::flushSensor(int deviceId, InputDeviceSensorType sensorType) { - LOG_IF(DEBUG, DEBUG_OUTBOUND_EVENT_DETAILS) + LOG_IF(INFO, DEBUG_OUTBOUND_EVENT_DETAILS) << "flushSensor deviceId=" << deviceId << ", sensorType=" << ftl::enum_string(sensorType).c_str(); { // acquire lock @@ -2169,7 +2168,7 @@ void InputDispatcher::dispatchEventLocked(nsecs_t currentTime, std::shared_ptr<const EventEntry> eventEntry, const std::vector<InputTarget>& inputTargets) { ATRACE_CALL(); - LOG_IF(DEBUG, DEBUG_DISPATCH_CYCLE) << "dispatchEventToCurrentInputTargets"; + LOG_IF(INFO, DEBUG_DISPATCH_CYCLE) << "dispatchEventToCurrentInputTargets"; processInteractionsLocked(*eventEntry, inputTargets); @@ -2212,7 +2211,7 @@ void InputDispatcher::cancelEventsForAnrLocked(const std::shared_ptr<Connection> } void InputDispatcher::resetNoFocusedWindowTimeoutLocked() { - LOG_IF(DEBUG, DEBUG_FOCUS) << "Resetting ANR timeouts."; + LOG_IF(INFO, DEBUG_FOCUS) << "Resetting ANR timeouts."; // Reset input target wait timeout. mNoFocusedWindowTimeoutTime = std::nullopt; @@ -3229,7 +3228,7 @@ void InputDispatcher::pokeUserActivityLocked(const EventEntry& eventEntry) { return; } if (windowDisablingUserActivityInfo != nullptr) { - LOG_IF(DEBUG, DEBUG_DISPATCH_CYCLE) + LOG_IF(INFO, DEBUG_DISPATCH_CYCLE) << "Not poking user activity: disabled by window '" << windowDisablingUserActivityInfo->name << "'."; return; @@ -3245,7 +3244,7 @@ void InputDispatcher::pokeUserActivityLocked(const EventEntry& eventEntry) { // the apps, like system shortcuts if (windowDisablingUserActivityInfo != nullptr && keyEntry.interceptKeyResult != KeyEntry::InterceptKeyResult::SKIP) { - LOG_IF(DEBUG, DEBUG_DISPATCH_CYCLE) + LOG_IF(INFO, DEBUG_DISPATCH_CYCLE) << "Not poking user activity: disabled by window '" << windowDisablingUserActivityInfo->name << "'."; return; @@ -3275,7 +3274,7 @@ void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime, ATRACE_NAME_IF(ATRACE_ENABLED(), StringPrintf("prepareDispatchCycleLocked(inputChannel=%s, id=0x%" PRIx32 ")", connection->getInputChannelName().c_str(), eventEntry->id)); - LOG_IF(DEBUG, DEBUG_DISPATCH_CYCLE) + LOG_IF(INFO, DEBUG_DISPATCH_CYCLE) << "channel '" << connection->getInputChannelName() << "' ~ prepareDispatchCycle - flags=" << inputTarget.flags.string() << ", globalScaleFactor=" << inputTarget.globalScaleFactor @@ -3285,9 +3284,9 @@ void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime, // Skip this event if the connection status is not normal. // We don't want to enqueue additional outbound events if the connection is broken. if (connection->status != Connection::Status::NORMAL) { - LOG_IF(DEBUG, DEBUG_DISPATCH_CYCLE) << "channel '" << connection->getInputChannelName() - << "' ~ Dropping event because the channel status is " - << ftl::enum_string(connection->status); + LOG_IF(INFO, DEBUG_DISPATCH_CYCLE) << "channel '" << connection->getInputChannelName() + << "' ~ Dropping event because the channel status is " + << ftl::enum_string(connection->status); return; } @@ -3406,7 +3405,7 @@ void InputDispatcher::enqueueDispatchEntryLocked(const std::shared_ptr<Connectio if (resolvedAction == AMOTION_EVENT_ACTION_HOVER_MOVE && !connection->inputState.isHovering(motionEntry.deviceId, motionEntry.source, motionEntry.displayId)) { - LOG_IF(DEBUG, DEBUG_DISPATCH_CYCLE) + LOG_IF(INFO, DEBUG_DISPATCH_CYCLE) << "channel '" << connection->getInputChannelName().c_str() << "' ~ enqueueDispatchEntryLocked: filling in missing hover enter " "event"; @@ -3703,7 +3702,7 @@ void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime, ATRACE_NAME_IF(ATRACE_ENABLED(), StringPrintf("startDispatchCycleLocked(inputChannel=%s)", connection->getInputChannelName().c_str())); - LOG_IF(DEBUG, DEBUG_DISPATCH_CYCLE) + LOG_IF(INFO, DEBUG_DISPATCH_CYCLE) << "channel '" << connection->getInputChannelName() << "' ~ startDispatchCycle"; while (connection->status == Connection::Status::NORMAL && !connection->outboundQueue.empty()) { @@ -3815,7 +3814,7 @@ void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime, } else { // Pipe is full and we are waiting for the app to finish process some events // before sending more events to it. - LOG_IF(DEBUG, DEBUG_DISPATCH_CYCLE) + LOG_IF(INFO, DEBUG_DISPATCH_CYCLE) << "channel '" << connection->getInputChannelName() << "' ~ Could not publish event because the pipe is full, waiting for " "the application to catch up"; @@ -3884,7 +3883,7 @@ const std::array<uint8_t, 32> InputDispatcher::getSignature( void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime, const std::shared_ptr<Connection>& connection, uint32_t seq, bool handled, nsecs_t consumeTime) { - LOG_IF(DEBUG, DEBUG_DISPATCH_CYCLE) + LOG_IF(INFO, DEBUG_DISPATCH_CYCLE) << "channel '" << connection->getInputChannelName() << "' ~ finishDispatchCycle - seq=" << seq << ", handled=" << toString(handled); @@ -4108,7 +4107,7 @@ void InputDispatcher::synthesizeCancelationEventsForConnectionLocked( return; } - LOG_IF(DEBUG, DEBUG_OUTBOUND_EVENT_DETAILS) + LOG_IF(INFO, DEBUG_OUTBOUND_EVENT_DETAILS) << "channel '" << connection->getInputChannelName() << "' ~ Synthesized " << cancelationEvents.size() << " cancelation events to bring channel back in sync with reality: " << options.reason @@ -4229,7 +4228,7 @@ void InputDispatcher::synthesizePointerDownEventsForConnectionLocked( return; } - LOG_IF(DEBUG, DEBUG_OUTBOUND_EVENT_DETAILS) + LOG_IF(INFO, DEBUG_OUTBOUND_EVENT_DETAILS) << "channel '" << connection->getInputChannelName() << "' ~ Synthesized " << downEvents.size() << " down events to ensure consistent event stream."; @@ -4371,7 +4370,7 @@ void InputDispatcher::notifyInputDevicesChanged(const NotifyInputDevicesChangedA } void InputDispatcher::notifyKey(const NotifyKeyArgs& args) { - LOG_IF(DEBUG, debugInboundEventDetails()) + LOG_IF(INFO, debugInboundEventDetails()) << "notifyKey - id=" << args.id << ", eventTime=" << args.eventTime << ", deviceId=" << args.deviceId << ", source=" << inputEventSourceToString(args.source) @@ -4589,7 +4588,7 @@ void InputDispatcher::notifyMotion(const NotifyMotionArgs& args) { } void InputDispatcher::notifySensor(const NotifySensorArgs& args) { - LOG_IF(DEBUG, debugInboundEventDetails()) + LOG_IF(INFO, debugInboundEventDetails()) << "notifySensor - id=" << args.id << " eventTime=" << args.eventTime << ", deviceId=" << args.deviceId << ", source=0x" << std::hex << args.source << std::dec << ", sensorType=" << ftl::enum_string(args.sensorType); @@ -4614,7 +4613,7 @@ void InputDispatcher::notifySensor(const NotifySensorArgs& args) { } void InputDispatcher::notifyVibratorState(const NotifyVibratorStateArgs& args) { - LOG_IF(DEBUG, debugInboundEventDetails()) + LOG_IF(INFO, debugInboundEventDetails()) << "notifyVibratorState - eventTime=" << args.eventTime << ", device=" << args.deviceId << ", isOn=" << args.isOn; mPolicy.notifyVibratorState(args.deviceId, args.isOn); @@ -4625,7 +4624,7 @@ bool InputDispatcher::shouldSendMotionToInputFilterLocked(const NotifyMotionArgs } void InputDispatcher::notifySwitch(const NotifySwitchArgs& args) { - LOG_IF(DEBUG, debugInboundEventDetails()) + LOG_IF(INFO, debugInboundEventDetails()) << "notifySwitch - eventTime=" << args.eventTime << ", policyFlags=0x" << std::hex << args.policyFlags << ", switchValues=0x" << std::setfill('0') << std::setw(8) << args.switchValues << ", switchMask=0x" << std::setw(8) << args.switchMask; @@ -4637,7 +4636,7 @@ void InputDispatcher::notifySwitch(const NotifySwitchArgs& args) { void InputDispatcher::notifyDeviceReset(const NotifyDeviceResetArgs& args) { // TODO(b/308677868) Remove device reset from the InputListener interface - LOG_IF(DEBUG, debugInboundEventDetails()) + LOG_IF(INFO, debugInboundEventDetails()) << "notifyDeviceReset - eventTime=" << args.eventTime << ", deviceId=" << args.deviceId; bool needWake = false; @@ -4659,7 +4658,7 @@ void InputDispatcher::notifyDeviceReset(const NotifyDeviceResetArgs& args) { } void InputDispatcher::notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs& args) { - LOG_IF(DEBUG, debugInboundEventDetails()) + LOG_IF(INFO, debugInboundEventDetails()) << "notifyPointerCaptureChanged - eventTime=%" << args.eventTime << ", enabled=" << toString(args.request.isEnable()); @@ -4927,8 +4926,8 @@ InputEventInjectionResult InputDispatcher::injectInputEvent(const InputEvent* ev nsecs_t remainingTimeout = endTime - now(); if (remainingTimeout <= 0) { - LOG_IF(DEBUG, DEBUG_INJECTION) << "injectInputEvent - Timed out waiting for " - "injection result to become available."; + LOG_IF(INFO, DEBUG_INJECTION) << "injectInputEvent - Timed out waiting for " + "injection result to become available."; injectionResult = InputEventInjectionResult::TIMED_OUT; break; } @@ -4939,12 +4938,12 @@ InputEventInjectionResult InputDispatcher::injectInputEvent(const InputEvent* ev if (injectionResult == InputEventInjectionResult::SUCCEEDED && syncMode == InputEventInjectionSync::WAIT_FOR_FINISHED) { while (injectionState->pendingForegroundDispatches != 0) { - LOG_IF(DEBUG, DEBUG_INJECTION) << "injectInputEvent - Waiting for " - << injectionState->pendingForegroundDispatches - << " pending foreground dispatches."; + LOG_IF(INFO, DEBUG_INJECTION) << "injectInputEvent - Waiting for " + << injectionState->pendingForegroundDispatches + << " pending foreground dispatches."; nsecs_t remainingTimeout = endTime - now(); if (remainingTimeout <= 0) { - LOG_IF(DEBUG, DEBUG_INJECTION) + LOG_IF(INFO, DEBUG_INJECTION) << "injectInputEvent - Timed out waiting for pending foreground " "dispatches to finish."; injectionResult = InputEventInjectionResult::TIMED_OUT; @@ -5432,7 +5431,7 @@ void InputDispatcher::setInputWindowsLocked( // which might not happen until the next GC. for (const sp<WindowInfoHandle>& oldWindowHandle : oldWindowHandles) { if (!mWindowInfos.isWindowPresent(oldWindowHandle)) { - LOG_IF(DEBUG, DEBUG_FOCUS) << "Window went away: " << oldWindowHandle->getName(); + LOG_IF(INFO, DEBUG_FOCUS) << "Window went away: " << oldWindowHandle->getName(); oldWindowHandle->releaseChannel(); } } @@ -5511,9 +5510,9 @@ InputDispatcher::DispatcherTouchState::updateHoveringStateFromWindowInfo( void InputDispatcher::setFocusedApplication( ui::LogicalDisplayId displayId, const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle) { - LOG_IF(DEBUG, DEBUG_FOCUS) << "setFocusedApplication displayId=" << displayId.toString() << " " - << (inputApplicationHandle ? inputApplicationHandle->getName() - : "<nullptr>"); + LOG_IF(INFO, DEBUG_FOCUS) << "setFocusedApplication displayId=" << displayId.toString() << " " + << (inputApplicationHandle ? inputApplicationHandle->getName() + : "<nullptr>"); { // acquire lock std::scoped_lock _l(mLock); setFocusedApplicationLocked(displayId, inputApplicationHandle); @@ -5563,7 +5562,7 @@ void InputDispatcher::setMinTimeBetweenUserActivityPokes(std::chrono::millisecon * display. The display-specified events won't be affected. */ void InputDispatcher::setFocusedDisplay(ui::LogicalDisplayId displayId) { - LOG_IF(DEBUG, DEBUG_FOCUS) << "setFocusedDisplay displayId=" << displayId.toString(); + LOG_IF(INFO, DEBUG_FOCUS) << "setFocusedDisplay displayId=" << displayId.toString(); { // acquire lock std::scoped_lock _l(mLock); ScopedSyntheticEventTracer traceContext(mTracer); @@ -5617,8 +5616,8 @@ void InputDispatcher::setFocusedDisplay(ui::LogicalDisplayId displayId) { } void InputDispatcher::setInputDispatchMode(bool enabled, bool frozen) { - LOG_IF(DEBUG, DEBUG_FOCUS) << "setInputDispatchMode: enabled=" << enabled - << ", frozen=" << frozen; + LOG_IF(INFO, DEBUG_FOCUS) << "setInputDispatchMode: enabled=" << enabled + << ", frozen=" << frozen; bool changed; { // acquire lock @@ -5648,7 +5647,7 @@ void InputDispatcher::setInputDispatchMode(bool enabled, bool frozen) { } void InputDispatcher::setInputFilterEnabled(bool enabled) { - LOG_IF(DEBUG, DEBUG_FOCUS) << "setInputFilterEnabled: enabled=" << enabled; + LOG_IF(INFO, DEBUG_FOCUS) << "setInputFilterEnabled: enabled=" << enabled; { // acquire lock std::scoped_lock _l(mLock); @@ -5670,7 +5669,7 @@ bool InputDispatcher::setInTouchMode(bool inTouchMode, gui::Pid pid, gui::Uid ui bool needWake = false; { std::scoped_lock lock(mLock); - LOG_IF(DEBUG, DEBUG_TOUCH_MODE) + LOG_IF(INFO, DEBUG_TOUCH_MODE) << "Request to change touch mode to " << toString(inTouchMode) << " (calling pid=" << pid.toString() << ", uid=" << uid.toString() << ", hasPermission=" << toString(hasPermission) @@ -5732,7 +5731,7 @@ void InputDispatcher::setMaximumObscuringOpacityForTouch(float opacity) { bool InputDispatcher::transferTouchGesture(const sp<IBinder>& fromToken, const sp<IBinder>& toToken, bool isDragDrop) { if (fromToken == toToken) { - LOG_IF(DEBUG, DEBUG_FOCUS) << "Trivial transfer to same window."; + LOG_IF(INFO, DEBUG_FOCUS) << "Trivial transfer to same window."; return true; } @@ -5815,8 +5814,8 @@ InputDispatcher::DispatcherTouchState::transferTouchGesture(const sp<android::IB return std::nullopt; } - LOG_IF(DEBUG, DEBUG_FOCUS) << __func__ << ": fromWindowHandle=" << fromWindowHandle->getName() - << ", toWindowHandle=" << toWindowHandle->getName(); + LOG_IF(INFO, DEBUG_FOCUS) << __func__ << ": fromWindowHandle=" << fromWindowHandle->getName() + << ", toWindowHandle=" << toWindowHandle->getName(); // Erase old window. ftl::Flags<InputTarget::Flags> oldTargetFlags = touchedWindow.targetFlags; @@ -5919,7 +5918,7 @@ bool InputDispatcher::transferTouchOnDisplay(const sp<IBinder>& destChannelToken } void InputDispatcher::resetAndDropEverythingLocked(const char* reason) { - LOG_IF(DEBUG, DEBUG_FOCUS) << "Resetting and dropping all events (" << reason << ")."; + LOG_IF(INFO, DEBUG_FOCUS) << "Resetting and dropping all events (" << reason << ")."; ScopedSyntheticEventTracer traceContext(mTracer); CancelationOptions options(CancelationOptions::Mode::CANCEL_ALL_EVENTS, reason, @@ -6074,7 +6073,7 @@ private: }; Result<std::unique_ptr<InputChannel>> InputDispatcher::createInputChannel(const std::string& name) { - LOG_IF(DEBUG, DEBUG_CHANNEL_CREATION) << "channel '" << name << "' ~ createInputChannel"; + LOG_IF(INFO, DEBUG_CHANNEL_CREATION) << "channel '" << name << "' ~ createInputChannel"; std::unique_ptr<InputChannel> serverChannel; std::unique_ptr<InputChannel> clientChannel; @@ -6625,7 +6624,7 @@ std::unique_ptr<const KeyEntry> InputDispatcher::afterKeyEventLockedInterruptabl // then cancel the associated fallback key, if any. if (fallbackKeyCode) { // Dispatch the unhandled key to the policy with the cancel flag. - LOG_IF(DEBUG, DEBUG_OUTBOUND_EVENT_DETAILS) + LOG_IF(INFO, DEBUG_OUTBOUND_EVENT_DETAILS) << "Unhandled key event: Asking policy to cancel fallback action. keyCode=" << keyEntry.keyCode << ", action=" << keyEntry.action << ", repeatCount=" << keyEntry.repeatCount << ", policyFlags=0x" << std::hex @@ -6666,7 +6665,7 @@ std::unique_ptr<const KeyEntry> InputDispatcher::afterKeyEventLockedInterruptabl // Then ask the policy what to do with it. bool initialDown = keyEntry.action == AKEY_EVENT_ACTION_DOWN && keyEntry.repeatCount == 0; if (!fallbackKeyCode && !initialDown) { - LOG_IF(DEBUG, DEBUG_OUTBOUND_EVENT_DETAILS) + LOG_IF(INFO, DEBUG_OUTBOUND_EVENT_DETAILS) << "Unhandled key event: Skipping unhandled key event processing since this is " "not an initial down. keyCode=" << originalKeyCode << ", action=" << keyEntry.action @@ -6676,7 +6675,7 @@ std::unique_ptr<const KeyEntry> InputDispatcher::afterKeyEventLockedInterruptabl } // Dispatch the unhandled key to the policy. - LOG_IF(DEBUG, DEBUG_OUTBOUND_EVENT_DETAILS) + LOG_IF(INFO, DEBUG_OUTBOUND_EVENT_DETAILS) << "Unhandled key event: Asking policy to perform fallback action. keyCode=" << keyEntry.keyCode << ", action=" << keyEntry.action << ", repeatCount=" << keyEntry.repeatCount << ", policyFlags=0x" << std::hex @@ -6778,13 +6777,13 @@ std::unique_ptr<const KeyEntry> InputDispatcher::afterKeyEventLockedInterruptabl newEntry->traceTracker = mTracer->traceDerivedEvent(*newEntry, *keyEntry.traceTracker); } - LOG_IF(DEBUG, DEBUG_OUTBOUND_EVENT_DETAILS) + LOG_IF(INFO, DEBUG_OUTBOUND_EVENT_DETAILS) << "Unhandled key event: Dispatching fallback key. originalKeyCode=" << originalKeyCode << ", fallbackKeyCode=" << *fallbackKeyCode << ", fallbackMetaState=0x" << std::hex << keyEntry.metaState; return newEntry; } else { - LOG_IF(DEBUG, DEBUG_OUTBOUND_EVENT_DETAILS) << "Unhandled key event: No fallback key."; + LOG_IF(INFO, DEBUG_OUTBOUND_EVENT_DETAILS) << "Unhandled key event: No fallback key."; // Report the key as unhandled, since there is no fallback key. mReporter->reportUnhandledKey(keyEntry.id); @@ -6925,7 +6924,7 @@ void InputDispatcher::disablePointerCaptureForcedLocked() { return; } - LOG_IF(DEBUG, DEBUG_FOCUS) << "Disabling Pointer Capture because the window lost focus."; + LOG_IF(INFO, DEBUG_FOCUS) << "Disabling Pointer Capture because the window lost focus."; if (mCurrentPointerCaptureRequest.isEnable()) { setPointerCaptureLocked(nullptr); |