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| author | 2021-12-06 19:12:36 +0000 | |
|---|---|---|
| committer | 2021-12-06 19:12:36 +0000 | |
| commit | 90a56ebcbbc4b1921d175d139e3ab067d1fdf1e3 (patch) | |
| tree | d79a8c2458672b15b90def4acc26de8d597beee7 | |
| parent | 882ddede35a73f645a736e590e43a8e5a61342f0 (diff) | |
| parent | 61219af78f72de5bd915a206911a8a649f14e290 (diff) | |
Merge "Fix typo."
| -rw-r--r-- | opengl/libs/EGL/GLES_layers.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/opengl/libs/EGL/GLES_layers.md b/opengl/libs/EGL/GLES_layers.md index bfc44dbb69..f6a8f14a73 100644 --- a/opengl/libs/EGL/GLES_layers.md +++ b/opengl/libs/EGL/GLES_layers.md @@ -251,7 +251,7 @@ When layering is enabled, GLES 1.x exclusive functions will continue to route to - Secondly, if you want to determine from an application that can't call out to ADB for this, you can check for the [EGL_ANDROID_GLES_layers](../../specs/EGL_ANDROID_GLES_layers.txt). It simply indicates support of this layering system: ```cpp std::string display_extensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS); - if (display_extension.find("EGL_ANDROID_GLES_layers") != std::string::npos) + if (display_extensions.find("EGL_ANDROID_GLES_layers") != std::string::npos) { // Layers are supported! } |