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| author | 2019-09-17 15:32:09 +0000 | |
|---|---|---|
| committer | 2019-09-17 15:32:09 +0000 | |
| commit | 6791760e494c89fba278316d6525fb62409f22bf (patch) | |
| tree | 3ed8dcd88eb28ea0436b60721581581913299b3f | |
| parent | 873ce7f77fc48b2a4c657997b4ef105fd3650da2 (diff) | |
| parent | 0c3de87a70fb4545af888570754c3030f9b8aae4 (diff) | |
Merge "Revert "Revert "dumpstate: Always vibrate, even in DND"""
| -rw-r--r-- | cmds/dumpstate/dumpstate.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp index 73c66c248b..254e14203e 100644 --- a/cmds/dumpstate/dumpstate.cpp +++ b/cmds/dumpstate/dumpstate.cpp @@ -1991,7 +1991,7 @@ static void SendBroadcast(const std::string& action, const std::vector<std::stri static void Vibrate(int duration_ms) { // clang-format off - RunCommand("", {"cmd", "vibrator", "vibrate", std::to_string(duration_ms), "dumpstate"}, + RunCommand("", {"cmd", "vibrator", "vibrate", "-f", std::to_string(duration_ms), "dumpstate"}, CommandOptions::WithTimeout(10) .Log("Vibrate: '%s'\n") .Always() |