diff options
| author | 2011-11-21 17:58:42 -0800 | |
|---|---|---|
| committer | 2011-11-21 17:58:42 -0800 | |
| commit | 4869991f742d7d6c7f79a99e263891a18e908a5e (patch) | |
| tree | be9306ea92d529d1c206a96854ac57998b9bd722 | |
| parent | 33a771f7dae3acf3decca56d7ccba7704f3aa79e (diff) | |
| parent | 75cf5a7480386856c76d40b301acf94eb329f5da (diff) | |
am 8646cd42: Merge "enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices" into ics-mr1
* commit '8646cd42df5edc5f5b9c52d6ab5309821e875656':
enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices
| -rw-r--r-- | libs/gui/Android.mk | 4 | ||||
| -rw-r--r-- | libs/gui/SurfaceTexture.cpp | 10 |
2 files changed, 11 insertions, 3 deletions
diff --git a/libs/gui/Android.mk b/libs/gui/Android.mk index ed319f5e93..9767568bed 100644 --- a/libs/gui/Android.mk +++ b/libs/gui/Android.mk @@ -32,6 +32,10 @@ LOCAL_SHARED_LIBRARIES := \ LOCAL_MODULE:= libgui +ifeq ($(TARGET_BOARD_PLATFORM), tegra) + LOCAL_CFLAGS += -DALLOW_DEQUEUE_CURRENT_BUFFER +endif + include $(BUILD_SHARED_LIBRARY) ifeq (,$(ONE_SHOT_MAKEFILE)) diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp index 1aa0e2d73e..d4fabd983f 100644 --- a/libs/gui/SurfaceTexture.cpp +++ b/libs/gui/SurfaceTexture.cpp @@ -36,8 +36,12 @@ #include <utils/Log.h> #include <utils/String8.h> - -#define ALLOW_DEQUEUE_CURRENT_BUFFER false +#ifdef ALLOW_DEQUEUE_CURRENT_BUFFER +#define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER true +#warning "ALLOW_DEQUEUE_CURRENT_BUFFER enabled" +#else +#define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER false +#endif // Macros for including the SurfaceTexture name in log messages #define ST_LOGV(x, ...) LOGV("[%s] "x, mName.string(), ##__VA_ARGS__) @@ -325,7 +329,7 @@ status_t SurfaceTexture::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h, LOGW_IF((state == BufferSlot::FREE) && (mCurrentTexture==i), "dequeueBuffer: buffer %d is both FREE and current!", i); - if (ALLOW_DEQUEUE_CURRENT_BUFFER) { + if (FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER) { if (state == BufferSlot::FREE || i == mCurrentTexture) { foundSync = i; if (i != mCurrentTexture) { |