diff options
author | 2016-05-20 10:47:07 -0700 | |
---|---|---|
committer | 2016-05-21 14:07:25 -0700 | |
commit | 3aa75f95f23df87cf74ddefe0d3f90b1484ff95e (patch) | |
tree | 5fd9e103c2bfbd758670d0db781d08b1d3f5e4af | |
parent | b59de7fa32b0bcaf52d00290d075d8e9c8f2dd2b (diff) |
Ensure memory ordering around libagl and EGL refcount operations
The android_atomic_inc/android_atomic_dec functions don't impose
sufficient memory ordering. Using them for object refcounting could
allow an object to be destroyed prior to writes by a different thread
being visible.
Bug: 28820690
Change-Id: Ie018091035174255a22ebc52852528cdaec2d648
-rw-r--r-- | opengl/libagl/BufferObjectManager.h | 9 | ||||
-rw-r--r-- | opengl/libagl/egl.cpp | 11 | ||||
-rw-r--r-- | opengl/libs/EGL/egl_object.h | 8 |
3 files changed, 15 insertions, 13 deletions
diff --git a/opengl/libagl/BufferObjectManager.h b/opengl/libagl/BufferObjectManager.h index 6487faa5bd..fcdae5b635 100644 --- a/opengl/libagl/BufferObjectManager.h +++ b/opengl/libagl/BufferObjectManager.h @@ -18,11 +18,11 @@ #ifndef ANDROID_OPENGLES_BUFFER_OBJECT_MANAGER_H #define ANDROID_OPENGLES_BUFFER_OBJECT_MANAGER_H +#include <atomic> #include <stdint.h> #include <stddef.h> #include <sys/types.h> -#include <utils/Atomic.h> #include <utils/RefBase.h> #include <utils/KeyedVector.h> #include <utils/Errors.h> @@ -64,16 +64,17 @@ public: void deleteBuffers(GLsizei n, const GLuint* buffers); private: - mutable volatile int32_t mCount; + mutable std::atomic_size_t mCount; mutable Mutex mLock; KeyedVector<GLuint, gl::buffer_t*> mBuffers; }; void EGLBufferObjectManager::incStrong(const void* /*id*/) const { - android_atomic_inc(&mCount); + mCount.fetch_add(1, std::memory_order_relaxed); } void EGLBufferObjectManager::decStrong(const void* /*id*/) const { - if (android_atomic_dec(&mCount) == 1) { + if (mCount.fetch_sub(1, std::memory_order_release) == 0) { + std::atomic_thread_fence(std::memory_order_acquire); delete this; } } diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp index 7560d8fdf0..92139e9735 100644 --- a/opengl/libagl/egl.cpp +++ b/opengl/libagl/egl.cpp @@ -16,6 +16,7 @@ */ #include <assert.h> +#include <atomic> #include <errno.h> #include <stdlib.h> #include <stdio.h> @@ -27,7 +28,6 @@ #include <sys/mman.h> #include <cutils/log.h> -#include <cutils/atomic.h> #include <utils/threads.h> #include <ui/ANativeObjectBase.h> @@ -107,8 +107,8 @@ struct egl_display_t return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE; } - NativeDisplayType type; - volatile int32_t initialized; + NativeDisplayType type; + std::atomic_size_t initialized; }; static egl_display_t gDisplays[NUM_DISPLAYS]; @@ -1429,7 +1429,7 @@ EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) EGLBoolean res = EGL_TRUE; egl_display_t& d = egl_display_t::get_display(dpy); - if (android_atomic_inc(&d.initialized) == 0) { + if (d.initialized.fetch_add(1, std::memory_order_acquire) == 0) { // initialize stuff here if needed //pthread_mutex_lock(&gInitMutex); //pthread_mutex_unlock(&gInitMutex); @@ -1449,7 +1449,8 @@ EGLBoolean eglTerminate(EGLDisplay dpy) EGLBoolean res = EGL_TRUE; egl_display_t& d = egl_display_t::get_display(dpy); - if (android_atomic_dec(&d.initialized) == 1) { + if (d.initialized.fetch_sub(1, std::memory_order_release) == 1) { + std::atomic_thread_fence(std::memory_order_acquire); // TODO: destroy all resources (surfaces, contexts, etc...) //pthread_mutex_lock(&gInitMutex); //pthread_mutex_unlock(&gInitMutex); diff --git a/opengl/libs/EGL/egl_object.h b/opengl/libs/EGL/egl_object.h index 673b7daf33..8f3b9cb2b5 100644 --- a/opengl/libs/EGL/egl_object.h +++ b/opengl/libs/EGL/egl_object.h @@ -17,7 +17,7 @@ #ifndef ANDROID_EGL_OBJECT_H #define ANDROID_EGL_OBJECT_H - +#include <atomic> #include <ctype.h> #include <stdint.h> #include <stdlib.h> @@ -41,7 +41,7 @@ class egl_display_t; class egl_object_t { egl_display_t *display; - mutable volatile int32_t count; + mutable std::atomic_size_t count; protected: virtual ~egl_object_t(); @@ -51,8 +51,8 @@ public: egl_object_t(egl_display_t* display); void destroy(); - inline int32_t incRef() { return android_atomic_inc(&count); } - inline int32_t decRef() { return android_atomic_dec(&count); } + inline void incRef() { count.fetch_add(1, std::memory_order_relaxed); } + inline size_t decRef() { return count.fetch_sub(1, std::memory_order_acq_rel); } inline egl_display_t* getDisplay() const { return display; } private: |