diff options
| author | 2019-01-08 00:44:42 +0000 | |
|---|---|---|
| committer | 2019-01-08 00:44:42 +0000 | |
| commit | 30f231caa70687ffda713ea16613a9a3fd0110fc (patch) | |
| tree | 356e86a13aa2c089854e98066241193a587106fd | |
| parent | 83da23586be6bf255ffd2aee9686623463e0ce6b (diff) | |
| parent | 6d24de491e07a68526bbf760f2d2df2a7a756ea8 (diff) | |
Merge "Enable ANGLE-for-Android rule processing again"
| -rw-r--r-- | libs/graphicsenv/GraphicsEnv.cpp | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp index 9dc7431714..660e3c3ca8 100644 --- a/libs/graphicsenv/GraphicsEnv.cpp +++ b/libs/graphicsenv/GraphicsEnv.cpp @@ -284,16 +284,7 @@ void GraphicsEnv::updateUseAngle() { } else { // The "Developer Options" value wasn't set to force the use of ANGLE. Need to temporarily // load ANGLE and call the updatable opt-in/out logic: - - // Check if ANGLE is enabled. Workaround for several bugs: - // b/119305693 b/119322355 b/119305887 - // Something is not working correctly in the feature library - char prop[PROPERTY_VALUE_MAX]; - property_get("debug.angle.enable", prop, "0"); - void* featureSo = nullptr; - if (atoi(prop)) { - featureSo = loadLibrary("feature_support"); - } + void* featureSo = loadLibrary("feature_support"); if (featureSo) { ALOGV("loaded ANGLE's opt-in/out logic from namespace"); mUseAngle = checkAngleRules(featureSo); |