diff options
| author | 2018-04-04 00:30:42 +0000 | |
|---|---|---|
| committer | 2018-04-04 00:30:42 +0000 | |
| commit | 25503383adecdc68a101f9d48bf81bcda1d4f67b (patch) | |
| tree | 26745c7caf20ace637583a98a0eeec771bf1481b | |
| parent | 0bf22972fad2c334171f83885b520862a33dffa6 (diff) | |
| parent | 3430724214216a1932965ceab0b074995e683130 (diff) | |
Merge "Expose additional symbols from libGLESv2 and libGLESv3." into pi-dev
| -rw-r--r-- | opengl/libs/libGLESv2.map.txt | 2 | ||||
| -rw-r--r-- | opengl/libs/libGLESv3.map.txt | 7 |
2 files changed, 9 insertions, 0 deletions
diff --git a/opengl/libs/libGLESv2.map.txt b/opengl/libs/libGLESv2.map.txt index 1b0042aef5..787c8355a8 100644 --- a/opengl/libs/libGLESv2.map.txt +++ b/opengl/libs/libGLESv2.map.txt @@ -79,6 +79,7 @@ LIBGLESV2 { glFramebufferRenderbuffer; glFramebufferTexture2D; glFramebufferTexture2DMultisampleIMG; # introduced-mips=9 introduced-x86=9 + glFramebufferTexture2DMultisampleEXT; # introduced=28 glFramebufferTexture3DOES; glFrontFace; glGenBuffers; @@ -147,6 +148,7 @@ LIBGLESV2 { glReadPixels; glReleaseShaderCompiler; glRenderbufferStorage; + glRenderbufferStorageMultisampleEXT; # introduced=28 glRenderbufferStorageMultisampleIMG; # introduced-mips=9 introduced-x86=9 glSampleCoverage; glScissor; diff --git a/opengl/libs/libGLESv3.map.txt b/opengl/libs/libGLESv3.map.txt index 21f6cb665e..a7b17f453a 100644 --- a/opengl/libs/libGLESv3.map.txt +++ b/opengl/libs/libGLESv3.map.txt @@ -36,6 +36,8 @@ LIBGLESV3 { glBlendFunciEXT; # introduced=21 glBlitFramebuffer; glBufferData; + glBufferStorageEXT; # introduced=28 + glBufferStorageExternalEXT; # introduced=28 glBufferSubData; glCheckFramebufferStatus; glClear; @@ -110,6 +112,7 @@ LIBGLESV3 { glDrawRangeElementsBaseVertex; # introduced=24 glEGLImageTargetRenderbufferStorageOES; glEGLImageTargetTexture2DOES; + glEGLImageTargetTexStorageEXT; # introduced=28 glEnable; glEnableVertexAttribArray; glEnablei; # introduced=24 @@ -124,9 +127,12 @@ LIBGLESV3 { glFramebufferRenderbuffer; glFramebufferTexture; # introduced=24 glFramebufferTexture2D; + glFramebufferTexture2DMultisampleEXT; # introduced=28 glFramebufferTexture3DOES; glFramebufferTextureEXT; # introduced=21 glFramebufferTextureLayer; + glFramebufferTextureMultisampleMultiviewOVR; # introduced=28 + glFramebufferTextureMultiviewOVR; # introduced=28 glFrontFace; glGenBuffers; glGenFramebuffers; @@ -306,6 +312,7 @@ LIBGLESV3 { glReleaseShaderCompiler; glRenderbufferStorage; glRenderbufferStorageMultisample; + glRenderbufferStorageMultisampleEXT; # introduced=28 glResumeTransformFeedback; glSampleCoverage; glSampleMaski; # introduced=21 |