diff options
| author | 2019-07-15 15:27:22 -0700 | |
|---|---|---|
| committer | 2019-07-15 20:46:21 -0700 | |
| commit | 192a3750f1ae845f71c71db36dbfd9e2fb75ecf0 (patch) | |
| tree | 1e4c9765254376a5485baedd5771e3f35414fbd6 | |
| parent | 11b359d023022b8078067cc3be7c22f95fe02234 (diff) | |
[RenderEngine] Add cache contents to dumpsys
We've had some high EGL utilization attributed to SurfaceFlinger
recently, so adding info to dumpsys to hopefully catch a leak.
Bug: 137514000
Test: dumpsys
Change-Id: I38ccebda5db9847c6c526d4df5a97bc6394325a9
Merged-In: I22cf9eb01162d341c44dbe1440f74865dbf960fb
| -rw-r--r-- | libs/renderengine/gl/GLESRenderEngine.cpp | 21 | ||||
| -rw-r--r-- | libs/renderengine/gl/GLESRenderEngine.h | 15 |
2 files changed, 31 insertions, 5 deletions
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp index 46a8e9eecf..2129a52148 100644 --- a/libs/renderengine/gl/GLESRenderEngine.cpp +++ b/libs/renderengine/gl/GLESRenderEngine.cpp @@ -842,6 +842,7 @@ EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer bool useFramebufferCache) { sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer); if (useFramebufferCache) { + std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex); for (const auto& image : mFramebufferImageCache) { if (image.first == graphicBuffer->getId()) { return image.second; @@ -857,6 +858,7 @@ EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer nativeBuffer, attributes); if (useFramebufferCache) { if (image != EGL_NO_IMAGE_KHR) { + std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex); if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) { EGLImageKHR expired = mFramebufferImageCache.front().second; mFramebufferImageCache.pop_front(); @@ -1306,6 +1308,23 @@ void GLESRenderEngine::dump(std::string& result) { StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n", dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(), dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str()); + { + std::lock_guard<std::mutex> lock(mRenderingMutex); + StringAppendF(&result, "RenderEngine image cache size: %zu\n", mImageCache.size()); + StringAppendF(&result, "Dumping buffer ids...\n"); + for (const auto& [id, unused] : mImageCache) { + StringAppendF(&result, "0x%" PRIx64 "\n", id); + } + } + { + std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex); + StringAppendF(&result, "RenderEngine framebuffer image cache size: %zu\n", + mFramebufferImageCache.size()); + StringAppendF(&result, "Dumping buffer ids...\n"); + for (const auto& [id, unused] : mFramebufferImageCache) { + StringAppendF(&result, "0x%" PRIx64 "\n", id); + } + } } GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) { @@ -1432,7 +1451,7 @@ bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) { } bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) { - std::lock_guard<std::mutex> lock(mRenderingMutex); + std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex); return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(), [=](std::pair<uint64_t, EGLImageKHR> image) { return image.first == bufferId; diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h index de793c2142..acc0c719fc 100644 --- a/libs/renderengine/gl/GLESRenderEngine.h +++ b/libs/renderengine/gl/GLESRenderEngine.h @@ -93,17 +93,20 @@ public: EGLConfig getEGLConfig() const { return mEGLConfig; } // Creates an output image for rendering to EGLImageKHR createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer, bool isProtected, - bool useFramebufferCache); + bool useFramebufferCache) + EXCLUDES(mFramebufferImageCacheMutex); // Test-only methods // Returns true iff mImageCache contains an image keyed by bufferId bool isImageCachedForTesting(uint64_t bufferId) EXCLUDES(mRenderingMutex); // Returns true iff mFramebufferImageCache contains an image keyed by bufferId - bool isFramebufferImageCachedForTesting(uint64_t bufferId) EXCLUDES(mRenderingMutex); + bool isFramebufferImageCachedForTesting(uint64_t bufferId) + EXCLUDES(mFramebufferImageCacheMutex); protected: Framebuffer* getFramebufferForDrawing() override; - void dump(std::string& result) override; + void dump(std::string& result) override EXCLUDES(mRenderingMutex) + EXCLUDES(mFramebufferImageCacheMutex); void setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop, ui::Transform::orientation_flags rotation) override; void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture, @@ -200,7 +203,11 @@ private: uint32_t mFramebufferImageCacheSize = 0; // Cache of output images, keyed by corresponding GraphicBuffer ID. - std::deque<std::pair<uint64_t, EGLImageKHR>> mFramebufferImageCache; + std::deque<std::pair<uint64_t, EGLImageKHR>> mFramebufferImageCache + GUARDED_BY(mFramebufferImageCacheMutex); + // The only reason why we have this mutex is so that we don't segfault when + // dumping info. + std::mutex mFramebufferImageCacheMutex; // Current dataspace of layer being rendered ui::Dataspace mDataSpace = ui::Dataspace::UNKNOWN; |