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author Jamie Gennis <jgennis@google.com> 2011-07-22 13:34:57 -0700
committer Android (Google) Code Review <android-gerrit@google.com> 2011-07-22 13:34:57 -0700
commit1259e9d6ac474f3e9dec8569fb694c61eeeef4d3 (patch)
tree1ba16b34e86f96d207b0c11094fec085cacf4b31
parentcf85bad10588bfb1d6a7a4d777b895d2bfcb2224 (diff)
parent29c870271e8d3f8c40c356283650ba54fe71a16b (diff)
Merge changes I799532f7,I5cffa6eb
* changes: SurfaceTexture: fix a comment SurfaceTexture: remove getAllocator
-rw-r--r--include/gui/ISurfaceTexture.h6
-rw-r--r--include/gui/SurfaceTexture.h3
-rw-r--r--include/gui/SurfaceTextureClient.h4
-rw-r--r--libs/gui/ISurfaceTexture.cpp14
-rw-r--r--libs/gui/SurfaceTexture.cpp5
-rw-r--r--libs/gui/SurfaceTextureClient.cpp3
6 files changed, 1 insertions, 34 deletions
diff --git a/include/gui/ISurfaceTexture.h b/include/gui/ISurfaceTexture.h
index bc630ae4ee..405a25a63a 100644
--- a/include/gui/ISurfaceTexture.h
+++ b/include/gui/ISurfaceTexture.h
@@ -94,12 +94,6 @@ protected:
virtual status_t setTransform(uint32_t transform) = 0;
virtual status_t setScalingMode(int mode) = 0;
- // getAllocator retrieves the binder object that must be referenced as long
- // as the GraphicBuffers dequeued from this ISurfaceTexture are referenced.
- // Holding this binder reference prevents SurfaceFlinger from freeing the
- // buffers before the client is done with them.
- virtual sp<IBinder> getAllocator() = 0;
-
// query retrieves some information for this surface
// 'what' tokens allowed are that of android_natives.h
virtual int query(int what, int* value) = 0;
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h
index 945f4bcd68..62ea943f53 100644
--- a/include/gui/SurfaceTexture.h
+++ b/include/gui/SurfaceTexture.h
@@ -343,8 +343,7 @@ private:
// mCurrentTextureBuf is the graphic buffer of the current texture. It's
// possible that this buffer is not associated with any buffer slot, so we
- // must track it separately in order to properly use
- // IGraphicBufferAlloc::freeAllGraphicBuffersExcept.
+ // must track it separately in order to support the getCurrentBuffer method.
sp<GraphicBuffer> mCurrentTextureBuf;
// mCurrentCrop is the crop rectangle that applies to the current texture.
diff --git a/include/gui/SurfaceTextureClient.h b/include/gui/SurfaceTextureClient.h
index 829d8abf70..56f029f0c2 100644
--- a/include/gui/SurfaceTextureClient.h
+++ b/include/gui/SurfaceTextureClient.h
@@ -106,10 +106,6 @@ private:
// interactions with the server using this interface.
sp<ISurfaceTexture> mSurfaceTexture;
- // mAllocator is the binder object that is referenced to prevent the
- // dequeued buffers from being freed prematurely.
- sp<IBinder> mAllocator;
-
// mSlots stores the buffers that have been allocated for each buffer slot.
// It is initialized to null pointers, and gets filled in with the result of
// ISurfaceTexture::requestBuffer when the client dequeues a buffer from a
diff --git a/libs/gui/ISurfaceTexture.cpp b/libs/gui/ISurfaceTexture.cpp
index be90e2eec0..c9c7397cdd 100644
--- a/libs/gui/ISurfaceTexture.cpp
+++ b/libs/gui/ISurfaceTexture.cpp
@@ -38,7 +38,6 @@ enum {
CANCEL_BUFFER,
SET_CROP,
SET_TRANSFORM,
- GET_ALLOCATOR,
QUERY,
SET_SYNCHRONOUS_MODE,
CONNECT,
@@ -144,13 +143,6 @@ public:
return result;
}
- virtual sp<IBinder> getAllocator() {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
- remote()->transact(GET_ALLOCATOR, data, &reply);
- return reply.readStrongBinder();
- }
-
virtual int query(int what, int* value) {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
@@ -270,12 +262,6 @@ status_t BnSurfaceTexture::onTransact(
reply->writeInt32(result);
return NO_ERROR;
} break;
- case GET_ALLOCATOR: {
- CHECK_INTERFACE(ISurfaceTexture, data, reply);
- sp<IBinder> result = getAllocator();
- reply->writeStrongBinder(result);
- return NO_ERROR;
- } break;
case QUERY: {
CHECK_INTERFACE(ISurfaceTexture, data, reply);
int value;
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp
index 0f08570ef7..54d963f292 100644
--- a/libs/gui/SurfaceTexture.cpp
+++ b/libs/gui/SurfaceTexture.cpp
@@ -786,11 +786,6 @@ void SurfaceTexture::setFrameAvailableListener(
mFrameAvailableListener = listener;
}
-sp<IBinder> SurfaceTexture::getAllocator() {
- LOGV("SurfaceTexture::getAllocator");
- return mGraphicBufferAlloc->asBinder();
-}
-
void SurfaceTexture::freeAllBuffers() {
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
mSlots[i].mGraphicBuffer = 0;
diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp
index 986fc7e371..688b99b753 100644
--- a/libs/gui/SurfaceTextureClient.cpp
+++ b/libs/gui/SurfaceTextureClient.cpp
@@ -65,9 +65,6 @@ void SurfaceTextureClient::setISurfaceTexture(
const sp<ISurfaceTexture>& surfaceTexture)
{
mSurfaceTexture = surfaceTexture;
-
- // Get a reference to the allocator.
- mAllocator = mSurfaceTexture->getAllocator();
}
sp<ISurfaceTexture> SurfaceTextureClient::getISurfaceTexture() const {