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author Chavi Weingarten <chaviw@google.com> 2021-10-11 13:47:23 +0000
committer Android (Google) Code Review <android-gerrit@google.com> 2021-10-11 13:47:23 +0000
commit048c6517d7a0d114ea9551656bf543f2ac3c4dd0 (patch)
treef5d3f7167388fb0f86deb67de52a3a7c5f54e452
parent8ced90529d614cc86f7a31288581e98a506f90cc (diff)
parent69058fb42b64794bb86a8ed23693eaf3dcc686ea (diff)
Merge "Call release buffer if the buffer is overwritten in the client"
-rw-r--r--libs/gui/BLASTBufferQueue.cpp32
-rw-r--r--libs/gui/ITransactionCompletedListener.cpp3
-rw-r--r--libs/gui/SurfaceComposerClient.cpp90
-rw-r--r--libs/gui/include/gui/BLASTBufferQueue.h4
-rw-r--r--libs/gui/include/gui/ITransactionCompletedListener.h1
-rw-r--r--libs/gui/include/gui/SurfaceComposerClient.h27
-rw-r--r--services/surfaceflinger/BufferStateLayer.cpp12
-rw-r--r--services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp82
8 files changed, 199 insertions, 52 deletions
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 2b17616eda..36de581e38 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -162,6 +162,7 @@ BLASTBufferQueue::BLASTBufferQueue(const std::string& name, const sp<SurfaceCont
ComposerService::getComposerService()->getMaxAcquiredBufferCount(&mMaxAcquiredBuffers);
mBufferItemConsumer->setMaxAcquiredBufferCount(mMaxAcquiredBuffers);
+ mCurrentMaxAcquiredBufferCount = mMaxAcquiredBuffers;
mTransformHint = mSurfaceControl->getTransformHint();
mBufferItemConsumer->setTransformHint(mTransformHint);
@@ -325,31 +326,23 @@ void BLASTBufferQueue::transactionCallback(nsecs_t /*latchTime*/, const sp<Fence
// So we pass in a weak pointer to the BBQ and if it still alive, then we release the buffer.
// Otherwise, this is a no-op.
static void releaseBufferCallbackThunk(wp<BLASTBufferQueue> context, const ReleaseCallbackId& id,
- const sp<Fence>& releaseFence, uint32_t transformHint,
- uint32_t currentMaxAcquiredBufferCount) {
+ const sp<Fence>& releaseFence,
+ std::optional<uint32_t> currentMaxAcquiredBufferCount) {
sp<BLASTBufferQueue> blastBufferQueue = context.promote();
if (blastBufferQueue) {
- blastBufferQueue->releaseBufferCallback(id, releaseFence, transformHint,
- currentMaxAcquiredBufferCount);
+ blastBufferQueue->releaseBufferCallback(id, releaseFence, currentMaxAcquiredBufferCount);
} else {
ALOGV("releaseBufferCallbackThunk %s blastBufferQueue is dead", id.to_string().c_str());
}
}
-void BLASTBufferQueue::releaseBufferCallback(const ReleaseCallbackId& id,
- const sp<Fence>& releaseFence, uint32_t transformHint,
- uint32_t currentMaxAcquiredBufferCount) {
+void BLASTBufferQueue::releaseBufferCallback(
+ const ReleaseCallbackId& id, const sp<Fence>& releaseFence,
+ std::optional<uint32_t> currentMaxAcquiredBufferCount) {
ATRACE_CALL();
std::unique_lock _lock{mMutex};
BQA_LOGV("releaseBufferCallback %s", id.to_string().c_str());
- if (mSurfaceControl != nullptr) {
- mTransformHint = transformHint;
- mSurfaceControl->setTransformHint(transformHint);
- mBufferItemConsumer->setTransformHint(mTransformHint);
- BQA_LOGV("updated mTransformHint=%d", mTransformHint);
- }
-
// Calculate how many buffers we need to hold before we release them back
// to the buffer queue. This will prevent higher latency when we are running
// on a lower refresh rate than the max supported. We only do that for EGL
@@ -359,8 +352,12 @@ void BLASTBufferQueue::releaseBufferCallback(const ReleaseCallbackId& id,
return it != mSubmitted.end() && it->second.mApi == NATIVE_WINDOW_API_EGL;
}();
+ if (currentMaxAcquiredBufferCount) {
+ mCurrentMaxAcquiredBufferCount = *currentMaxAcquiredBufferCount;
+ }
+
const auto numPendingBuffersToHold =
- isEGL ? std::max(0u, mMaxAcquiredBuffers - currentMaxAcquiredBufferCount) : 0;
+ isEGL ? std::max(0u, mMaxAcquiredBuffers - mCurrentMaxAcquiredBufferCount) : 0;
mPendingRelease.emplace_back(ReleasedBuffer{id, releaseFence});
// Release all buffers that are beyond the ones that we need to hold
@@ -374,7 +371,7 @@ void BLASTBufferQueue::releaseBufferCallback(const ReleaseCallbackId& id,
return;
}
mNumAcquired--;
- BQA_LOGV("released %s", id.to_string().c_str());
+ BQA_LOGV("released %s", releaseBuffer.callbackId.to_string().c_str());
mBufferItemConsumer->releaseBuffer(it->second, releaseBuffer.releaseFence);
mSubmitted.erase(it);
processNextBufferLocked(false /* useNextTransaction */);
@@ -466,8 +463,7 @@ void BLASTBufferQueue::processNextBufferLocked(bool useNextTransaction) {
auto releaseBufferCallback =
std::bind(releaseBufferCallbackThunk, wp<BLASTBufferQueue>(this) /* callbackContext */,
- std::placeholders::_1, std::placeholders::_2, std::placeholders::_3,
- std::placeholders::_4);
+ std::placeholders::_1, std::placeholders::_2, std::placeholders::_3);
sp<Fence> fence = bufferItem.mFence ? new Fence(bufferItem.mFence->dup()) : Fence::NO_FENCE;
t->setBuffer(mSurfaceControl, buffer, fence, bufferItem.mFrameNumber, releaseCallbackId,
releaseBufferCallback);
diff --git a/libs/gui/ITransactionCompletedListener.cpp b/libs/gui/ITransactionCompletedListener.cpp
index 98e8b548bd..aa7ebc9eb3 100644
--- a/libs/gui/ITransactionCompletedListener.cpp
+++ b/libs/gui/ITransactionCompletedListener.cpp
@@ -254,11 +254,10 @@ public:
}
void onReleaseBuffer(ReleaseCallbackId callbackId, sp<Fence> releaseFence,
- uint32_t transformHint, uint32_t currentMaxAcquiredBufferCount) override {
+ uint32_t currentMaxAcquiredBufferCount) override {
callRemoteAsync<decltype(
&ITransactionCompletedListener::onReleaseBuffer)>(Tag::ON_RELEASE_BUFFER,
callbackId, releaseFence,
- transformHint,
currentMaxAcquiredBufferCount);
}
};
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index aca59b6d3b..2713be060a 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -214,12 +214,6 @@ void TransactionCompletedListener::setReleaseBufferCallback(const ReleaseCallbac
mReleaseBufferCallbacks[callbackId] = listener;
}
-void TransactionCompletedListener::removeReleaseBufferCallback(
- const ReleaseCallbackId& callbackId) {
- std::scoped_lock<std::mutex> lock(mMutex);
- mReleaseBufferCallbacks.erase(callbackId);
-}
-
void TransactionCompletedListener::addSurfaceStatsListener(void* context, void* cookie,
sp<SurfaceControl> surfaceControl, SurfaceStatsCallback listener) {
std::scoped_lock<std::recursive_mutex> lock(mSurfaceStatsListenerMutex);
@@ -343,7 +337,6 @@ void TransactionCompletedListener::onTransactionCompleted(ListenerStats listener
surfaceStats.previousReleaseFence
? surfaceStats.previousReleaseFence
: Fence::NO_FENCE,
- surfaceStats.transformHint,
surfaceStats.currentMaxAcquiredBufferCount);
}
}
@@ -389,7 +382,7 @@ void TransactionCompletedListener::onTransactionCompleted(ListenerStats listener
}
void TransactionCompletedListener::onReleaseBuffer(ReleaseCallbackId callbackId,
- sp<Fence> releaseFence, uint32_t transformHint,
+ sp<Fence> releaseFence,
uint32_t currentMaxAcquiredBufferCount) {
ReleaseBufferCallback callback;
{
@@ -401,7 +394,11 @@ void TransactionCompletedListener::onReleaseBuffer(ReleaseCallbackId callbackId,
callbackId.to_string().c_str());
return;
}
- callback(callbackId, releaseFence, transformHint, currentMaxAcquiredBufferCount);
+ std::optional<uint32_t> optionalMaxAcquiredBufferCount =
+ currentMaxAcquiredBufferCount == UINT_MAX
+ ? std::nullopt
+ : std::make_optional<uint32_t>(currentMaxAcquiredBufferCount);
+ callback(callbackId, releaseFence, optionalMaxAcquiredBufferCount);
}
ReleaseBufferCallback TransactionCompletedListener::popReleaseBufferCallbackLocked(
@@ -712,11 +709,34 @@ status_t SurfaceComposerClient::Transaction::writeToParcel(Parcel* parcel) const
return NO_ERROR;
}
+void SurfaceComposerClient::Transaction::releaseBufferIfOverwriting(const layer_state_t& state) {
+ if (!(state.what & layer_state_t::eBufferChanged)) {
+ return;
+ }
+
+ auto listener = state.bufferData.releaseBufferListener;
+ sp<Fence> fence =
+ state.bufferData.acquireFence ? state.bufferData.acquireFence : Fence::NO_FENCE;
+ if (state.bufferData.releaseBufferEndpoint ==
+ IInterface::asBinder(TransactionCompletedListener::getIInstance())) {
+ // if the callback is in process, run on a different thread to avoid any lock contigency
+ // issues in the client.
+ SurfaceComposerClient::getDefault()
+ ->mReleaseCallbackThread.addReleaseCallback(state.bufferData.releaseCallbackId,
+ fence);
+ } else {
+ listener->onReleaseBuffer(state.bufferData.releaseCallbackId, fence, UINT_MAX);
+ }
+}
+
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::merge(Transaction&& other) {
for (auto const& [handle, composerState] : other.mComposerStates) {
if (mComposerStates.count(handle) == 0) {
mComposerStates[handle] = composerState;
} else {
+ if (composerState.state.what & layer_state_t::eBufferChanged) {
+ releaseBufferIfOverwriting(mComposerStates[handle].state);
+ }
mComposerStates[handle].state.merge(composerState.state);
}
}
@@ -1296,7 +1316,9 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBuffe
mStatus = BAD_INDEX;
return *this;
}
- removeReleaseBufferCallback(s);
+
+ releaseBufferIfOverwriting(*s);
+
BufferData bufferData;
bufferData.buffer = buffer;
if (frameNumber) {
@@ -1321,15 +1343,6 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBuffe
return *this;
}
-void SurfaceComposerClient::Transaction::removeReleaseBufferCallback(layer_state_t* s) {
- if (!(s->what & layer_state_t::eBufferChanged)) {
- return;
- }
-
- auto listener = TransactionCompletedListener::getInstance();
- listener->removeReleaseBufferCallback(s->bufferData.releaseCallbackId);
-}
-
void SurfaceComposerClient::Transaction::setReleaseBufferCallback(BufferData* bufferData,
const ReleaseCallbackId& id,
ReleaseBufferCallback callback) {
@@ -2210,4 +2223,43 @@ status_t ScreenshotClient::captureLayers(const LayerCaptureArgs& captureArgs,
return s->captureLayers(captureArgs, captureListener);
}
+// ---------------------------------------------------------------------------------
+
+void ReleaseCallbackThread::addReleaseCallback(const ReleaseCallbackId callbackId,
+ sp<Fence> releaseFence) {
+ std::scoped_lock<std::mutex> lock(mMutex);
+ if (!mStarted) {
+ mThread = std::thread(&ReleaseCallbackThread::threadMain, this);
+ mStarted = true;
+ }
+
+ mCallbackInfos.emplace(callbackId, std::move(releaseFence));
+ mReleaseCallbackPending.notify_one();
+}
+
+void ReleaseCallbackThread::threadMain() {
+ const auto listener = TransactionCompletedListener::getInstance();
+ std::queue<std::tuple<const ReleaseCallbackId, const sp<Fence>>> callbackInfos;
+ while (true) {
+ {
+ std::unique_lock<std::mutex> lock(mMutex);
+ callbackInfos = std::move(mCallbackInfos);
+ mCallbackInfos = {};
+ }
+
+ while (!callbackInfos.empty()) {
+ auto [callbackId, releaseFence] = callbackInfos.front();
+ listener->onReleaseBuffer(callbackId, std::move(releaseFence), UINT_MAX);
+ callbackInfos.pop();
+ }
+
+ {
+ std::unique_lock<std::mutex> lock(mMutex);
+ if (mCallbackInfos.size() == 0) {
+ mReleaseCallbackPending.wait(lock);
+ }
+ }
+ }
+}
+
} // namespace android
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index 1f517f65d6..49ece6e052 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -91,7 +91,7 @@ public:
void transactionCallback(nsecs_t latchTime, const sp<Fence>& presentFence,
const std::vector<SurfaceControlStats>& stats);
void releaseBufferCallback(const ReleaseCallbackId& id, const sp<Fence>& releaseFence,
- uint32_t transformHint, uint32_t currentMaxAcquiredBufferCount);
+ std::optional<uint32_t> currentMaxAcquiredBufferCount);
void setNextTransaction(SurfaceComposerClient::Transaction *t);
void mergeWithNextTransaction(SurfaceComposerClient::Transaction* t, uint64_t frameNumber);
void applyPendingTransactions(uint64_t frameNumber);
@@ -236,6 +236,8 @@ private:
// Keep track of SurfaceControls that have submitted a transaction and BBQ is waiting on a
// callback for them.
std::queue<sp<SurfaceControl>> mSurfaceControlsWithPendingCallback GUARDED_BY(mMutex);
+
+ uint32_t mCurrentMaxAcquiredBufferCount;
};
} // namespace android
diff --git a/libs/gui/include/gui/ITransactionCompletedListener.h b/libs/gui/include/gui/ITransactionCompletedListener.h
index 937095c543..0df5822597 100644
--- a/libs/gui/include/gui/ITransactionCompletedListener.h
+++ b/libs/gui/include/gui/ITransactionCompletedListener.h
@@ -192,7 +192,6 @@ public:
virtual void onTransactionCompleted(ListenerStats stats) = 0;
virtual void onReleaseBuffer(ReleaseCallbackId callbackId, sp<Fence> releaseFence,
- uint32_t transformHint,
uint32_t currentMaxAcquiredBufferCount) = 0;
};
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 82249a32f9..e62c76ed80 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -19,6 +19,7 @@
#include <stdint.h>
#include <sys/types.h>
#include <set>
+#include <thread>
#include <unordered_map>
#include <unordered_set>
@@ -84,7 +85,7 @@ using TransactionCompletedCallback =
const std::vector<SurfaceControlStats>& /*stats*/)>;
using ReleaseBufferCallback =
std::function<void(const ReleaseCallbackId&, const sp<Fence>& /*releaseFence*/,
- uint32_t transformHint, uint32_t currentMaxAcquiredBufferCount)>;
+ std::optional<uint32_t> currentMaxAcquiredBufferCount)>;
using SurfaceStatsCallback =
std::function<void(void* /*context*/, nsecs_t /*latchTime*/,
@@ -93,6 +94,22 @@ using SurfaceStatsCallback =
// ---------------------------------------------------------------------------
+class ReleaseCallbackThread {
+public:
+ void addReleaseCallback(const ReleaseCallbackId, sp<Fence>);
+ void threadMain();
+
+private:
+ std::thread mThread;
+ std::mutex mMutex;
+ bool mStarted GUARDED_BY(mMutex) = false;
+ std::condition_variable mReleaseCallbackPending;
+ std::queue<std::tuple<const ReleaseCallbackId, const sp<Fence>>> mCallbackInfos
+ GUARDED_BY(mMutex);
+};
+
+// ---------------------------------------------------------------------------
+
class SurfaceComposerClient : public RefBase
{
friend class Composer;
@@ -350,6 +367,7 @@ public:
private:
static std::atomic<uint32_t> idCounter;
int64_t generateId();
+ void releaseBufferIfOverwriting(const layer_state_t& state);
protected:
std::unordered_map<sp<IBinder>, ComposerState, IBinderHash> mComposerStates;
@@ -400,7 +418,6 @@ public:
void cacheBuffers();
void registerSurfaceControlForCallback(const sp<SurfaceControl>& sc);
void setReleaseBufferCallback(BufferData*, const ReleaseCallbackId&, ReleaseBufferCallback);
- void removeReleaseBufferCallback(layer_state_t*);
public:
Transaction();
@@ -625,6 +642,9 @@ public:
status_t addWindowInfosListener(const sp<gui::WindowInfosListener>& windowInfosListener);
status_t removeWindowInfosListener(const sp<gui::WindowInfosListener>& windowInfosListener);
+protected:
+ ReleaseCallbackThread mReleaseCallbackThread;
+
private:
virtual void onFirstRef();
@@ -725,11 +745,10 @@ public:
void removeSurfaceStatsListener(void* context, void* cookie);
void setReleaseBufferCallback(const ReleaseCallbackId&, ReleaseBufferCallback);
- void removeReleaseBufferCallback(const ReleaseCallbackId&);
// BnTransactionCompletedListener overrides
void onTransactionCompleted(ListenerStats stats) override;
- void onReleaseBuffer(ReleaseCallbackId, sp<Fence> releaseFence, uint32_t transformHint,
+ void onReleaseBuffer(ReleaseCallbackId, sp<Fence> releaseFence,
uint32_t currentMaxAcquiredBufferCount) override;
// For Testing Only
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index 4eeaba154f..099b85b99f 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -40,13 +40,13 @@ using PresentState = frametimeline::SurfaceFrame::PresentState;
namespace {
void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
const sp<GraphicBuffer>& buffer, uint64_t framenumber,
- const sp<Fence>& releaseFence, uint32_t transformHint,
+ const sp<Fence>& releaseFence,
uint32_t currentMaxAcquiredBufferCount) {
if (!listener) {
return;
}
listener->onReleaseBuffer({buffer->getId(), framenumber},
- releaseFence ? releaseFence : Fence::NO_FENCE, transformHint,
+ releaseFence ? releaseFence : Fence::NO_FENCE,
currentMaxAcquiredBufferCount);
}
} // namespace
@@ -64,7 +64,7 @@ BufferStateLayer::~BufferStateLayer() {
if (mBufferInfo.mBuffer != nullptr && !isClone()) {
callReleaseBufferCallback(mDrawingState.releaseBufferListener,
mBufferInfo.mBuffer->getBuffer(), mBufferInfo.mFrameNumber,
- mBufferInfo.mFence, mTransformHint,
+ mBufferInfo.mFence,
mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
mOwnerUid));
}
@@ -479,7 +479,7 @@ bool BufferStateLayer::setBuffer(const BufferData& bufferData, nsecs_t postTime,
// call any release buffer callbacks if set.
callReleaseBufferCallback(mDrawingState.releaseBufferListener,
mDrawingState.buffer->getBuffer(), mDrawingState.frameNumber,
- mDrawingState.acquireFence, mTransformHint,
+ mDrawingState.acquireFence,
mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
mOwnerUid));
decrementPendingBufferCount();
@@ -491,9 +491,9 @@ bool BufferStateLayer::setBuffer(const BufferData& bufferData, nsecs_t postTime,
} else if (mLastClientCompositionFence != nullptr) {
callReleaseBufferCallback(mDrawingState.releaseBufferListener,
mDrawingState.buffer->getBuffer(), mDrawingState.frameNumber,
- mLastClientCompositionFence, mTransformHint,
+ mLastClientCompositionFence,
mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
- mOwnerUid));
+ mOwnerUid));
mLastClientCompositionFence = nullptr;
}
}
diff --git a/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp b/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp
index 3847a51b7c..e50c2fce56 100644
--- a/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp
+++ b/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp
@@ -31,7 +31,7 @@ class ReleaseBufferCallbackHelper {
public:
static void function(void* callbackContext, ReleaseCallbackId callbackId,
const sp<Fence>& releaseFence,
- uint32_t /*currentMaxAcquiredBufferCount*/) {
+ std::optional<uint32_t> /*currentMaxAcquiredBufferCount*/) {
if (!callbackContext) {
FAIL() << "failed to get callback context";
}
@@ -385,4 +385,84 @@ TEST_F(ReleaseBufferCallbackTest, DISABLED_Merge_Different_Processes) {
ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, firstBufferCallbackId));
}
+TEST_F(ReleaseBufferCallbackTest, DISABLED_SetBuffer_OverwriteBuffers) {
+ sp<SurfaceControl> layer = createBufferStateLayer();
+ ReleaseBufferCallbackHelper* releaseCallback = getReleaseBufferCallbackHelper();
+
+ sp<GraphicBuffer> firstBuffer = getBuffer();
+ ReleaseCallbackId firstBufferCallbackId(firstBuffer->getId(), generateFrameNumber());
+
+ // Create transaction with a buffer.
+ Transaction transaction;
+ transaction.setBuffer(layer, firstBuffer, std::nullopt, firstBufferCallbackId.framenumber,
+ firstBufferCallbackId, releaseCallback->getCallback());
+
+ sp<GraphicBuffer> secondBuffer = getBuffer();
+ ReleaseCallbackId secondBufferCallbackId(secondBuffer->getId(), generateFrameNumber());
+
+ // Call setBuffer on the same transaction with a different buffer.
+ transaction.setBuffer(layer, secondBuffer, std::nullopt, secondBufferCallbackId.framenumber,
+ secondBufferCallbackId, releaseCallback->getCallback());
+
+ ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, firstBufferCallbackId));
+}
+
+TEST_F(ReleaseBufferCallbackTest, DISABLED_Merge_Transactions_OverwriteBuffers) {
+ sp<SurfaceControl> layer = createBufferStateLayer();
+ ReleaseBufferCallbackHelper* releaseCallback = getReleaseBufferCallbackHelper();
+
+ sp<GraphicBuffer> firstBuffer = getBuffer();
+ ReleaseCallbackId firstBufferCallbackId(firstBuffer->getId(), generateFrameNumber());
+
+ // Create transaction with a buffer.
+ Transaction transaction1;
+ transaction1.setBuffer(layer, firstBuffer, std::nullopt, firstBufferCallbackId.framenumber,
+ firstBufferCallbackId, releaseCallback->getCallback());
+
+ sp<GraphicBuffer> secondBuffer = getBuffer();
+ ReleaseCallbackId secondBufferCallbackId(secondBuffer->getId(), generateFrameNumber());
+
+ // Create a second transaction with a new buffer for the same layer.
+ Transaction transaction2;
+ transaction2.setBuffer(layer, secondBuffer, std::nullopt, secondBufferCallbackId.framenumber,
+ secondBufferCallbackId, releaseCallback->getCallback());
+
+ // merge transaction1 into transaction2 so ensure we get a proper buffer release callback.
+ transaction1.merge(std::move(transaction2));
+ ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, firstBufferCallbackId));
+}
+
+TEST_F(ReleaseBufferCallbackTest, DISABLED_MergeBuffers_Different_Processes) {
+ sp<TransactionCompletedListener> firstCompletedListener = new TransactionCompletedListener();
+ sp<TransactionCompletedListener> secondCompletedListener = new TransactionCompletedListener();
+
+ TransactionCompletedListener::setInstance(firstCompletedListener);
+
+ sp<SurfaceControl> layer = createBufferStateLayer();
+ ReleaseBufferCallbackHelper* releaseCallback = getReleaseBufferCallbackHelper();
+
+ sp<GraphicBuffer> firstBuffer = getBuffer();
+ ReleaseCallbackId firstBufferCallbackId(firstBuffer->getId(), generateFrameNumber());
+
+ Transaction transaction1;
+ transaction1.setBuffer(layer, firstBuffer, std::nullopt, firstBufferCallbackId.framenumber,
+ firstBufferCallbackId, releaseCallback->getCallback());
+
+ // Sent a second buffer to allow the first buffer to get released.
+ sp<GraphicBuffer> secondBuffer = getBuffer();
+ ReleaseCallbackId secondBufferCallbackId(secondBuffer->getId(), generateFrameNumber());
+
+ Transaction transaction2;
+ transaction2.setBuffer(layer, secondBuffer, std::nullopt, secondBufferCallbackId.framenumber,
+ secondBufferCallbackId, releaseCallback->getCallback());
+
+ // Set a different TransactionCompletedListener to mimic a second process
+ TransactionCompletedListener::setInstance(secondCompletedListener);
+ Transaction().merge(std::move(transaction1)).merge(std::move(transaction2)).apply();
+
+ // Make sure we can still get the release callback even though the merge happened in a different
+ // process.
+ ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, firstBufferCallbackId));
+}
+
} // namespace android