1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
|
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "Readback.h"
#include "Matrix.h"
#include <EGL/egl.h>
#include <EGL/eglext.h>
namespace android {
namespace uirenderer {
class EglReadback : public Readback {
public:
virtual CopyResult copySurfaceInto(Surface& surface, const Rect& srcRect,
SkBitmap* bitmap) override;
virtual CopyResult copyGraphicBufferInto(GraphicBuffer* graphicBuffer,
SkBitmap* bitmap) override;
protected:
explicit EglReadback(renderthread::RenderThread& thread) : Readback(thread) {}
virtual ~EglReadback() {}
virtual CopyResult copyImageInto(EGLImageKHR eglImage, const Matrix4& imgTransform,
int imgWidth, int imgHeight, const Rect& srcRect,
SkBitmap* bitmap) = 0;
private:
CopyResult copyGraphicBufferInto(GraphicBuffer* graphicBuffer, Matrix4& texTransform,
const Rect& srcRect, SkBitmap* bitmap);
};
} // namespace uirenderer
} // namespace android
|