/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "rsContext.h" #include "rsProgramVertex.h" using namespace android; using namespace android::renderscript; ProgramVertex::ProgramVertex(Element *in, Element *out) : Program(in, out) { mTextureMatrixEnable = false; mProjectionEnable = false; mTransformEnable = false; } ProgramVertex::~ProgramVertex() { } void ProgramVertex::setupGL() { const float *f = static_cast(mConstants[0]->getPtr()); glMatrixMode(GL_TEXTURE); if (mTextureMatrixEnable) { glLoadMatrixf(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]); } else { glLoadIdentity(); } glMatrixMode(GL_PROJECTION); if (mProjectionEnable) { //glLoadMatrixf(&f[OFFSET_PROJECTION]); } else { } glMatrixMode(GL_MODELVIEW); if (mTransformEnable) { glLoadMatrixf(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]); } else { glLoadIdentity(); } } void ProgramVertex::setConstantType(uint32_t slot, const Type *t) { mConstantTypes[slot].set(t); } void ProgramVertex::bindAllocation(uint32_t slot, Allocation *a) { mConstants[slot].set(a); } ProgramVertexState::ProgramVertexState() { mPV = NULL; } ProgramVertexState::~ProgramVertexState() { delete mPV; } namespace android { namespace renderscript { void rsi_ProgramVertexBegin(Context *rsc, RsElement in, RsElement out) { delete rsc->mStateVertex.mPV; rsc->mStateVertex.mPV = new ProgramVertex((Element *)in, (Element *)out); } RsProgramVertex rsi_ProgramVertexCreate(Context *rsc) { ProgramVertex *pv = rsc->mStateVertex.mPV; pv->incRef(); rsc->mStateVertex.mPV = 0; return pv; } void rsi_ProgramVertexBindAllocation(Context *rsc, RsProgramVertex vpgm, uint32_t slot, RsAllocation constants) { ProgramVertex *pv = static_cast(vpgm); pv->bindAllocation(slot, static_cast(constants)); } void rsi_ProgramVertexSetType(Context *rsc, uint32_t slot, RsType constants) { rsc->mStateVertex.mPV->setConstantType(slot, static_cast(constants)); } void rsi_ProgramVertexSetCameraMode(Context *rsc, bool ortho) { rsc->mStateVertex.mPV->setProjectionEnabled(!ortho); } void rsi_ProgramVertexSetTextureMatrixEnable(Context *rsc, bool enable) { rsc->mStateVertex.mPV->setTextureMatrixEnable(enable); } void rsi_ProgramVertexSetModelMatrixEnable(Context *rsc, bool enable) { rsc->mStateVertex.mPV->setTransformEnable(enable); } } }