bootanimation_CommonCFlags = -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES bootanimation_CommonCFlags += -Wall -Werror -Wunused -Wunreachable-code # bootanimation executable # ========================================================= LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ bootanimation_main.cpp \ audioplay.cpp \ LOCAL_CFLAGS += ${bootanimation_CommonCFlags} LOCAL_SHARED_LIBRARIES := \ libOpenSLES \ libandroidfw \ libbase \ libbinder \ libbootanimation \ libcutils \ liblog \ libutils \ LOCAL_MODULE:= bootanimation LOCAL_INIT_RC := bootanim.rc ifdef TARGET_32_BIT_SURFACEFLINGER LOCAL_32_BIT_ONLY := true endif include $(BUILD_EXECUTABLE) # libbootanimation # =========================================================== include $(CLEAR_VARS) LOCAL_MODULE := libbootanimation LOCAL_CFLAGS += ${bootanimation_CommonCFlags} LOCAL_SRC_FILES:= \ BootAnimation.cpp LOCAL_C_INCLUDES += \ external/tinyalsa/include \ frameworks/wilhelm/include LOCAL_SHARED_LIBRARIES := \ libcutils \ liblog \ libandroidfw \ libutils \ libbinder \ libui \ libskia \ libEGL \ libGLESv1_CM \ libgui \ libtinyalsa \ libbase ifdef TARGET_32_BIT_SURFACEFLINGER LOCAL_32_BIT_ONLY := true endif include ${BUILD_SHARED_LIBRARY}