From a5e75c5bc2db1a8123aa9e73d3ad1e3b4d2e68d8 Mon Sep 17 00:00:00 2001 From: Shivakumar Neginal Date: Wed, 5 Apr 2023 04:34:29 +0000 Subject: Revert "Add additional check on float precision after parsing, only compile the" This reverts commit f24b9a438d4246607d14eaa04d405c089cb758db. Reason for revert: https://buganizer.corp.google.com/issues/276936463#comment4 please check Change-Id: Ia3c2d1a18fd320d0d4eea4643ce917676d093532 --- tools/aapt2/ResourceUtils.cpp | 13 +------------ 1 file changed, 1 insertion(+), 12 deletions(-) (limited to 'tools/aapt2/ResourceUtils.cpp') diff --git a/tools/aapt2/ResourceUtils.cpp b/tools/aapt2/ResourceUtils.cpp index e670f3803c30..5a118a902963 100644 --- a/tools/aapt2/ResourceUtils.cpp +++ b/tools/aapt2/ResourceUtils.cpp @@ -670,19 +670,8 @@ std::unique_ptr TryParseItemForAttribute( // Try parsing this as a float. auto floating_point = TryParseFloat(value); if (floating_point) { - // Only check if the parsed result lost precision when the parsed item is - // android::Res_value::TYPE_FLOAT and there is other possible types saved in type_mask, like - // ResTable_map::TYPE_INTEGER. if (type_mask & AndroidTypeToAttributeTypeMask(floating_point->value.dataType)) { - const bool mayOnlyBeFloat = (type_mask & ~float_mask) == 0; - const bool parsedAsFloat = floating_point->value.dataType == android::Res_value::TYPE_FLOAT; - if (!mayOnlyBeFloat && parsedAsFloat) { - if (floating_point->toPrettyString() == value.data()) { - return std::move(floating_point); - } - } else { - return std::move(floating_point); - } + return std::move(floating_point); } } } -- cgit v1.2.3-59-g8ed1b