From 90213f341d867241a2bf7980ff045a9ba96d31bc Mon Sep 17 00:00:00 2001 From: Martijn Coenen Date: Mon, 14 Nov 2016 14:56:03 +0100 Subject: Fix deprecated range_x calls. Test: builds Change-Id: I98412e51a54ef9f9e26c72ecd810dcea77aefdbb --- libs/hwui/tests/microbench/FrameBuilderBench.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'libs') diff --git a/libs/hwui/tests/microbench/FrameBuilderBench.cpp b/libs/hwui/tests/microbench/FrameBuilderBench.cpp index 84ef9c2575f5..362890b52b61 100644 --- a/libs/hwui/tests/microbench/FrameBuilderBench.cpp +++ b/libs/hwui/tests/microbench/FrameBuilderBench.cpp @@ -113,7 +113,7 @@ static auto SCENES = { void BM_FrameBuilder_defer_scene(benchmark::State& state) { TestUtils::runOnRenderThread([&state](RenderThread& thread) { - const char* sceneName = *(SCENES.begin() + state.range_x()); + const char* sceneName = *(SCENES.begin() + state.range(0)); state.SetLabel(sceneName); auto node = getSyncedSceneNode(sceneName); while (state.KeepRunning()) { @@ -129,7 +129,7 @@ BENCHMARK(BM_FrameBuilder_defer_scene)->DenseRange(0, SCENES.size() - 1); void BM_FrameBuilder_deferAndRender_scene(benchmark::State& state) { TestUtils::runOnRenderThread([&state](RenderThread& thread) { - const char* sceneName = *(SCENES.begin() + state.range_x()); + const char* sceneName = *(SCENES.begin() + state.range(0)); state.SetLabel(sceneName); auto node = getSyncedSceneNode(sceneName); -- cgit v1.2.3-59-g8ed1b