From a8a0aa8b922c45fb4633f51610f264a19f9bd825 Mon Sep 17 00:00:00 2001 From: Mathias Agopian Date: Wed, 21 Apr 2010 15:24:11 -0700 Subject: better fix for [2420565] Surface.lockCanvas() updates the dirty region too often Change-Id: I83438b40effd21538f1c74396dc665254b9d5ab6 --- libs/surfaceflinger/LayerBase.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libs/surfaceflinger/LayerBase.cpp') diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp index 6dc8f1097ece..7feccdac42ed 100644 --- a/libs/surfaceflinger/LayerBase.cpp +++ b/libs/surfaceflinger/LayerBase.cpp @@ -54,7 +54,7 @@ LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display) mOrientation(0), mLeft(0), mTop(0), mTransactionFlags(0), - mPremultipliedAlpha(true), mDebug(false), + mPremultipliedAlpha(true), mName("unnamed"), mDebug(false), mInvalidate(0) { const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware()); -- cgit v1.2.3-59-g8ed1b