From 9dab667e03632181e487a04a8a170b3fa0bd5037 Mon Sep 17 00:00:00 2001 From: Jason Sams Date: Tue, 24 Nov 2009 12:26:35 -0800 Subject: Force a crash under conditions where white square bug in all apps is likely to occur. --- libs/rs/rsAllocation.cpp | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) (limited to 'libs/rs/rsAllocation.cpp') diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp index b71d10cfb722..ff8d29f2a8c4 100644 --- a/libs/rs/rsAllocation.cpp +++ b/libs/rs/rsAllocation.cpp @@ -88,7 +88,7 @@ bool Allocation::fixAllocation() return false; } -void Allocation::uploadToTexture(uint32_t lodOffset) +void Allocation::uploadToTexture(Context *rsc, uint32_t lodOffset) { //rsAssert(!mTextureId); rsAssert(lodOffset < mType->getLODCount()); @@ -102,6 +102,15 @@ void Allocation::uploadToTexture(uint32_t lodOffset) if (!mTextureID) { glGenTextures(1, &mTextureID); + + if (!mTextureID) { + // This should not happen, however, its likely the cause of the + // white sqare bug. + // Force a crash to 1: restart the app, 2: make sure we get a bugreport. + LOGE("Upload to texture failed to gen mTextureID"); + rsc->dumpDebug(); + ((char *)0)[0] = 0; + } } glBindTexture(GL_TEXTURE_2D, mTextureID); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); @@ -238,7 +247,7 @@ RsAllocation rsi_AllocationCreateSized(Context *rsc, RsElement e, size_t count) void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, uint32_t baseMipLevel) { Allocation *alloc = static_cast(va); - alloc->uploadToTexture(baseMipLevel); + alloc->uploadToTexture(rsc, baseMipLevel); } void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va) -- cgit v1.2.3-59-g8ed1b