From 8dc02f99d09130ace2ee738c2e689db1b3f33181 Mon Sep 17 00:00:00 2001 From: John Reck Date: Mon, 17 Jul 2017 09:55:02 -0700 Subject: Delete all ro.hwui.* props Remove all ro.hwui.* tuning props and instead calculate them from the screen resolution. Or just hardcode them to what all devices were hardcoding them to anyway. Bug: 63741221 Test: Check cache size results on sailfish Change-Id: I8b0d210572a246f4fefb076935cf5156a70c274c --- libs/hwui/TextureCache.cpp | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) (limited to 'libs/hwui/TextureCache.cpp') diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp index 710cdd9286e8..6fe3606a7576 100644 --- a/libs/hwui/TextureCache.cpp +++ b/libs/hwui/TextureCache.cpp @@ -24,6 +24,7 @@ #include "Properties.h" #include "utils/TraceUtils.h" #include "hwui/Bitmap.h" +#include "DeviceInfo.h" namespace android { namespace uirenderer { @@ -35,13 +36,10 @@ namespace uirenderer { TextureCache::TextureCache() : mCache(LruCache::kUnlimitedCapacity) , mSize(0) - , mMaxSize(Properties::textureCacheSize) - , mFlushRate(Properties::textureCacheFlushRate) { + , mMaxSize(DeviceInfo::multiplyByResolution(4 * 6)) // 6 screen-sized RGBA_8888 bitmaps + , mFlushRate(.4f) { mCache.setOnEntryRemovedListener(this); - - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); - INIT_LOGD(" Maximum texture dimension is %d pixels", mMaxTextureSize); - + mMaxTextureSize = DeviceInfo::get()->maxTextureSize(); mDebugEnabled = Properties::debugLevel & kDebugCaches; } -- cgit v1.2.3-59-g8ed1b