From 3f76e65d251ead65fe8ff98e3bd4c7623fbaac07 Mon Sep 17 00:00:00 2001 From: Chris Craik Date: Wed, 14 Nov 2012 16:11:10 -0800 Subject: Use RenderScript for large text blurs Still fall back to simple path for small tasks Change-Id: I492f1b3f7d6fec1738f3e45cbfb15864bd23a392 --- libs/hwui/TextDropShadowCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libs/hwui/TextDropShadowCache.cpp') diff --git a/libs/hwui/TextDropShadowCache.cpp b/libs/hwui/TextDropShadowCache.cpp index 9c7a5ab3d077..db7bd489b404 100644 --- a/libs/hwui/TextDropShadowCache.cpp +++ b/libs/hwui/TextDropShadowCache.cpp @@ -222,7 +222,7 @@ ShadowTexture* TextDropShadowCache::get(SkPaint* paint, const char* text, uint32 } // Cleanup shadow - delete[] shadow.image; + delete shadow.image; } return texture; -- cgit v1.2.3-59-g8ed1b