From d9d7f127b5f07df9434aff67374a0012b1750cd4 Mon Sep 17 00:00:00 2001 From: John Reck Date: Thu, 3 May 2018 14:40:56 -0700 Subject: Delete a bunch of code This removes the duality of DisplayList, removing a small amount of overhead Test: buids & hwuiunit passes Change-Id: I8bb3a20e9ead1caec4b4a8a3e9f2c08f717a7096 --- libs/hwui/RenderNode.h | 5 ----- 1 file changed, 5 deletions(-) (limited to 'libs/hwui/RenderNode.h') diff --git a/libs/hwui/RenderNode.h b/libs/hwui/RenderNode.h index 1e0d4e2c2254..45a53f9a37df 100644 --- a/libs/hwui/RenderNode.h +++ b/libs/hwui/RenderNode.h @@ -48,8 +48,6 @@ namespace android { namespace uirenderer { class CanvasState; -class DisplayListOp; -class FrameBuilder; class OffscreenBuffer; class Rect; class SkiaShader; @@ -76,7 +74,6 @@ class RenderNode; */ class RenderNode : public VirtualLightRefBase { friend class TestUtils; // allow TestUtils to access syncDisplayList / syncProperties - friend class FrameBuilder; public: enum DirtyPropertyMask { @@ -104,8 +101,6 @@ public: ANDROID_API void setStagingDisplayList(DisplayList* newData); - void computeOrdering(); - ANDROID_API void output(); ANDROID_API int getDebugSize(); -- cgit v1.2.3-59-g8ed1b