From 51f2d606dcbfba3cc5b03dfea37c1304b91c232f Mon Sep 17 00:00:00 2001 From: John Reck Date: Wed, 6 Apr 2016 07:50:47 -0700 Subject: Fix some edge cases Bug: 27709981 This desperately needs a refactor, but to keep the current (really needed & nice) behavior of dispatching after sync finishes would be difficult to handle cleanly without lots of ripping so... #yolo Change-Id: I831a06c6ae7412a062720d68ecbe3085190f0258 --- libs/hwui/RenderNode.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'libs/hwui/RenderNode.h') diff --git a/libs/hwui/RenderNode.h b/libs/hwui/RenderNode.h index b0136cfb35bb..acdc3d835b4d 100644 --- a/libs/hwui/RenderNode.h +++ b/libs/hwui/RenderNode.h @@ -117,7 +117,7 @@ public: void debugDumpLayers(const char* prefix); - ANDROID_API void setStagingDisplayList(DisplayList* newData); + ANDROID_API void setStagingDisplayList(DisplayList* newData, TreeObserver* observer); void computeOrdering(); -- cgit v1.2.3-59-g8ed1b