From c3e75f9d54b3629b3fd27afafa2e07bd07dad9b3 Mon Sep 17 00:00:00 2001 From: Chris Craik Date: Wed, 27 Aug 2014 15:34:52 -0700 Subject: Update transform isolation to handle command chunks bug:15570351 Prevent drawing transformations on a ViewGroup's canvas from directly affecting the transformation of the children through the renderer, since it's already baked into mTransformFromParent at record time. Change-Id: I6310a2260dfe4def0bde1fd2c5b93791a645d586 --- libs/hwui/RenderNode.h | 11 ++--------- 1 file changed, 2 insertions(+), 9 deletions(-) (limited to 'libs/hwui/RenderNode.h') diff --git a/libs/hwui/RenderNode.h b/libs/hwui/RenderNode.h index 18402b2bed1c..30eb9235601e 100644 --- a/libs/hwui/RenderNode.h +++ b/libs/hwui/RenderNode.h @@ -206,16 +206,9 @@ private: inline void issueDrawShadowOperation(const Matrix4& transformFromParent, T& handler); template - inline int issueOperationsOfNegZChildren( - const Vector& zTranslatedNodes, + inline void issueOperationsOf3dChildren(ChildrenSelectMode mode, + const Matrix4& initialTransform, const Vector& zTranslatedNodes, OpenGLRenderer& renderer, T& handler); - template - inline void issueOperationsOfPosZChildren(int shadowRestoreTo, - const Vector& zTranslatedNodes, - OpenGLRenderer& renderer, T& handler); - template - inline void issueOperationsOf3dChildren(const Vector& zTranslatedNodes, - ChildrenSelectMode mode, OpenGLRenderer& renderer, T& handler); template inline void issueOperationsOfProjectedChildren(OpenGLRenderer& renderer, T& handler); -- cgit v1.2.3-59-g8ed1b