From deeda3d337aed1eee218b89a7aba5992ced371f0 Mon Sep 17 00:00:00 2001 From: Chris Craik Date: Mon, 5 May 2014 19:09:33 -0700 Subject: Round rect outline clipping Change-Id: Iee9cf4f719f6f1917507b69189ad114fa365917b --- libs/hwui/RenderNode.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'libs/hwui/RenderNode.cpp') diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp index fba482d0f483..ad48f44429a3 100644 --- a/libs/hwui/RenderNode.cpp +++ b/libs/hwui/RenderNode.cpp @@ -653,6 +653,10 @@ void RenderNode::issueOperations(OpenGLRenderer& renderer, T& handler) { bool quickRejected = properties().getClipToBounds() && renderer.quickRejectConservative(0, 0, properties().getWidth(), properties().getHeight()); if (!quickRejected) { + if (mProperties.getOutline().willClip()) { + renderer.setClippingOutline(alloc, &(mProperties.getOutline())); + } + Vector zTranslatedNodes; buildZSortedChildList(zTranslatedNodes); -- cgit v1.2.3-59-g8ed1b